I appreciate you taking the time to answer!
I'll keep that in mind and reassess at 50 then. In some of the other builds I've looked at, people invested in Psionic resistance so frequently that I thought it was something every build should address. Since I don't think I could do that, nor build for typed Psionic defence by itself, it seemed the natural solution was to go for positionals since Storm Kick has that wonderful +7.5% built in. But if it's not going to be a problem, I'll just shore up other things.
That's good to know. I think I'll have a fluid single target attack chain without it, or least Mids seems to think I can do Storm Kick > Crippling Axe Kick > Crane Kick > Cobra Strike without any pauses in the complete build (but obviously not at level 24). Energy Drain already recharges quickly enough with just one EndMod/Recharge IO that I don't have Endurance problems anymore; it's Energize that I was more worried about.
Thank you for sharing. It's been helpful to look at the two side-by-side, though I notice Martial Arts can't use the sets you have in Focus and Shockwave. That extra Build Up looks nice. I hadn't considered regen, mostly because the value looked so small even knowing that it's a per-second amount of HP restored. Do you find that it all adds up enough to be useful?
Also, I might have Mids configured improperly or something else is going on. I don't see how your build has more than double the regen value of mine. Could something be displaying wrong?
Energize off
Energize on
Mine
226.0%
423.5%
Yours
306.5%
504.0%