This is the build I am thinking about for my Water/Marine build. Looking for comments and thoughts.
Thanks.
Villain Corruptor
Build plan made with Mids Reborn v3.7.11 rev. 2
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Primary powerset: Water BlastSecondary powerset: Marine AffinityPool powerset (#1): FlightPool powerset (#2): LeadershipPool powerset (#3): SpeedPool powerset (#4): FightingAncillary powerset: Mu Mastery
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Powers taken:
Level 1: Aqua Bolt
A: Superior Scourging Blast: Damage/RechargeTime3: Superior Scourging Blast: Accuracy/Damage/RechargeTime3: Superior Scourging Blast: Damage/Endurance/RechargeTime
Level 1: Soothing Wave
A: Preventive Medicine: Chance for +Absorb
Level 2: Water Burst
A: Positron's Blast: Chance of Damage(Energy)9: Javelin Volley: Chance of Damage(Lethal)9: Bombardment: Chance for Fire Damage15: Explosive Strike: Chance for Smashing Damage19: Force Feedback: Chance for +Recharge
Level 4: Toroidal Bubble
A: Gladiator's Armor: TP Protection +3% Def (All)5: Gladiator's Armor: Resistance5: Gladiator's Armor: End/Resist7: Steadfast Protection: Resistance/+Def 3%7: Invention: Endurance Modification
Level 6: Whirlpool
A: Artillery: Accuracy/Damage21: Artillery: Damage/Endurance21: Artillery: Damage/Recharge23: Artillery: Accuracy/Damage/Recharge23: Artillery: Accuracy/Recharge/Range34: Artillery: Endurance/Recharge/Range
Level 8: Hover
A: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Kismet: Accuracy +6%17: Shield Wall: +Res (Teleportation), +5% Res (All)43: Freebird: +Stealth
Level 10: Whitecap
A: Fury of the Gladiator: Chance for Res Debuff11: Armageddon: Chance for Fire Damage11: Obliteration: Chance for Smashing Damage13: Eradication: Chance for Energy Damage13: Explosive Strike: Chance for Smashing Damage15: Force Feedback: Chance for +Recharge
Level 12: Dehydrate
A: Shield Breaker: Chance for Lethal Damage36: Gladiator's Javelin: Chance of Damage(Toxic)36: Touch of Lady Grey: Chance for Negative Damage36: Touch of the Nictus: Chance for Negative Energy Damage37: Ice Mistral's Torment: Chance for Cold Damage37: Theft of Essence: Chance for +Endurance
Level 14: Fly
A: Winter's Gift: Slow Resistance (20%)
Level 16: Tide Pool
A: Invention: Endurance Reduction
Level 18: Water Jet
A: Superior Malice of the Corruptor: Accuracy/Damage37: Superior Malice of the Corruptor: Damage/Recharge39: Superior Malice of the Corruptor: Accuracy/Damage/Recharge39: Superior Malice of the Corruptor: Damage/Endurance/Recharge39: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge40: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage
Level 20: Evasive Maneuvers
A: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 22: Maneuvers
A: Reactive Defenses: Defense46: Reactive Defenses: Defense/Endurance46: Reactive Defenses: Endurance/RechargeTime47: Reactive Defenses: Defense/RechargeTime47: Reactive Defenses: Defense/Endurance/RechargeTime48: Reactive Defenses: Scaling Resist Damage
Level 24: Shifting Tides
A: Superior Scourging Blast: RechargeTime/PBAoE +End25: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime25: Superior Scourging Blast: Accuracy/Damage27: Enzyme Exposure27: Gaussian's Synchronized Fire-Control: Chance for Build Up
Level 26: Geyser
A: Bombardment: Chance for Fire Damage40: Positron's Blast: Chance of Damage(Energy)40: Javelin Volley: Chance of Damage(Lethal)42: Ice Mistral's Torment: Chance for Cold Damage42: Impeded Swiftness: Chance of Damage(Smashing)42: Explosive Strike: Chance for Smashing Damage
Level 28: Barrier Reef
A: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Panacea: Heal/Endurance29: Panacea: Heal/Recharge31: Panacea: Heal/Endurance/Recharge31: Panacea: Heal31: Panacea: +Hit Points/Endurance
Level 30: Power of the Depths
A: Panacea: Heal/Endurance33: Panacea: Endurance/Recharge33: Panacea: Heal/Recharge33: Panacea: Heal/Endurance/Recharge34: Panacea: Heal34: Golgi Exposure
Level 32: Tactics
A: Adjusted Targeting: To Hit Buff48: Adjusted Targeting: To Hit Buff/Endurance48: Adjusted Targeting: To Hit Buff/Endurance/Recharge49: Adjusted Targeting: To Hit Buff/Recharge
Level 35: Brine
A: Invention: Healing
Level 38: Charged Armor
A: Unbreakable Guard: Resistance43: Unbreakable Guard: Resistance/Endurance43: Unbreakable Guard: RechargeTime/Resistance45: Unbreakable Guard: Resistance/Endurance/RechargeTime
Level 41: Kick
(Empty)
Level 44: Tough
A: Unbreakable Guard: Resistance45: Unbreakable Guard: Resistance/Endurance45: Unbreakable Guard: RechargeTime/Resistance46: Unbreakable Guard: Resistance/Endurance/RechargeTime
Level 47: Tidal Forces
A: Invention: Endurance Reduction
Level 49: Hasten
A: Invention: Recharge Reduction
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Inherents:
Level 1: Scourge
Level 1: Brawl
(Empty)
Level 1: Sprint
(Empty)
Level 2: Rest
(Empty)
Level 1: Swift
A: Invention: Flight Speed
Level 1: Hurdle
(Empty)
Level 1: Health
A: Miracle: +Recovery19: Numina's Convalesence: +Regeneration/+Recovery
Level 1: Stamina
A: Performance Shifter: Chance for +End
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 14: Afterburner
Corruptor (Water Blast - Marine Affinity).mbd