RV and Atlas Park Map Break are almost in the same spot. Allowing people to fly underneath the entire map targeting and hitting things from underneath. I have gone to Beta Server to test. These are not fixed.
I saw someone have this mod on a live server the other day and I was wondering if anyone had the info to download this.
The mod basically helped with all the badges and more. The Pop Menu would have sections thats broken down for what exploration or plaque and more. So if you click on a drop down box option you would select what you were looking for it would put the pin/way point down for you to travel to.
Wondering if anyone else had info on this and where to get it. Thanks ahead of time.
Yes I know there is Citymaps, I already have this. The CL Tool Pop Menu is just a QoL mod I would enjoy more.
While I undeerstand this... This shouldn't be the case anymore. The foundation I am trying to build on is. People are wanting harder content for a reason. People want their AVs. The Bank Mission or Heist is supposed to be a reward for helping the detectives. It's not a reward. It's a disgrace. We want our notoriety to 100% affect just like AE missions. If you choose and AV, you get an AV, if not you get EB. Very simple and straight forward.
There is SUPPOSED to be aa standard 25% chance at AV. I am not the only person on this post to express their own concerns and also in the past. It isn't 25% its 5% and I can do my data. I can run 100 Bank Missions np and do a full presentation on how something is wrong on the backend.
I am glad I am not the only one to notice this. Even with my data, 25% is not happening. Again everyone is pushing for harder content. Yet the Bank Missions are suppose to be 25% why not make it based off what our notoriety is.... Its our choice... Right now I have collected enough data for the Devs and GMs to possibly do something. My group has decided to stop doing Bank Missions until future notice.
Please Dev Team, Let our notoriety define what we want in our Bank Missions!