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pr0t34n

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  1. Example: I am 50, I've got Steadfast Protection slotted, which tops out at 30. If I catalyze it, will it make it effectively 50?
  2. I have performed testing with Vanguard Training Pylon and sure enough AoE's effects are not altered by mini mode. The only explanation I have for potential discrepancies in function between mini and regular size is that it must be due to my system rendering enemy position in contrast to the server-known enemy position. Thanks all!
  3. While true, it is also a line-of-sight affected power. If I'm short, my line of sight would be altered by my height, would it not?
  4. i want to believe, but i see a tiny animation and i see a mob of smaller size get pulled in by whirlwind and i have questions. do you know this to be true? can you provide source code evidence or experimental evidence?
  5. Hi all, I have a question about how mini mode works with regards to AoE size, and I guess an overall build size question also. I've got a battle axe tank who is normally in mini mode, and I've noticed that the sphere of influence for whirlwind appears smaller when in mini mode. Other abilities appear equally distorted - for example, Barrier is a sort of ellipse instead of a sphere, with a ground radius most definitely smaller than it is when in full size. My question is, does character size (especially mini mode) affect actual AoE radius or is it merely an animation constraint? Furthermore, would having a larger character (eg, an 8ft tall Huge build) mean a larger AoE radius? Or, to get at my core question, is the AoE radius dependent on character size or is it a radius applied to a single point?
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