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krishmero

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  1. Currently, the majority of players play as Heroes. This painfully clear when trying to form a party on the villain side vs the heroes side. This then compounds the issue of people playing heroes over villains. Suggestion: Try various incentives to try and balance the server. IE: An additional experience or infamy passive and always on boost. Reduced prices at the stores. These incentives can swap back to heroes if there are more villains than heroes playing. I am sure other people can give other/better suggestions on how to help get people on the villain's side.
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