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Kalem

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Posts posted by Kalem

  1. I not exactly sure if you are making a generic statement or telling me to ignore the build Mezmera provided and do something else.

     

    If it is the former, I highly recommend the thread on Grav/Energy initiated by Snarky about 10-15 threads down.

     

    If it is the latter then please feel free to provide an alternative build, using the same power-sets.  If I recall the last comment on the grav/energy thread, it is possible to do both so why not.  If your position is different then  please set out what I should be looking at.  As I do not play scrappers or brutes but have extensively played controllers and defenders in days by gone, I am interested in seeing an endgame build that you would recommend.

     

     

  2. That would be great, Mezmera.  Was I totally off-base thinking Dominators should be played as blasters?  I can see how the control primary would allow you to use melee abilities, but I assumed the lower defense base would make them more fragile then scrappers.  I don't mind being aggressive, as failure in CoX is just an excuse to kil...I mean "arrest" more wrongdoers. 

     

    Thanks for the help.

  3. Hello there.  I am a newish player (played live over a decade ago) to this game.  I played a controller in my past life but would like to try a Dominator.  I am intrigued by the "super" control that domination can provide and would like to rely on my secondary power to kill things instead of pets.

     

    As I scooted around this board, I decided that a Mind Control/Energy Assault Dominator would check off all the boxes.   So I went to mids.  Then pines.  Then Mids reborn.  Then discovered that Mids Reborn could be renamed Frustration Created.  Every time I did one thing, I erased or 'redded" out something else.  Then the enhancements got into the game.  Suffice it to say that punching your monitor does not make Mids Reborn operate any more efficiently.  I needed help.  So here I am, hoping someone can assist me in putting together an endgame build that makes sense of all those silly purple/orange/yellow enhancement names--what do you mean I can't put entropic chaos there?!?

     

    My build idea is simple--or perhaps I am--hover to stay out of melee range--add fly for transport--most of the Mind powers (no levitate--I am not a gravity controller) and just the ranged energy assault powers (as befits a guy who wants to stay out of melee range).  For defense--Leadership--manuvers+tactics with a dollop of fighting--kick, tough,weave and as an epic Mu mastery--i like the name--for power sink and ball lightning (though I must admit Fire mastery look very tempting also--rise of the phoenix might be useful with the amount I usually die).

     

    If anyone can help out, I would really, really appreciate it--as would my monitor, which is tired of getting beaten up. 

     

    Thanks.

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