Jump to content

VioLight

Members
  • Posts

    26
  • Joined

  • Last visited

Posts posted by VioLight

  1. Well, there are players like me who just don't like red side. It doesn't fit my characters, I don't like being a villain, and I really don't like some of the stories there, like "saving" people to have them killed and chopped up for zombie bits. Or to be written as a complete dupe and idiot where everything was a trap. You could offer 5x XP and 1000X inf and I still wouldn't because I wouldn't enjoy it. 

     

    There's just nothing really about red side that appeals to me. And I don't think I'm the only one. 

    • Like 1
    • Thumbs Up 2
  2. Most of my characters use the Spectrum pieces. They're meant to be energy or element based avatars. I wanted to see if I could make one look like water, somehow, using stealth. But there's no way to make it look like they have ripples or waves going through them. (I don't want to use the drippy aura. It doesn't look like what I have in mind.) 

     

    Could we get something like that that looks like ripples going through or over a character? Also can Spectrum be added to the premade costume list?

    • Like 1
  3. Most of my characters are energy, they run around in Spectrum. I would love to have a power like Flash from illusion, but illusion doesn't fit most of my characters. I don't think any of the epic pools have a Flash power. Would it be possible to get one in the p2w vendor?

     

    I know it would be weaker, I don't really care, I mostly want it for the look and effect. The grenades don't really work for me.

  4. Simple, possibly noobly question - 

     

    Do Range enhancements actually do anything with Wormhole, Fold Space, Teleport Target or Combat Teleport? For some of them it doesn't seem to show any change in the power info page even with range slotted.  (I'm more interested in PVE than PVP.) 

    • Like 1
  5. So I'm doing a tip mission. Doc Quantum is being himself, rescue a longbow from Arachnos. This Longbow, naturally, is aggressive AF once rescued and has something like 2000000/2000000 vision. I rescue them, they aggro a group. And another group. As an ambush hits me. Which all together is more than my character (NOT 50, NOT fully slotted) can take by far.

     

    There was absolutely no need for that death. At least THIS NPC, for better or worse, was invulnerable (so why am I rescuing her? She soloed a spawn while I hit the hospital.) And we've got other missions where NPCs you HAVE to rescue run off and get themselves killed.

     

    Can we PLEASE get an option to tell combat or "helper" NPCs to not help and just go to the exit, or at least follow and not fight if you don't need the help?

  6. OK, vague. 

     

    How early can an Ill/energy Dom (a) perma PA, (b) preferrably without hasten? (And since I'm asking how early I'm also ignoring incarnates.) 

     

    While it doesn't feel like it's AS reliant on PA as Controllers, it's still a cornerstone, I think. 

×
×
  • Create New...