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An R Key5993

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Posts posted by An R Key5993

  1. After visiting the P2W vendor and picking up some powers early game is already picking up for me. I also decided to only do "my origins" questline and not all 5, which is making questing (doing missions) feel a lot more rewarding and like I'm making progress. This is much more enjoyable haha.

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  2. 7 hours ago, TheOtherTed said:

    Sorry if this has already been asked and answered, but what were the characters' archetypes and powersets?

    I have a tanker with Invulnerability/Super Strength another Scrapper Battle Axe/Bio Armor

    -

    I do want to thank a lot of the replies here, all of you have been very helpful. I wasn't even aware of things like the P2W Vendor. I haven't done group content/task forces yet and  do want to give them a try at some point. 

    Still booting up the game today, might just start from scratch and really get the imagination juices running. I have toons on Champions Online of which I've made fun backstories on maybe I'll use some of them as inspiration.

    My goal is to hit level 20 and do a couple task forces before deciding for sure if the game is for me. Thanks again!

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  3. 28 minutes ago, Troo said:

     

    Oof, is it even fair to say this in the context of a genuine new player?

     

     

    No offense taken.

    This is a big game and there are layers.

    A big part of the game is choices and consequences.

    • Which powers to select, how to 'slot' them with enhancements, and when to use them.
    • Which enemies to dive into and which to be wary of.
    • Prioritizing accuracy, damage or endurance.

    There are 60+ zones/maps, https://homecoming.wiki/wiki/Zone_Overview

    There are dozens of of enemy groups across the zones with various strengths and weaknesses. (this can drive different tactics to stay alive and defeat them)

    There are different ranks of enemies and different levels (purple = tough, run from purple early on)

    There are thousands of hours of content someone can play or completely skip.

    There are short missions and sweeping story arcs made up of lots of missions and tasks.

    There are over 2,000 combinations of archetype and powers sets.

     

    Early game is a bit repetitive with only a couple powers, around level 15 things start to get interesting and the world opens up a bit.

     

    The website can help figure some of the stuff out: https://homecoming.wiki/wiki/Main_Page

     

    To start I would suggest playing hero side first and doing the Galaxy City tutorial. (life will just be easier at first, I myself play villains)

    Selections when creating a character and doing the Galaxy tutorial which can send you to hero side.

    image.png.a6c40e4a4251970bff9233274740a895.png

     

    Finishing the tutorial as a hero should take a player to Atlas Park, there look for contact Matthew Habashy do his missions. Then look to join a DFB team (death from below trial) and do a couple runs. You'll level up get new powers and knock some heads in. Tell folks you are new and they will likely be patient.

     

    There is a 'looking for group' channel where you can type in and announce "new player, level 2, looking for team' or 'new player just starting looking to learn the ropes' and folks will likely invite you to join their team and show you some stuff.

    image.png.f63e01753cc44a6af69ce51577caf361.png

     

    All kinds of player types can find niches that are almost addictive. Crafting, character building, marketing, number crunchers, socializers, smashing upclose, shooting from distance, control to defeat, support, base building, completionists, explorers, bug hunters, solo, team, forum trolls, pvpers, giant teams (called leagues), super group builders, event organizers, and on and on.

     

    -Good luck!

     

    Very good answer. I do think I'm gonna keep going, you guys have inspired me to at least try to 15 or so haha. I also wasn't aware Galaxy City allowed you to be a hero still, I thought it was only for the rogue/vigilante thing so I did outbreak.

    Thanks for the advice!

  4. 7 minutes ago, Water said:

    One of the things I like about this game is that I can just jump into a PUG most of the time. It's instant teaming and most teams quickly learn to adapt and overcome weaknesses. I mainly level my toons through TF's - Task Forces. The long slog I did with my first character on live all of those years a go and it took ages as I was learning the game, lore, foes, intricacies etc etc. It can be a lonely place at first but the attraction to me is the teaming. It only gets better the more I learn and even today, 18 years after I first picked up the game I still learn, it's massive.

     

    Feel free to elaborate if you wish because there is a wealth of helpful knowledge on here. But not everything is for everybody and there are a multitude of right games out there for the right player.

     

    I have not done any team content yet so maybe this is what I'm missing. 

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  5. Of course

     

    Pros:


    -Obviously the character creator is amazing, for RP I could see falling even more in love with it.
    -On paper the "class building" with powersets sounds amazing, I do love that there are near endless combos
    -The 3rd powerset skills sound fun later, like group fly, and that things like super speed can actually affect fighting

    Cons:

    -Early game is just really.... boring. There is essentially no decision making up to where I am, just use power as soon as its off cooldown rinse repeat. 
    -Map design for instances are really clunky to navigate (tight hallways, awkward floor layouts, etc)
    -Questing/Missions are very redundant so far, just swap gang and do the same thing.

    I'll start with these because to me these 3 are the biggest, especially number 1.

  6. I really do want to like this game but as of right now I just don't, I was hoping someone could maybe help me figure out why.

    For context I've made two characters so far, neither of which have excited me so far. I also should say I'm very much a fan of older game philosophy, I don't mind having to grind, I don't mind prolonged gratification, all of this is fine with me but nothing is clicking yet.

    So with all the praise this game gets I'm hoping more experienced players can tell me if its just simply not for me, which is fine, or if early level content is pretty much what I can expect throughout the entire game.

    I hope given the topic no one takes offense, if the game is not for me it's just not for me.

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