Hi All,
Looking for any advice for a Dual Blade/Nin on how I can make this better. Struggling to get to capped ranged defence hence why I have added maneuvers. Just added SS for last slot as nothing else to add.
Any advice is greatly appreciated
Hero Scrapper Build plan made with Mids' Reborn v3.6.6 rev. 3
────────────────────────────── Primary powerset: Dual BladesSecondary powerset: NinjitsuPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): LeadershipEpic powerset: Energy Mastery
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Powers taken:
Level 1: Nimble Slash A: Superior Blistering Cold: Accuracy/Damage3: Superior Blistering Cold: Damage/Endurance3: Superior Blistering Cold: Accuracy/Damage/Endurance5: Superior Blistering Cold: Accuracy/Damage/Recharge5: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime7: Superior Blistering Cold: Recharge/Chance for Hold
Level 1: Ninja Reflexes A: Reactive Defenses: Defense29: Reactive Defenses: Defense/Endurance29: Reactive Defenses: Endurance/RechargeTime33: Reactive Defenses: Defense/RechargeTime34: Reactive Defenses: Defense/Endurance/RechargeTime34: Reactive Defenses: Scaling Resist Damage
Level 2: Power Slice A: Superior Critical Strikes: Accuracy/Damage7: Superior Critical Strikes: Damage/Endurance/RechargeTime9: Superior Critical Strikes: Accuracy/Damage/RechargeTime9: Superior Critical Strikes: Damage/RechargeTime11: Superior Critical Strikes: RechargeTime/+50% Crit Proc11: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime
Level 4: Ablating Strike A: Superior Scrapper's Strike: Accuracy/Damage13: Superior Scrapper's Strike: Damage/Recharge13: Superior Scrapper's Strike: Accuracy/Damage/Recharge15: Superior Scrapper's Strike: Damage/Endurance/Recharge15: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge17: Superior Scrapper's Strike: Recharge/Critical Hit Bonus
Level 6: Danger Sense A: Luck of the Gambler: Defense/Endurance34: Luck of the Gambler: Defense/Recharge36: Luck of the Gambler: Endurance/Recharge36: Luck of the Gambler: Defense/Endurance/Recharge36: Luck of the Gambler: Defense37: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 8: Shinobi-Iri A: Luck of the Gambler: Defense/Endurance37: Luck of the Gambler: Defense/Recharge37: Luck of the Gambler: Endurance/Recharge39: Luck of the Gambler: Defense/Endurance/Recharge39: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 10: Blinding Feint A: Hecatomb: Damage/Endurance17: Hecatomb: Damage/Recharge19: Hecatomb: Damage19: Hecatomb: Damage/Recharge/Accuracy21: Hecatomb: Recharge/Accuracy21: Hecatomb: Chance of Damage(Negative)
Level 12: Typhoon's Edge A: Armageddon: Damage23: Armageddon: Damage/Recharge23: Armageddon: Damage/Recharge/Accuracy25: Armageddon: Recharge/Accuracy25: Armageddon: Damage/Endurance27: Armageddon: Chance for Fire Damage
Level 14: Kuji-In Rin A: Titanium Coating: Resistance/Recharge
Level 16: Seishinteki Kyoyo A: Efficacy Adaptor: EndMod40: Efficacy Adaptor: EndMod/Recharge40: Efficacy Adaptor: EndMod/Accuracy/Recharge
Level 18: Combat Jumping A: Kismet: Accuracy +6%43: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 20: Kuji-In Sha A: Preventive Medicine: Heal40: Preventive Medicine: Heal/Endurance42: Preventive Medicine: Endurance/RechargeTime42: Preventive Medicine: Heal/RechargeTime42: Preventive Medicine: Heal/RechargeTime/Endurance43: Preventive Medicine: Chance for +Absorb
Level 22: Kick (Empty)
Level 24: Boxing (Empty)
Level 26: Weave A: Luck of the Gambler: Defense/Endurance27: Luck of the Gambler: Defense43: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 28: Bo Ryaku A: Gladiator's Armor: TP Protection +3% Def (All)45: Steadfast Protection: Knockback Protection
Level 30: One Thousand Cuts A: Obliteration: Damage/Recharge31: Obliteration: Accuracy/Damage/Recharge31: Obliteration: Accuracy/Damage/Endurance/Recharge31: Obliteration: Chance for Smashing Damage33: Sudden Acceleration: Knockback to Knockdown33: Obliteration: Damage
Level 32: Blinding Powder A: Cloud Senses: ToHit Debuff45: Cloud Senses: Accuracy/ToHitDebuff45: Cloud Senses: Accuracy/Recharge46: Cloud Senses: ToHit Debuff/Endurance/Recharge46: Cloud Senses: Accuracy/Endurance/Recharge46: Cloud Senses: Chance for Negative Energy Damage
Level 35: Conserve Power A: Invention: Recharge Reduction
Level 38: Hasten A: Invention: Recharge Reduction47: Invention: Recharge Reduction47: Invention: Recharge Reduction
Level 41: Physical Perfection A: Miracle: +Recovery47: Synapse's Shock: EndMod/Increased Run Speed48: Power Transfer: Chance to Heal Self
Level 44: Kuji-In Retsu A: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 47: Maneuvers A: Luck of the Gambler: Defense
Level 49: Super Speed (Empty)
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Inherents:
Level 1: Critical Hit
Level 1: Brawl (Empty)
Level 1: Sprint A: Celerity: +Stealth
Level 2: Rest (Empty)
Level 1: Swift A: Invention: Run Speed
Level 1: Hurdle A: Invention: Jumping
Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery
Level 1: Stamina A: Efficacy Adaptor: EndMod48: Efficacy Adaptor: EndMod/Recharge48: Efficacy Adaptor: EndMod/Endurance
Level 49: Speed Phase
Scrapper (Dual Blades - Ninjitsu).mbd