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Makeshift Sage

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Posts posted by Makeshift Sage

  1. Unai Kemen's council farm in Peregrine Island, one of his first couple missions. Its a very friendly MM map with easy mobs all lined up in groups. I kind of like the theme of it too feels like I am in WW2 saving a city from Nazi's. When I need money to IO alts I just do a couple of those. ;D

  2. Regarding Lady Grey's damage proc in Necromancy's Knights; wouldnt Achilis'Heel -resist proc be better overall?

    Personally I'd slot both. There's room because you have Soul Extraction as a slot mule for the pet IOs. The -Res is even better when teaming.

     

    On sets that have a mule (Gang War), can you slot all 6 of the pet aura IOs or do some of them need to be on an active pet to reap the benefit? In particular, some of them are described as "bonus aura". Does this aura live on the player or on the pet? If so does the benefit only show up when Gang War is active?

     

    Aura IOs are always active.

     

    As to slotting then all in gang war, I'd recommend against it, as gang war is actually useful when slotted to hit, damage, and Recharge. Perhaps 3 aura IOs then framkenslot the remaining three slots for accd/dam in Gang War. Distribute other three aura UOs in your other pets. There might be a better way to do it, I'm not a thugs guy.

     

    Gangwar is a strange power in it's good out of the box but they do die quick and will never be high damage. I personally would 6 slot your aura stuff in there unless your going for double gangwar or something.

  3. My biggest mastermind issue is that they don't code it so the henchmen are non-solid for teams like they are for the mastermind. I think that would make such a HUGE difference for teaming!

     

    Oh and remove brawl from the thug's arsonist so he is no longer a suicide bomber! :D

  4. I have a thugs/ pain and I love the character. I have healed plenty of groups, tf's, raids ect without any problem and still offer good damage, buffs, and decent debuff. I might not be an uber AV killing machine on him but I can solo missions at maxed team size.

     

    With incarnate and IO's you can make your henchmen and yourself fairly sturdy too though your still be re-summoning them periodically but that's just the life of a Mastermind.

  5. It's really just whatever works for you, what might be quicker for some could be a lot slower for others, ect.

     

    I personally use a combo of binds and numbers/ clicks.

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