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rubiconx

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Everything posted by rubiconx

  1. My apologies, I should have been clear that the current state is this way. I’m not questioning your experience you had with it on live.
  2. Just to be clear, this is flat out wrong info. OG 100% does not break hide. I just tested it again (minus the Melee Core toggle) and hide remains. So good news, you don't have to toggle it on and off anymore 😉
  3. That power doesn't log anything in the combat log either which was throwing me off. That also explains why it's only part of the time, when that power is recharging it's not happening. And I only switched to using that one a month+ ago. It's all making sense now! I saw another thread related to Melee Core and breaking stealth. No dev weighed in but it seems like this is a known thing...whether intended or not.
  4. New info! It appears the culprit is “Melee Partial Core Graft”. If that is toggled on, hide breaks which then means OG would fire. So it’s not OG itself. I don’t know if that is expected behavior with Melee Partial Core Graft or not. If that should break hide or not?
  5. No, there was an immob proc in it that I unslotted to confirm it wasn’t impacting it. I can also only ever see OG in the combat logs as the first thing before hide is broken. Good question though, I thought that might have been it too!
  6. It’s always worked that way since live for stalkers is my understanding. It’s also been working that way for a year plus for me. Not sure what your experience has been on a stalker but even if what you say is true then why does it not impact a mob 100% of the time or show in the combat log? Because it’s suppressed.
  7. I've been noticing an odd issue with a EM/DA stalker where when I'm trying to set up for AS I suddenly would not be hidden and the attack does normal damage. After a lot of testing it seems that this is due to Oppressive Gloom firing off while still hidden, though it should be suppressed until an attack/etc fires. I have tested this by standing in groups and watching it happen without doing a thing. I always run with OG on, I have been doing so for over a year on this character and this was never an issue before. It only recently started to show up in the past month or two. I can see in the combat logs that OG fires off before anything else occurs. It appears it's not always being suppressed like it should be. It does not happen 100% of the time, but I would say it's close to 40-50% of the time now. An obvious workaround is toggling OG on after emerging from hide.
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