Background: On live my main was an Invul/Energy tank but stopped playing 2006/07. So a lot of the +50 content is new to me. I came back to the game in July after learning the servers were up again (thank you!) and rerolled a couple tankers until I landed on an elec/elec tank and leveled him to 50 in a little over a month. Slotted in him in SO+3 and then rolled a demon MM to 47, a Rad/Axe tank to 50, and finally a Ice cold corruptor to 50. I have since came back to my electric tank I started slotting with yellow sets I had, and filled out through the auction, then reds in my resists. Now I'm looking at those purple sets and incarnates . .
So, I need help with a build I've tweaked on Mids' over the last few weeks. Main questions:
1) is S. Gauntlet +absorb, SMotT +res, & Fury of the Gladiator -res debuff in lightning field aura good or bad? I'm at 83 s/l, 87 f/c 84 psi before the proc. But, I could move gauntlet +absorb into my opener Lightning rod for the 6/6 +6 s/l/f/c and drop fury for 5/6 MotT +6 tox/psi. I feel like it's better to franken slot the aura? From what I understand they should proc every 10s, and even possibly stack which only helps out negative and toxic but nontheless, overall better?
2) Gaussian in Tactics, I read that it procs 6% per teammate, 8 x 1/17 dice probability is 38% at least one hits, 2.28 times randomly per minute (I think their math was 2.55 times over 60 seconds and 8 targets). In a league or with pets its, even more. Compared to in build up, with global recharge down to 28.75 (25.32 if I add a recharge IO) and follow up with Lightning Rod or Ion as part of an opener, it should proc every time? I think I might move it to build up after typing this out. Yay? Nay?
3) Fences, I have 5 ragnarok in it and an annihilation -12% debuff but could also switch to the purple immobilize set for the same bonuses and even proc for hold because the damage isn't that great so probably switch that too. Or slot another Power Transfer for -34% end, this might be overkill on the -end. It's towards the end of my opener after power sink, but enemies have zero endurance from 9 seconds onwards.
Anyways, this is longer than I meant, any thoughts or tweaks would be appreciated, I just don't fully understand procs, I think the set bonuses are good but any input is good if it could be better before I dropping millions of hard earned inf. Or if one set is better in another power, idk. thanks!
TLDR: proc help!
4) Opener looks like energize, build up, lightning rod, chain induction, thunder strike, Mu Lightning, chain, power sink, fences... (thunderstrike, chain, mu, charged brawl) Should I hit them with Power sink earlier and bottom out endurance 3 seconds earlier? And I have t1 charged brawl instead of t2 havoc punch beacuse the animation is faster so I can get back to chain and mu faster, seems ideal to me but could be wrong.
Thanks again!
Edit: Also alpha and incarnates. I have no idea. I did ion and preemptive for theme. I think recharge is my best option and for hybrids I think either the double hit or +def and +regen melee for overkill survivability.
Edit 2: FINAL BUILD v6.6.2 AND SCREEN CAP
Tanker v6.6.2 (Electric Armor - Electrical Melee).mbd