Hey guys, I just hit 32 on my Necro/Dark MM so I'm not close to finishing this build yet, but I'm hoping to get some feedback on what I'm planning. My big questions are on Twilight Grasp and Dark Servant. I don't know if Dark Servant should have a different set, or if Twilight Grasp should have Nictus Touch. Without further ado though, here it is:
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Emperor Nero: Level 50 Mutation Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Zombie Horde
(A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
(3) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
(3) Superior Command of the Mastermind - Damage/Endurance/Recharge
(5) Superior Command of the Mastermind - Accuracy/Damage/Recharge
(5) Superior Command of the Mastermind - Damage/Endurance
(7) Superior Command of the Mastermind - Accuracy/Damage
Level 1: Twilight Grasp
(A) Preventive Medicine - Chance for +Absorb
(7) Preventive Medicine - Heal/RechargeTime/Endurance
(9) Preventive Medicine - Heal/RechargeTime
(9) Preventive Medicine - Endurance/RechargeTime
(34) Preventive Medicine - Heal/Endurance
(34) Preventive Medicine - Heal
Level 2: Tar Patch
(A) Pacing of the Turtle - Chance of -Recharge
(11) Pacing of the Turtle - Endurance/Recharge/Slow
(11) Pacing of the Turtle - Range/Slow
(21) Pacing of the Turtle - Accuracy/Endurance
(34) Pacing of the Turtle - Damage/Slow
(36) Pacing of the Turtle - Accuracy/Slow
Level 4: Darkest Night
(A) Dark Watcher's Despair - Chance for Recharge Slow
(31) Dark Watcher's Despair - To Hit Debuff/Endurance
(31) Dark Watcher's Despair - To Hit Debuff/Recharge
(33) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(33) Dark Watcher's Despair - Recharge/Endurance
(33) Dark Watcher's Despair - To Hit Debuff
Level 6: Enchant Undead
(A) Endurance Reduction IO Level 8: Hover
(A) Luck of the Gambler - Defense/Endurance/Recharge
(21) Luck of the Gambler - Defense/Endurance
(37) Luck of the Gambler - Defense
(37) Luck of the Gambler - Recharge Speed
(48) Reactive Defenses - Scaling Resist Damage
Level 10: Fly
(A) Freebird - +Stealth Level 12: Grave Knight
(A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
(13) Superior Mark of Supremacy - Accuracy/Damage/Endurance
(13) Superior Mark of Supremacy - Accuracy/Endurance
(15) Superior Mark of Supremacy - Accuracy/Damage
(15) Superior Mark of Supremacy - Damage/Endurance
(17) Superior Mark of Supremacy - Damage
Level 14: Afterburner
(A) Luck of the Gambler - Recharge Speed Level 16: Shadow Fall
(A) Shield Wall - +Res (Teleportation), +5% Res (All)
(17) Shield Wall - Defense
(19) Shield Wall - Defense/Endurance
(19) Shield Wall - Defense/Recharge
(36) Shield Wall - Endurance/Recharge
(36) Shield Wall - Defense/Endurance/Recharge
Level 18: Soul Extraction
(A) Sovereign Right - Resistance Bonus
(46) Edict of the Master - Defense Bonus
(46) Expedient Reinforcement - Resist Bonus Aura for Pets
(46) Call to Arms - Defense Bonus Aura for Pets
Level 20: Fearsome Stare
(A) Glimpse of the Abyss - Accuracy/Fear/Recharge
(43) Glimpse of the Abyss - Fear/Range
(43) Glimpse of the Abyss - Chance of Damage(Psionic)
(48) Glimpse of the Abyss - Accuracy/Recharge
Level 22: Maneuvers
(A) Luck of the Gambler - Defense/Endurance/Recharge
(23) Luck of the Gambler - Defense/Endurance
(37) Luck of the Gambler - Defense
(40) Luck of the Gambler - Recharge Speed
Level 24: Hasten
(A) Recharge Reduction IO
(25) Recharge Reduction IO
Level 26: Lich
(A) Soulbound Allegiance - Chance for Build Up
(27) Soulbound Allegiance - Damage/Endurance
(27) Soulbound Allegiance - Accuracy/Recharge
(29) Soulbound Allegiance - Accuracy/Damage/Recharge
(29) Soulbound Allegiance - Damage/Recharge
(31) Soulbound Allegiance - Damage
Level 28: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Victory Rush
(A) Performance Shifter - Chance for +End Level 32: Dark Empowerment
(A) Endurance Reduction IO Level 35: Dark Embrace
(A) Gladiator's Armor - Resistance/Rech/End
(45) Gladiator's Armor - TP Protection +3% Def (All)
(45) Gladiator's Armor - End/Resist
(45) Gladiator's Armor - Resistance
(50) Steadfast Protection - Resistance/+Def 3%
Level 38: Dark Servant
(A) Siphon Insight - Chance for +ToHit
(39) Siphon Insight - Accuracy/Endurance/Recharge
(39) Siphon Insight - ToHit Debuff/Endurance/Recharge
(39) Siphon Insight - Accuracy/Recharge
(40) Siphon Insight - Accuracy/ToHit Debuff
(40) Siphon Insight - ToHit Debuff
Level 41: Assault
(A) Endurance Reduction IO Level 44: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed Level 47: Invisibility
(A) Luck of the Gambler - Recharge Speed Level 49: Petrifying Gaze
(A) Accuracy IO Level 1: Brawl
(A) Empty Level 1: Prestige Power Dash
(A) Empty Level 1: Prestige Power Slide
(A) Empty Level 1: Prestige Power Quick
(A) Empty Level 1: Prestige Power Rush
(A) Empty Level 1: Prestige Power Surge
(A) Empty Level 1: Sprint
(A) Empty Level 1: Supremacy
Level 2: Rest
(A) Empty Level 4: Ninja Run
Level 2: Swift
(A) Empty Level 2: Health
(A) Numina's Convalesence - +Regeneration/+Recovery
(25) Panacea - Heal
(50) Panacea - +Hit Points/Endurance
(50) Miracle - +Recovery
Level 2: Hurdle
(A) Empty Level 2: Stamina
(A) Performance Shifter - EndMod
(23) Performance Shifter - Chance for +End
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