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Random Robot

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Posts posted by Random Robot

  1. 2 minutes ago, biostem said:

    From what I've gathered, Null only applies things on a per-power basis, (with the exception of the travel power popup tray, which is a singular entity unto itself), and the devs are loathe to add more to it...

     Wouldn't have to be a Null thing, I'd be happy with a client-side graphics option. I don't care if other people see me as transparent or not 🙂

    • Like 1
  2. 1 hour ago, Sunsette said:

    As far as translucency I'd just kill for a Null the Gull setting that disables translucency on your character.

    I track my toggles to know if my stealth power is active or not and the transparency just looks awful because there's no self-occlusion so you see all the little polygony bits inside.

     

    1000% this. Transparency is the bane of my coh existence.

    • Like 3
  3. 22 minutes ago, biostem said:

    I'm just imaging some up-and-coming mutant in the marvel Universe, whose mutation is actually to have 1 eye in the middle of their head, being pissed that "Cyclops" is already taken...

     

    "BUT HE HAS TWO EYES! THIS IS BS!"

    • Thumbs Up 1
  4. It would be kind of a hacky solution but I wonder if you could have a clicky temp power available from the p2w vendor that added a single defeat's worth of debt to the player on a short cooldown? It would be quicker than Rudra committing multiple suicides at least.

    • Like 1
  5. 22 minutes ago, Player2 said:

    I feel like knives should be it's own pool.  Something like...

     

    Stab - Basic melee Lethal damage attack, on par with the Punch/Kick damage in the Fighting pool.

    Injure - Minor Lethal damage, target is slowed for a short duration.

    Cunning Defense - Toggle, +DEF (Lethal) - Your training with sharp weapons has made you very wary of them, and you gain a bonus to your Defense against Lethal damage.

    Throw Blade - Basic ranged Lethal damage attack, low end of Moderate damage and range the same as other Throwing attacks.

    Blade Master - Applies a minor DOT effect to Stab, Injure, and Throw Blade.  Could also apply the same to Primary/Secondary powersets like Broadsword, Dual Blades, and Katana.  The effect could be a 30 to 60 second boost with a very long recharge time to keep it from being used constantly.

     

    That sounds like a cool power pool but I was thinking more that if I have to take an attack in order to unlock Tough and Weave I'd like a ranged option.

  6. 43 minutes ago, A.I.D.A. said:

    The really nice thing would be to add those to the tailor as alternate animations in the power customization dropdown. Along with the existing ;flypose# emotes, which are more classically superheroic.

     

     

    Great idea adding the flyposes to the tailor, would love to see it.

    • Thumbs Up 1
  7.   

    On 2/2/2024 at 9:13 AM, Random Robot said:

    When you choose "The" as your title in character creation it switches colors from blue to green when you join a team, but if you ever use a trainer to alter your title you only seem to have the option to choose a custom color, which defaults to black. Is there any way to reset the color of your player title to the default so it switches color based on your team status like "The" does?

     

    edit: And if not could this be added?

     

    On 2/6/2024 at 3:17 AM, GM Tock said:

    Similar to choosing a Window Color, once you pick a color it's there.  Feel free to plead your case in Suggestions & Feedback.

     

    Not a high priority request or anything but it'd soothe my ocd a little if this was an option.

    • Like 1
    • Thumbs Up 1
  8. With the addition of several new (and very cool) vanity pets in the most recent patch I feel like this thread deserves a bump. Switching vanity/buff pet powers to be a toggle that summons them at your location instead of being a ground targeted toggle power would allow them to be used with the "Pow_Exec_Toggle_On" command and make summoning them with a single button press much more convenient.

     

    For example binding your W key to "+forward$$powexectoggleon pet: spiderling" would cause your W key to summon your spiderling vanity pet the first time you move forward after zoning and then function as normal while your pet is out. As it stands the above binding just activates the summoning cursor and requires an additional mouse click to complete the action. The only way to summon one with a single press would be by using "powexeclocation me pet: spiderling" which unfortunately would detoggle the power with the second press.

    • Pizza (Pepperoni) 1
  9. 10 minutes ago, FreeportDocks said:

    Another thing i really want to see added is the Quality of life feature to not need to repick what costume transformation you have each time, it's somewhat annoying to have to reswap it any time.

     

    It would be great if the costume transformations could also just be regular emotes that you could use at will in addition to their current functionality.

    • Like 1
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