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TheLastDefense

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  1. This is where I was coming from as I wrote the post last night. I just don't see how/why any character w/ summonable pets doesn't have control. If the excuse is balance, then find another way to balance things - whether it be inherents, numbers in the powersets, etc. But when everyone is running around with controllable lore pets, I have a hard time seeing why other pet-ATs, such as VEATs and Doms, can't have controllable pets.
  2. With one of the latest patches, we received MM pet controls for controller pets. I am suggesting that both Dominators and VEATs receive this change as well. Dominators and controllers have a lot of overlap - I am not really sure why they were excluded. Today on a team, it created confusion because a teammate thought I could control my Catherine Wheel more than I could (me playing a dominator). As for VEATs (crabbermind comes to mind specifically), from a lore-sense there seems to be at least some reasoning as to why we could command these pets to go to, stay, follow, etc. Again - not looking for full MM functionality (ex. /petsay & the damage spread), but just the option to have em stay or get out of the way lol. (Before posting I tried looking for clarification as to why these weren't updated to have Pet controls, but did not have any luck finding an explanation - so forgive me if this has already been covered elsewhere)
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