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Flowvector

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Posts posted by Flowvector

  1. ...

     

    We took this opportunity to make some other changes as well to hopefully make the raid a bit more interesting and ensure all players are encouraged to fully participate. Both the Pylons and The Great Meta... er, the Rikti Dropship now grant merits upon being destroyed.

     

     

    All hail TGMO! Supplier of merits and sacrificer of the AFK!

     

    Thank you all for all the hard work that has gone into this patch.

  2. I've never played a Bane soldier before so i have no idea how to build him, or even what's considered good in his kit. Any and all suggestions are welcome

    This was made in Pines, not Mids, so opening it in mids may cause some issues:

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Del Bane: Level 50 Natural Arachnos Soldier

    Primary Power Set: Bane Spider Soldier

    Secondary Power Set: Bane Spider Training

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leadership

    Ancillary Pool: Soul Mastery

     

    Villain Profile:

    Level 1: Bash

    • (A) Superior Spider's Bite - RechargeTime/Global Toxic
    • (3) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime
    • (5) Superior Spider's Bite - Damage/Endurance/RechargeTime
    • (7) Superior Spider's Bite - Accuracy/Damage/RechargeTime
    • (39) Superior Spider's Bite - Accuracy/Damage
    • (42) Superior Spider's Bite - Damage/RechargeTime

    Level 1: Bane Spider Armor Upgrade

    • (A) Unbreakable Guard - +Max HP
    • (3) Unbreakable Guard - Resistance
    • (5) Unbreakable Guard - Resistance/Endurance
    • (7) Titanium Coating - Resistance
    • (9) Titanium Coating - Resistance/Endurance
    • (37) Titanium Coating - Resistance/Recharge

    Level 2: Combat Training: Defensive

    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense
    • (11) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense/Recharge
    • (39) Luck of the Gambler - Endurance/Recharge
    • (39) Luck of the Gambler - Defense/Endurance/Recharge

    Level 4: Super Speed

    • (A) Celerity - +Stealth

    Level 6: Combat Training: Offensive

    • (A) Accuracy IO

    Level 8: Kick

    • (A) Recharge Reduction IO

    Level 10: Tactical Training: Maneuvers

    • (A) Reactive Defenses - Defense
    • (17) Reactive Defenses - Defense/Endurance
    • (17) Reactive Defenses - Endurance/RechargeTime
    • (27) Reactive Defenses - Defense/RechargeTime
    • (36) Reactive Defenses - Defense/Endurance/RechargeTime

    Level 12: Pulverize

    • (A) Superior Blistering Cold - Recharge/Chance for Hold
    • (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (13) Superior Blistering Cold - Accuracy/Damage/Recharge
    • (15) Superior Blistering Cold - Accuracy/Damage
    • (21) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (36) Superior Blistering Cold - Damage/Endurance

    Level 14: Hasten

    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO

    Level 16: Tactical Training: Assault

    • (A) Endurance Reduction IO

    Level 18: Shatter

    • (A) Mako's Bite - Chance of Damage(Lethal)
    • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (19) Mako's Bite - Accuracy/Damage
    • (23) Mako's Bite - Damage/Endurance
    • (23) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge

    Level 20: Tactical Training: Leadership

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge

    Level 22: Mental Training

    • (A) Run Speed IO

    Level 24: Cloaking Device

    • (A) Reactive Defenses - Defense
    • (25) Reactive Defenses - Defense/Endurance
    • (25) Reactive Defenses - Defense/Endurance/RechargeTime
    • (27) Reactive Defenses - Defense/RechargeTime

    Level 26: Placate

    • (A) Recharge Reduction IO

    Level 28: Surveillance

    • (A) Undermined Defenses - Recharge
    • (29) Undermined Defenses - Defense Debuff
    • (29) Undermined Defenses - Defense Debuff/Recharge

    Level 30: Maneuvers

    • (A) Reactive Defenses - Defense/Endurance/RechargeTime
    • (33) Reactive Defenses - Defense/RechargeTime
    • (33) Reactive Defenses - Endurance/RechargeTime
    • (33) Reactive Defenses - Defense/Endurance
    • (36) Reactive Defenses - Defense

    Level 32: Crowd Control

    • (A) Superior Avalanche - Accuracy/Damage/Endurance
    • (34) Superior Avalanche - Damage/Endurance
    • (34) Superior Avalanche - Recharge/Chance for Knockdown
    • (37) Superior Avalanche - Accuracy/Damage/Recharge
    • (40) Superior Avalanche - Accuracy/Damage
    • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge

    Level 35: Poisonous Ray

    • (A) Devastation - Accuracy/Damage
    • (40) Devastation - Accuracy/Damage/Endurance/Recharge
    • (40) Devastation - Accuracy/Damage/Recharge
    • (42) Devastation - Chance of Hold
    • (42) Devastation - Damage/Endurance

    Level 38: Gloom

    • (A) Damage Increase IO

    Level 41: Tough

    • (A) Gladiator's Armor - End/Resist
    • (43) Gladiator's Armor - Resistance/Rech/End
    • (43) Unbreakable Guard - Resistance
    • (45) Unbreakable Guard - Endurance/RechargeTime
    • (45) Unbreakable Guard - Resistance/Endurance
    • (45) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 44: Weave

    • (A) Reactive Defenses - Defense/Endurance/RechargeTime
    • (46) Reactive Defenses - Defense
    • (46) Reactive Defenses - Scaling Resist Damage
    • (46) Reactive Defenses - Defense/RechargeTime
    • (48) Reactive Defenses - Defense/Endurance
    • (48) Reactive Defenses - Endurance/RechargeTime

    Level 47: Darkest Night

    • (A) Dampened Spirits - Recharge/Endurance
    • (48) Dampened Spirits - To Hit Debuff/Endurance
    • (50) Dampened Spirits - To Hit Debuff/Recharge/Endurance
    • (50) Dampened Spirits - To Hit Debuff/Recharge
    • (50) Dampened Spirits - To Hit Debuff

    Level 49: Assault

    • (A) Endurance Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Conditioning

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Healing IO

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Efficacy Adaptor - EndMod
    • (9) Efficacy Adaptor - EndMod/Recharge

    Level 0: Born In Battle

    Level 0: High Pain Threshold

    Level 0: Invader

    Level 0: Marshal

    Level 50: Void Radial Final Judgement

    Level 50: Vanguard Total Core Improved Ally

    Level 50: Melee Core Embodiment

    Level 50: Reactive Core Flawless Interface

    Level 50: Rebirth Radial Epiphany

    Level 50: Musculature Core Paragon

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