Jump to content

SoulGuardian55

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by SoulGuardian55

  1. Some people pointed to use Dark Miasma instead of Pain Domination.
  2. What can you say about this combination, give any advice? And is it convenient at all?
  3. To begin with, like the others, it is worth expressing gratitude to you again, as members of the team, for your work on the game until its official closure in 2012. It's truly impressive that it was resurrected by the skillful hands of the fan community in 2019, showing that your work is still appreciated. Although I am not an American myself, this project deserves its place in the history of the gaming industry. Now, to the questions, shall we? 1. (A question for everyone) What was it like working on a superhero MMO RPG, does it somehow felt different in comparison to other MMO's? 2. (Question for the designers/writers) How did you perceive the wider field of possibilities for the development of the game's plot, compared to other MMOs with stricter genre frameworks (for example, only fantasy or science fiction)? 3. (Question to the designers/writers, will serve as an addition to the question by Fireknight013) Among the various ideas, has the introduction of extraterrestrial AI/machine species into the plot in any form been considered? 4. (Questions for Melissa "War Witch" Bianco and Hosun "Black Pebble" Lee) Did the studio (at one time) considered other regions of the world where the game could be officially launched in addition to European servers? Or could this have been considered when creating a hypothetical CoH2, if it had been given the green light? Or was it limited by the publisher's capabilities and/or lack of desire? 5. (A question for designers/writers, maybe for others) In popular culture, it often happens that characters who were previously dead were resurrected in one way or another, in the case of the City of Heroes, would the deceased characters remained dead, as planned? What is your personal opinion about resurrections? 6. (A question primarily to programmers) When working on the game, did you ever think that its engine needed serious modification? 7. (A question for those who worked at Cryptic Studios) In the mid-2000s, the studio was developing a cancelled MMO RPG based on Marvel universe in collaboration with Microsoft. Could you tell us a little bit, if possible, what it was like? 8. (Question for JLove) Is there anything to say about your work and your colleagues when working on the appearance of the game, about the organization of your work, how much you had to draw, which of your suggestions were taken into account and which were rejected, and from what you got inspiration? 9. (Question to Christopher "Back Alley Brawler" Bruce and Keetsie "Tunnel Rat" Braz da Cunha) What is your overall assessment of the work on the visual effects of the game? What would you liked to improve to make the visual effects more interesting? 10. (Final question) Are you all still in contact with each other?
×
×
  • Create New...