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emeyer406

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Posts posted by emeyer406

  1. 18 hours ago, bustacap said:

    Testing has fire, procced out ice, beam, ice. 

     

    I'm not sure where water with procced out water jet shenanigans is at. 

     

    I'm not sure where electric with the pet is at since it was buffed. I think it's most dps on sentinels. 

     

    On that note, blaster typically don't do proc fu too often. 

     

     

    thanks for that information and would love to see the numbers if that's a option.  

  2. 2 hours ago, Linea said:

    That's very good for a random team.  Random teams run average 3 hours 150 deaths, not counting the ones that just completely fail.  Private teams run about an hour or less average.

     

    The failures are not because it could not be done, but because people rage-quit when it's not done in 45minutes, or because their unkillable character died, and once too many quit, then it does become too difficult.  Standard Self-fulfilling prophecy. 

     

    Couldn't have said it better myself.

  3. 23 hours ago, PLVRIZR said:

    Damn fine.  What was the mix of players and ATs?

     

    Lots of Damage and exp. ppl who needed just the minimal of guidance mostly to my playstyle and how I run my TF. 

    20220910_183250_2.jpg

    20220910_183242_2.jpg

  4. 2 hours ago, Uun said:

    There's a 15-foot buff radius AoE centered on the target (the radius of the debuff AoE is 20 feet) and another 15-foot radius buff AoE centered on the caster. Allies near the target get a bigger buff based on how many foes are hit.

     

     

    tyvm. So there is a buff radius around both the caster and the target of 15 feet with the allies nearer to the target getting a bigger buff then the allies nearer the caster.  Thank you again for the help.

  5. Hate to be THAT guy buuuut.. why isnt your team roster up to show you are not on a team? Also you could have just removed team chat from the tab options so that it doesn't show up. How do we know you  just didn't do a team run and screen shot after with just you in the frame?  I only ask because I am truly curious. I don't mean to start drama and may be missing something (witch is more then likely the case) that others already know about.  Gratz on your accomplishment!! 

    • Thumbs Down 2
  6. after playing with slots and talking to some MM in game and getting some pointers this is my final build. hope to test it on +4 ITF and a few other TF's later today after work. I made the build last night but didn't get a chance to really test it.  Was only able to come up with a few tweaks here and there but  I think with my playstyle it should be pretty fun and some what survivable. 

    To get it out of the way Yes I know this is not a cheap build but I Farm a lot and have multiple char near inf. cap and what the point in doing that if not to splurge here and there. 

    Feel free to throw your 2 cents in if you see any way to fill any gaps in the build you might see but sense I'm the first to reply to my own post with a improved option I'll take that as a sing that there aren't any. 

    demon EA MM.mxd

  7.      I was wondering if there is a way to work a little more def into this build.  I play 90% on teams and with this build generally in the middle of the fight so I can thow down Faraday Cage and use Energizing plus Insulating Circuit.

         I have been toying with the idea of not even taking or at least not slotting the Demonlings because I find them to be more of a pain then a Benefit to the team.   I picked the powerset to be more of a support teammate.  When I Tank and Fold Space is used properly its awesome and really helps me out. Im not 100% sold on it if that power pool needs to change to get more def  but I was curious to try  it. I am relatively new to the MM Archetype atm but play Tank primarily and Def from time to time. I figure I would just play as if the tank on the team was me and what would I want me to do during certain situations lol.  Thanks for all you guys help with this.

    demon EA MM.mxd

  8. I do not have any incarnates at this time just hit 50 and just unlocked alpha.  need to unlock the rest and max tier them out  probably wont have that done until vet 35ish but i will definitely prioritize Alpha and Interface 

  9. Thank you Neiska for that  detailed explanation witch for what I'm finding out is my preferred play style for MM.  A more support role in my team and letting pets and other team members handle the damage aspect of things.   

    So with that being said, with that secondary and my playstyle in mind I would love recommendation for a pet primary. I have only played bots (back on live) and this Demon that I just made a few months ago but am no really impressed with.  The lack of damage.  On a +4 ITF after I hit 50 and got all my set bonus enhancements in  place they were still only doing 1's and 4's (and not much of them) with a 20 or 30 point damage from the demon prince here and there.  Could be the build just isnt good enough or what it could be. ill add a link. you guys probably wont be fooled by the number like I was lol.

     

    Mastermind - Demon - Radiation.mxd

    • Thumbs Up 1
  10. I hear a lot of talk about EA secondary  so might play around with that. I dont  plan on farming just a lot of teaming with family and friends on TF's.

  11. 2 hours ago, Arbegla said:

    The short answer, is it depends.

     

    It depends on your secondary, it depends on how many procs you can slot in the pet attacks, and it depends on what you're fighting.

     

    But, overall, I think Thugs/, Robots/, and Demons/ have the highest DPS potential, but for different reasons.

     

    Thugs/ -> Mostly Lethal/Smash damage, BUT almost all of their attacks have -def, which means you can slot damage procs AND -res procs in them. They also have fire patches with the Arsonist, and lots of cones, so their AoE is really good.

     

    Robots/ -> Mostly energy damage, which surprisingly isn't as resisted as you would think. The Assault bot also has Fire Patches and -regen, which is a direct DPS increase as the mobs are healing up the damage you're doing.

     

    Demons/ -> Mostly exotic damage (Fire/Cold) and spread out over the different pets. Very few mobs have high resistance to ALL of the damage types ALL at once, so your pets are going to deal a fair amount of damage pretty much all of the time.. They also have -res in their attacks built in, and lots of AoEs.

     

    Some of the more 'force multiplier' secondaries are /traps, /rad, /dark, and /thermal. I basically just looked at secondaries that have -res and -regen debuffs that can be set up to be perma pretty easily. Your mileage may vary.

    I am currently running a lvl 48 Demon / rad MM  I made last Halloween to play with my son who loves MM's.  I am finding out very quickly that MM's don't get the credit they deserve.  It is a very complex set and way out of my wheelhouse as a tank primary.  

    I found a build that on paper (or in mids) look very promising but unfortunately getting my only MM from 32 to 48 and filling in the set enhancements that  I found out the very strict requirements for evasive Maneuvers. witch with my pets spawns add absolutely 0+ def witch mids does not reflect.  So I go from 46.97 melee and 46.71 rang def to 20.9 melee and 19.5 rang.  Witch is part on me for not knowing the powers that are in the set but why post a build with that power activated when you know it doesn't apply other then just to make you number look good.  it very frustrating to new comers to the archetype. 

    • Thumbs Up 1
  12. I wanted it for the agro management and Knock down (well kb to kd proc) plus the recharge proc that can be slotted.  It puts my foot stomp to 3 sec. recharge.   Just finished my first ITF run and it is just as survivable as my build if not better cause I actually have more damage and faster recharge.  Once my muscle memory gets trained for my new attack chain itll be even smoother and more fluid.

  13. thanks for all the info Nemu.  Your Build looks awesome and thank you very much for the time you must of spent on it.  It literally checks all my boxes from working in Hand Clap to the recharge procs to keep my attack chain going.  I am taking off work early to go and start my respec LOL.

  14. 13 minutes ago, Doomguide2005 said:

    Just a note as it's probably creeping around the back of @PLVRIZR's brain but Performance Shifter +end is not a unique.  You could put one in both Stamina and Phys Per if you wanted.

    I did do that originally and actually having the lvl 50+5 IO's made more of a noticeable difference then the Performance Shifters I had in stamina and Phys Per

  15. 5 hours ago, arcane said:

    Looks like Nemu’s got you on the right track RE: E/N mitigation.

     

    I didn’t used to think it was the ideal resistance shield, but I know a lot of people that spend half their time running ITF’s (and half of the other half running Apex-Tin Mage, perhaps)… and I’ve never seen so many people running Dark Embrace. Like often not even with Soul Drain or whatever other reason you’d think of going Dark or Soul.

    I did try a dark build on my search for the perfect Mr. ITF but the end drain was to much for my liking. I also like more aoe style play.  not so much damage per say thats what other archetypes are for. 

  16. Here is my current build for my INV/SS tank.  I have had it for about a year and technically there is nothing wrong with it, I just want to see if anyone has some opinions from a different perspective.  From day one I really wanted to work in hand clap for the AOE and knock down factor but just could not find a way to work it in without major sacrifices. I am wondering if there is a way to get a bit more recharge since my attack chain is so short. I am currently working on getting Agility Core Paragon  to swap with Musculature Core Paragon.  I have such a high cap on def  especially if you consider Invincibility.  With just 4 foes I'm capped on all def types except Psionic and 56% to 69% when invincibility is maxed.  As you can guess from the title this is kind of a one trick pony. He does ITF's, not much else. I team with my wife a lot (Mrs. ITF) and run defeat most +4's with lower lvl teammates (35's to 40ish) to help get them closer to 50.

    Mr. ITF - Tanker (Invulnerability).mxd

  17. mostly team end game.  Ive been melee for years and looking for something out of my comfort zone and heard some talk and saw some videos of the fortunata arch type and it looked really interesting. I was not able to find a build that matched or fit what I was hearing and seeing.  all rang no melee, with leadership, flight, speed, fighting, and no epic.  easy enough to see what powers they got but NO clue how they were slotted. Like I stated I am not very good ( I totally suck ) creating builds. I was hoping someone who was more experienced with the Arch type or doing Mids builds might be able to help me out.  thanks for the replay and all your help 

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