Hey all I am getting back into the game and looking to spec out my ill/storm it has been a blast to play I am trying to achieve a fun to play but not a pain to my team build. First time building a toon myself I copied from some ill/rad builds 
 
	 
 
	Overall I was worried about end issues once I hit the perma PA so I leaned there. Hurricane is my favorite power so it has to stay. But I was wondering if anyone had any input as I didnt see much posts. 
 
	 
 
	Thanks for any input. 
 
	 
 
	This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn
 
	Click this DataLink to open the build!
 
	ill/storm: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Storm Summoning Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Psionic Mastery
 
	Hero Profile: Level 1: Spectral Wounds  
 (A) Apocalypse - Damage
 (3) Apocalypse - Damage/Recharge
 (3) Apocalypse - Accuracy/Damage/Recharge
 (5) Apocalypse - Accuracy/Recharge
 (5) Apocalypse - Chance of Damage(Negative) 
Level 1: Gale  
 (A) Empty Level 2: Blind  
 (A) Gladiator's Javelin - Accuracy/Damage
 (7) Gladiator's Javelin - Damage/Endurance/Recharge
 (17) Gladiator's Javelin - Damage/Recharge
 (25) Gladiator's Javelin - Accuracy/Damage/End/Rech
 (25) Unbreakable Constraint - Chance for Smashing Damage
 (27) Entomb - Recharge/Chance for +Absorb 
Level 4: Deceive  
 (A) Coercive Persuasion  - Confused
 (27) Coercive Persuasion  - Contagious Confusion
 (33) Coercive Persuasion  - Confused/Recharge
 (33) Coercive Persuasion  - Accuracy/Confused/Recharge
 (33) Coercive Persuasion  - Accuracy/Recharge
 (34) Coercive Persuasion  - Confused/Endurance 
Level 6: Maneuvers  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Luck of the Gambler - Defense/Endurance
 (9) Luck of the Gambler - Defense 
Level 8: Superior Invisibility  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Steamy Mist  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (11) Luck of the Gambler - Defense/Endurance
 (11) Reactive Defenses - Defense/Endurance
 (13) Reactive Defenses - Scaling Resist Damage
 (13) Steadfast Protection - Knockback Protection
 (15) Steadfast Protection - Resistance/+Def 3% 
Level 12: Super Jump  
 (A) Unbounded Leap - +Stealth Level 14: Group Invisibility  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Freezing Rain  
 (A) Recharge Reduction IO
 (43) Ragnarok - Chance for Knockdown
 (43) Ragnarok - Accuracy/Damage/Recharge
 (46) Undermined Defenses - Defense Debuff
 (46) Undermined Defenses - Defense Debuff/Recharge 
Level 18: Phantom Army  
 (A) Expedient Reinforcement - Endurance/Damage/Recharge
 (19) Expedient Reinforcement - Accuracy/Recharge
 (19) Expedient Reinforcement - Damage/Endurance
 (21) Expedient Reinforcement - Accuracy/Damage
 (23) Expedient Reinforcement - Accuracy/Damage/Recharge
 (23) Recharge Reduction IO 
Level 20: Hasten  
 (A) Recharge Reduction IO
 (21) Recharge Reduction IO 
Level 22: Combat Jumping  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Kick  
 (A) Empty Level 26: Spectral Terror  
 (A) Superior Will of the Controller - Accuracy/Control Duration
 (37) Superior Will of the Controller - Control Duration/Recharge
 (37) Superior Will of the Controller - Endurance/Recharge
 (37) Superior Will of the Controller - Recharge/Chance for Psionic Damage
 (39) Superior Will of the Controller - Accuracy/Control Duration/Endurance
 (39) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge 
Level 28: Tough  
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (29) Gladiator's Armor - End/Resist
 (29) Gladiator's Armor - Resistance 
Level 30: Weave  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (31) Luck of the Gambler - Defense/Endurance
 (31) Luck of the Gambler - Defense
 (31) Shield Wall - +Res (Teleportation), +5% Res (All) 
Level 32: Phantasm  
 (A) Expedient Reinforcement - Accuracy/Recharge
 (34) Expedient Reinforcement - Accuracy/Damage
 (34) Expedient Reinforcement - Damage/Endurance
 (36) Expedient Reinforcement - Accuracy/Damage/Recharge
 (36) Expedient Reinforcement - Endurance/Damage/Recharge
 (36) Expedient Reinforcement - Resist Bonus Aura for Pets 
Level 35: Tornado  
 (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (39) Overwhelming Force - Accuracy/Damage
 (40) Overwhelming Force - Damage/Endurance/Recharge
 (40) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
 (46) Overwhelming Force - Accuracy/Damage/Endurance 
Level 38: Lightning Storm  
 (A) Superior Winter's Bite - Accuracy/Damage
 (40) Superior Winter's Bite - Accuracy/Damage/Endurance
 (42) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
 (42) Superior Winter's Bite - Accuracy/Damage/Recharge
 (43) Superior Winter's Bite - Damage/RechargeTime 
Level 41: Indomitable Will  
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Luck of the Gambler - Defense 
Level 44: Mind Over Body  
 (A) Unbreakable Guard - +Max HP
 (45) Unbreakable Guard - Resistance
 (45) Unbreakable Guard - Resistance/Endurance
 (45) Unbreakable Guard - Resistance/Endurance/RechargeTime 
Level 47: Hurricane  
 (A) Force Feedback - Chance for +Recharge
 (48) Dark Watcher's Despair - To Hit Debuff
 (48) Dark Watcher's Despair - To Hit Debuff/Endurance
 (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
 (50) Sudden Acceleration - Knockback to Knockdown 
Level 49: Psionic Tornado  
 (A) Sudden Acceleration - Knockback to Knockdown
 (50) Ragnarok - Accuracy/Recharge
 (50) Ragnarok - Damage/Recharge 
Level 1: Containment  
 Level 1: Brawl 
	 
 
	 
 
	ill storm Controller (Illusion Control).mxd