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tssneo

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  1. tssneo

    Elec/Dark build

    My elec/dark tank is nearing 50. I tried putting a build together in pines which is still new to me, so I didn't pick things at optimal levels I am sure. I was just trying to get all the info in there. Does anyone have any advice or changes they can recommend? Did I do anything completely stupid? | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;655;1310;HEX;| |78DA65945B4F13511485CFB453B150684B8182501194422954EA25F11A63044D942| |624FADE34E550466A5BA73CC8A389D7575F7CF1FA07FC15DEF5D9EB1FF0869AA85C| |8C5A37B396553393CE7C336B9FBDD79E39E73473663C70E7C8D903CA081C2AE6AAD| |5EC895C694EDBBE4CAE60E5D5DAD120670C6A765CCFE85255A7268A3A3F6F5BF9EC| |41FB54D98E329AD145AD53E3397B0EB72A30552E1753933A57B14A8546E7E17845E| |BE966E7F6B055989D9740F0CFA8696D5767AD4A64A262E55313256D1716B2995C75| |5EDB0B9DD2C4809C77837231D6DAAAF9D457AF52695379BE91CBA0B94A6E03D7452| |52166AA25BFE221B9330AB102B87E96B4C0C693E41C785F7C0DFA1AF40DD0379090| |C0A0A93A97F01C671F232BE0B2F87AE9EBA56F0B7D5BE81BA26F88BEADF4BD27BE3| |EFAFACE99889D07DB2E9017C18E4BE465F081E4362057358CA05E87CCA61F9AE96F| |371CADF30BFADC700C1C6D833E7A14CF2BD27F137B687AC6B1CFC19E17E44B70E36| |BF215F8487A68E6BB37BF61EC2DB8E91DF99E5C04FB3E80ABE21B44AE3758F22056| |06474E83691B7C2C03C37CD7704D0EF55DB223748EC4993D086E1E2213E430B8250| |946E52BB52357B53BD5FA4589A2BE114D2A8E069F887797B3286BAACB19FD43BCBB| |A1F8BAAF6136E2D7C91BE0E04DF216791BF488538CDE31A7DA53A9DF4BA5D7517E4| |AFD7ED6EFDF859E13BBC1E13DE45E721FBFD87ED02BF507F826033B31D389187688| |29B121CEF4105747A2D5F86F556C0D931132043E942E939C8124EBFD923E53EC3CE| |5741E1687318CF28CD121CDCA6956EA31EBFB547E6B5909B3BEEB6BC3AEE8984B49| |BB94ED2E65874B99742953266D45311CC51FAAEFE5DA6263FD3F81D14FFF2A7D58C| |51F5DA33EFF550CE32A57DE15F037C428FCB1| |-------------------------------------------------------------------| Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Level 50 Magic Tanker Primary Power Set: Electric Armor Secondary Power Set: Dark Melee Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Charged Armor (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - RechargeTime/Resistance (5) Unbreakable Guard - +Max HP (5) Gladiator's Armor - TP Protection +3% Def (All) (7) Steadfast Protection - Resistance/+Def 3% Level 1: Shadow Punch (A) Mako's Bite - Accuracy/Damage (7) Mako's Bite - Damage/Endurance (9) Mako's Bite - Damage/Recharge (9) Mako's Bite - Accuracy/Endurance/Recharge (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge (11) Mako's Bite - Chance of Damage(Lethal) Level 2: Conductive Shield (A) Unbreakable Guard - Resistance (13) Unbreakable Guard - Resistance/Endurance (13) Impervium Armor - Psionic Resistance (25) Unbreakable Guard - Endurance/RechargeTime (39) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 4: Smite (A) Mako's Bite - Accuracy/Damage (15) Mako's Bite - Damage/Endurance (15) Mako's Bite - Damage/Recharge (17) Mako's Bite - Accuracy/Endurance/Recharge (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge (19) Mako's Bite - Chance of Damage(Lethal) Level 6: Lightning Field (A) Superior Gauntleted Fist - Accuracy/Damage (19) Superior Gauntleted Fist - Damage/RechargeTime (21) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (21) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (23) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (23) Superior Gauntleted Fist - RechargeTime/+Absorb Level 8: Static Shield (A) Resist Damage IO Level 10: Combat Jumping (A) Luck of the Gambler - Recharge Speed (25) Reactive Defenses - Scaling Resist Damage (27) Shield Wall - +Res (Teleportation), +5% Res (All) (46) Luck of the Gambler - Defense (46) Shield Wall - Defense Level 12: Shadow Maul (A) Superior Might of the Tanker - Accuracy/Damage (27) Superior Might of the Tanker - Damage/Recharge (29) Superior Might of the Tanker - Accuracy/Damage/Recharge (29) Superior Might of the Tanker - Damage/Endurance/Recharge (31) Superior Might of the Tanker - Recharge/Chance for +Res(All) (31) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge Level 14: Energize (A) Preventive Medicine - Heal (31) Preventive Medicine - Heal/Endurance (33) Preventive Medicine - Endurance/RechargeTime (33) Preventive Medicine - Heal/RechargeTime (33) Preventive Medicine - Chance for +Absorb (34) Preventive Medicine - Heal/RechargeTime/Endurance Level 16: Taunt (A) Perfect Zinger - Taunt (34) Perfect Zinger - Taunt/Recharge (45) Perfect Zinger - Accuracy/Recharge (50) Perfect Zinger - Taunt/Range Level 18: Lightning Reflexes (A) Empty Level 20: Siphon Life (A) Hecatomb - Damage (34) Hecatomb - Damage/Recharge (36) Hecatomb - Accuracy/Damage/Recharge (36) Hecatomb - Accuracy/Recharge (36) Hecatomb - Damage/Endurance (37) Hecatomb - Chance of Damage(Negative) Level 22: Super Jump (A) Empty Level 24: Hasten (A) Recharge Reduction IO (37) Recharge Reduction IO Level 26: Power Sink (A) Empty Level 28: Soul Drain (A) Superior Avalanche - Accuracy/Damage (39) Superior Avalanche - Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Endurance (40) Superior Avalanche - Accuracy/Damage/Recharge (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (40) Superior Avalanche - Recharge/Chance for Knockdown Level 30: Kick (A) Empty Level 32: Power Surge (A) Empty Level 35: Dark Consumption (A) Armageddon - Damage (42) Armageddon - Damage/Recharge (43) Armageddon - Accuracy/Damage/Recharge (43) Armageddon - Accuracy/Recharge (43) Armageddon - Damage/Endurance (45) Armageddon - Chance for Fire Damage Level 38: Tough (A) Aegis - Psionic/Status Resistance (42) Impervious Skin - Status Resistance Level 41: Weave (A) Luck of the Gambler - Recharge Speed (42) Luck of the Gambler - Endurance/Recharge (46) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Recharge (48) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense/Endurance Level 44: Grounded (A) Impervious Skin - Status Resistance Level 47: Midnight Grasp (A) Empty Level 49: Maneuvers (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (37) Performance Shifter - EndMod ------------
  2. Sorry it took me so long to reply, just wanted to say thank for all for the good advice.
  3. That is a good point. For something like fearsome stare I wonder if it would be best to stick with regular IO's to get the most fear and de-buff out of it. Fear sets don't seem to add mush to the duration anyway.
  4. Hi guys, I have a level 40 dark/dark controller. I am starting to look a getting IO sets and am not sure what to get. For hold/immob/fear type powers should I focus on control duration or to hit debuffs? Or a combination of the two? Some sets look like they have great bonuses but, don't help with one aspect of the power. Appreciate any advice, new to controllers.
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