Sorry for the confusion. I did say it was a crazy idea. 😛
This started with me thinking about my MM. My favorite AT. What if the MM was not a Lex Luthor but was something like a Ultra Man. By this I mean Luthor is brilliant while Ultra Man is strong. No MM powers allow me (my character) to dps or tank. Why can't I dps or tank and have pets support or assist in dps? That is where the idea of having the boss pet be the first pet idea came from. Then being that MMs are now also heroes, I figured why not have a set of MM pets that heal and or buff?
Let's picture a hero who jumped in to fight the Rikti in her neighborhood during the invasion. She is capable of shunting or transferring some of the damage she takes to her sister as long as she is in range. Her sister can take this energy and refine it into a healing aura. The sisters ran around their neighborhood with first responders rescuing helpless victims. After the invasion was routed the sisters founds a few like minded individuals. The six still patrol their neighborhood to this day.
The very first power you get is your main or boss type pet. This pet levels up with you. He/she is your number one, your partner. This pet has one attack. A basic punch or kick, or blast. Nothing long range. The pet never gets more attacks. Instead as the pet levels up it gets heals and or buffs. Traditionally there are two lieutenants and three henchmen. Depending on the powers or skills these numbers can be adjusted to round out the power set. More importantly the power set should have more attacks for the MM character. This is just a crazy idea I wanted to share with my peeps. Thanks for taking the time to read.