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rawhal3

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  1. I will be dual boxing both accounts. I am mostly using the Kin/Sonic for FS and SB but still be moderately useful (particuarly w/ res debuffing) in other content if I decide to take him outside of there. I targeted this build specifically to make it as survivable as I could while getting large amounts of recharge. The idea is to have it semi hands off and switch to buff the brute I am using as my main farmer.
  2. I designed this character to mostly assist in dedicated Fire Farm. Any areas of improvement or big red flags you guys see? *edit* - I know there a few empty slots for Reach IOs that I just never slotted in Mids. I got a little lazy at the end. This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Science Defender Primary Power Set: Kinetics Secondary Power Set: Sonic Attack Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Power Pool: Speed Ancillary Pool: Flame Mastery Hero Profile: Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(5), NmnCnv-Regen/Rcvry+(7) Level 1: Shriek -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Rchg/SlowProc(11) Level 2: Siphon Power -- RechRdx-I(A) Level 4: Repel -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(13) Level 6: Howl -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Acc/Dmg(17), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37) Level 8: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(23) Level 10: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(25), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(27), RedFrt-EndRdx(45) Level 12: Stealth -- Rct-ResDam%(A), Rct-Def(13), Rct-Def/EndRdx(29), Rct-Def/EndRdx/Rchg(29), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31) Level 14: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(34), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit(36), GssSynFr--ToHit/Rchg(36) Level 16: Shout -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Dmg/Rchg(33), SprDfnBst-Dmg/EndRdx/Rchg(33), SprDfnBst-Acc/Dmg/EndRdx(33), SprDfnBst-Acc/Dmg(34), SprDfnBst-Acc/Dmg/EndRdx/Rchg(34) Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-Max HP%(27), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(39) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39), LucoftheG-Def/Rchg+(40), ShlWal-ResDam/Re TP(40), Ksm-ToHit+(40) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 24: Vengeance -- LucoftheG-Def/Rchg+(A) Level 26: Transference -- Empty(A) Level 28: Siren's Song -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(45), SprVglAss-Rchg/+Absorb(45) Level 30: Speed Boost -- Empty(A) Level 32: Fulcrum Shift -- RechRdx-I(A) Level 35: Consume -- PwrTrns-+Heal(A) Level 38: Dreadful Wail -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50) Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-EndRdx/Rchg(48), StdPrt-ResDam/Def+(48) Level 44: Increase Density -- GldArm-3defTpProc(A) Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 49: Siphon Speed -- RechRdx-I(A) Level 1: Brawl -- Hct-Dam%(A), Hct-Dmg/EndRdx(42), Hct-Dmg(43), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(42) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(42) ------------
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