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CirqueDuNoir

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Posts posted by CirqueDuNoir

  1. Thank you Sovera, I appreciate your time and the information!

     

    I did take Barrier (that's the forcefield incarnate, right?) so I just have to work my way up to the highest level.  Does it matter which side I go up?  I looked like the right side offered an ally rez along with the shields, is that better or just go up the left side?

     

    I had the Siphon power but respecced out of it since I didn't find myself using it that much.  Now that you've explained how it works, I think I'll add that back in.

     

    I was confused by the 4 slotting in brawl and boxing.  Do you use those powers or is that more of a place to slot those enhancements (think I've seen people call them mules or something like that)?

     

    I def like your numbers a lot better than mine, with regard to defense, resist, recovery, end use, etc.  Now I just have to save my pennies and get all those enhancements.

  2. Hi Everyone,

     

    I'm not really great at slotting/picking enhancements.  I generally pick what I think looks like it might work or powers/enhancements that I've seen people talk about on the forums.  I'm having a lot of fun with my tank and he does okay on missions that are +4/8 when I'm on teams and I can solo missions at that level, but they're a bit more challenging (not necessarily a bad thing), but I wanted to see if I could get some feedback on my current build for ways to improve it.  Most of my enhancements are attuned because I like to be able to SK down to help teams with TFs or missions and such and understand that with attuned enhancements, I get to keep the set bonuses even at those lower levels.

     

    (Edit:  I should say, my first goal is not to be able to do TONS of damage, but that would be nice for those times I'm soloing.  I want to be able to act as a meatshield for teams but also contribute to the DPS.)

     

    Below is my build, I'd appreciate your input.  Thanks in advance.

     

    https://www.midsreborn.com/builds/download.php?uc=1356&c=670&a=1340&f=HEX&dc=78DA65D4C94F13511C07F0379D19CBD2022D947D19D9DA8A566AF46C549098D884809ECB589E38B1B4653A18389A78D1B85E4C5C50F0E20DA3E296E0BFE0C5C4F51FF08212B7E8C5FAEBFBFE441226693F33BFF77BBFB7CC929A1B0A2C8F9CDD2FB4C0A1AC5D2CA68FD9B9D3D2F58F671C99CB484147F58835661DB786AC116BD84FD79D48490FC99332579489317BD2B13D279F4B1F70A7F36E3B37A764566E6E54D7A26A349FCF26C60B524E06D5E96167EA94E7E4A642EAEA48EE8C53744E3859C79B6F5091E1B982749D6999F35499C870C1C9240EBAB39E4CA766D329BBE84977BE85A6D545BF0B51FAD3CA932EF944239D7418C2D7C436C3E5728E3A4A9A386708913484711EAEC6A93BFAEBDA3AB7FD84DB3EE9700D76D35EE85C471F102A56C56AD466A24D98253AC4451AD5CF95FD831AB29330B097DD075728B7927B57CEF854AC872A5673AC5A55D42912444533D84B275143D4F4B1FDB02ECAC660380E2FD108B53C9BDAEF584FF8076CF8C5FE86972937A436B5648682BADAC3C61AB61636D7B121D81A8606CDB19EE7585F87D5B586607B98AD879D0D6C045EA17123EA6694F4C82BEC42E76B68F931372B001F506E1376C7689AC03DB06CB83DC34EB2125EA53E2DBCA32DE318F36B4C8836C4CCB602F27A6658972DC25E8F9D85D7A85E07D7EB5077E8651C4F6539D2C54FC623CAEAE611BADF60F6BD6F61FF3BF63DFB01463FC2C7D4B78FFBF6DDC653195D60EFC0F85D76915D8213542286BE7AEC3A56BBE3267B8BBD016DCA1DE071069EA0FFCE17EC53F639DCF58C5D81F7834224F84E241E62CDBB9759DD84264CAA5D4AD368833CB3C125642617D87B70CF228C1B1BEF77A9DDD8788FCB9754E9E8E6C81FAC65D4E00E14D354D65AD5C63BCE91CF5B225FB644D6FF477CFFBE0C15FC65A8F806FF02808DE3B1

  3. I mean, I'm having fun with my Merc/EA.  They tend to stay in the Faraday cage pretty well and don't seem to die but I'm really only playing at +1/2 right now.  I figured I could use it to solo or play on a team to provide some additional healing, to-hit buffage, and endo recovery.

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