Makes sense. The most transformation I've seen are things like the Peacebringers and Warshades so I assumed there'd be limits to the ideas of shapeshifting creatures, though thanks to the customisation for the powers so much can be reproduced.
I remember Matt "Positron" Miller saying how if he was given a chance to make a City of Heroes 2 he'd need to make certain the foundation was more malluable because of things like the issues they had when adding wholly new systems to the engine like salvage, recipes and crafting and so much more.
Just got back into the game after so long (said last time I was in was like 1800+ days ago for all my characters. oof.) so I was curious what there was made so far and what new features there are and I've been loving what I'm seeing so far.