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Resjr

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  1. I played the build and I like everything except hot feet. I find myself mostly in range most of the time. I think I might put the slots to consume. I do find myself end starved at times. @EnjoyTheJourney I believe I will go with pyro. I still can’t find out which is the strongest power char or blaze?
  2. @Nemu. Thanks for the build info! I believe I will pair that with Musclature, ageless, degenerative, Ion, assault and pantheon. Incarnate Powers. Or is there a better option?
  3. I have been playing it and it seems i dont need as many dps powers because the recharge on the powers are so fast. I have over 3 Billion Infl. saved so that isnt the issue. im trying to not waste rotation and when there is a ST up i need to have that ready. Im starting to get really intrigued with this
  4. My goal is to play on teams and depend on my group for survival. I play to much solo and would like to just put out the most dmg to help my team shred mobs quick. I do understand I do need some defensive powers but I want to be heavy offense. With maybe a phase shift for a get out of jail free card
  5. Thanks for all the insight. It has all been very helpful.
  6. Im not looking for the cheapest build. Im trying to figure out the absolute best. Thanks to anyone that can point me in the right direction
  7. I have been interested in this build but i have a few questions. Why isnt there any dmg procs slotted in to some powers. Like fire ball shouldnt that power be slotted with full dmg procs? I saw this build in the forums and im not quite sure why they dont have more mule slots like boxing with absloute amazing buffs. Am i missing something? and shouldnt there be tactics and other Def pwrs to slot Luck of the Gambler with +Recharge? Just curious if im missing something. Im new here This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(7), Thn-Dmg/EndRdx/Rchg(9) Level 1: Ring of Fire -- Acc-I(A) Level 2: Fire Ball -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(11), Artl-Acc/Rech/Rng(13), Artl-End/Rech/Rng(13) Level 4: Fire Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(17), Mk'Bit-Dam%(19) Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(23) Level 8: Fly -- EndRdx-I(A) Level 10: Fire Sword Circle -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/EndRdx(27), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(27), SprDfnBrr-Rchg/+Status Protect(29) Level 12: Aim -- GssSynFr--ToHit/Rchg(A) Level 14: Combat Jumping -- ShlWal-ResDam/Re TP(A) Level 16: Build Up -- GssSynFr--ToHit/Rchg(A) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33) Level 20: Cauterizing Aura -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(50) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 24: Boxing -- Acc-I(A) Level 26: Blazing Bolt -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(33), ExcCnt-Dmg/ActRdx(34), ExcCnt-Dmg/Rng(34), ExcCnt-Dmg/Rchg(34), ExcCnt-Stun%(36) Level 28: Consume -- Acc-I(A) Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(39), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(40) Level 32: Inferno -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(37) Level 35: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(43) Level 38: Hot Feet -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45) Level 41: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(46), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(48), RedFrt-EndRdx(48) Level 44: Bonfire -- SuddAcc--KB/+KD(A) Level 47: Fire Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(50), UnbGrd-Rchg/ResDam(50) Level 49: Hover -- Krm-ResKB(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- EndMod-I(A), PwrTrns-EndMod(3), PwrTrns-+Heal(3) Level 49: Quick Form Level 50: Musculature Radial Paragon Level 8: Afterburner
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