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ElectricKeet

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Posts posted by ElectricKeet

  1. 10 minutes ago, The Philotic Knight said:

    @ElectricKeet those were bugs with a very specific version of the app that was online for about 6 hours. You must have downloaded it during that time. Please re-download the app and let me know if you have any further problems.

    Odd. The currently available version – the one at http://www.cityofplayers.com/files/My_Code/CoH_Modder.zip – is what isn't working. As in, I've just re-downloaded and the files have the same timestamp (2020-08-20 05:07) and SHA1 and everything. Replaced anyhow, still having the same troubles.

     

    1 minute ago, The Philotic Knight said:

    @ElectricKeet also, what mod was that? If one got corrupted on the server due the bugs, I'll probably have to fix it manually.

    Er... all of the ones I tried? Well, the ones that match the pattern above. For example, "Neutral Character Selection and Creation Backgrounds" has the doubled filenames, but "Double Loud Glowie" works properly because the Mod.Info has a destination path without the filename.

  2. Here's an odd one for you: If I install a mod, the resulting filenames are doubled! for example, what's supposed to be background.texture is instead written out to background.texturebackground.texture which doesn't really work out so well.

     

    A little digging reveals that it's something to do with how the filenames are stored in Mod.Info – specifically, whether the destination path includes the filename itself. To illustrate:

        <SourceFile>C:\CoH\data\texture_library\GUI\CREATION\HybridUI\CharecterCreationUI\background.texture</SourceFile>
        <Destination>data\texture_library\GUI\CREATION\HybridUI\CharecterCreationUI\background.texture</Destination>

    causes the filename doubling, but the following works properly:

        <SourceFile>C:\CoH\data\texture_library\GUI\CREATION\HybridUI\CharecterCreationUI\background.texture</SourceFile>
        <Destination>data\texture_library\GUI\CREATION\HybridUI\CharecterCreationUI\</Destination>

     

    Furthermore, when removing any mod, no files are actually deleted! Since the destination path seems to be the culprit, I should probably mention that my CoH install path is "C:\program\City of Heroes\" so perhaps something's choking on the spaces?

     

     

    I'm also seeing an issue where every local install or uninstall action causes another fetch of the mod list from the server. It's not a big deal, but it adds up when trying to troubleshoot! 😁

  3. As noted in the sticky post on this topic at the head of this forum, I tried hooking up wired instead of wireless to play. My problems went away. So anyone still having issues that haven't seen that thread, please check it out - you may find an easy solution as I did.

     

    Annoyingly, this worked for me also.

     

    I say it's annoying because my spouse and I play from two computers in the same room – but their system has zero trouble while on wireless, and mine – ironically, one marketed to the gaming crowd – has to use a USB Ethernet adapter because on wireless I get at most two zones before it chokes as described above. But at least we can reliably play at the same time again!

     

    Their system, works on wireless: Lenovo Thinkpad P50 with "Intel® Dual Band Wireless-AC 8260"

    My system, needs Ethernet: Razer Blade Stealth 2016 with "Killer Wireless-n/a/ac 1535"

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