Hi gang, I just discovered CoH/HC, after only trying the game a little like a decade ago. Made a DP/WP sentinel to 50, and is very much enjoying derping around paragon city on her.
The idea of a dark/dark/soul mastery tanker is, however, triggering my altoholism hard. I think have a clear theme that I want to follow in my head, but after reading and reading many of the posts on dark/dark tanker I have no idea how to materialize that theme.
Since I have no idea how to build tankers, I am asking for some (a lot actually) help.
What I want:
a dark/dark tanker that is not the best at dealing damage but really good at surviving and debuffing enemies (and hold aggro I guess). I would like to mainly bring this to group content with exemplar in mind.
Things that I would like to have:
1. Capped/Almost capped resistance
2. Some, maybe not soft capped but getting there defense with all the -hit debuffs from dark melee and darkest night
3. Go soul mastery and get/use darkest night
4. No hasten (I just don't like it on a personal level)
5. manageable endurance (hopefully even before incarnate)
6. Use mystic flight for travel power, but actually walks during combat (so no hover)
7. I want all the toggles from dark armor, because they look cool, but have no idea how useful/applicable
Maybe something that look like this.
I am however, completely lost after picking the powers (and I don't even think the powers are that right).
I am not good enough with set IOs yet to know what to put where, and it feels like wanting darkest night instead of energy mastery really makes the endurance situation a lot worse.
I read that dark armor does not have knockdown resist, and me not wanting hover on this seems to also not help either.
So, the question is:
How to actually accomplish that? Inf isn't really an issue (since I am almost having more fun gamba enhancements that actually playing the game).
I feel like I am asking for a lot, but I have no idea if I actually am or not.
If no, what are the things that in the list-of-things-I-want that I really should give up on to ensure the build can be serviceable in end game content (even though I have no idea what is that)?
And lastly, I would love to have some pointers on making tanker builds in general.
Your help is much appreciated.