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Upgrade9

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  1. On 11/5/2021 at 2:50 AM, Booper said:

     

    Seismic Blast

    New primary for Blasters and Corruptors, new secondary for Defenders.

     

    You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense.

     

    Being of the Earth, you are the most powerful while on the ground. While grounded, your attacks increase Seismic Pressure. As your Seismic Pressure increases, the cooldown of other Seismic Blast attacks is reduced and your chances of triggering Seismic Shockwaves around you also increase. These Seismic Shockwaves will have a chance of knocking back foes and, while standing on the ground, empower some of your attacks. Rock Shards will have its area and damage increased. Seismic Force will cooldown in half the time. Stalagmite will deal a large amount of damage.

    • SeismicBlast_Encase.png.a87e2bfd4b4b3ab3e3cfe73abd0d2bea.png  Encase  Ranged, Light DMG(Smash), Foe -Jump, -Fly, -DEF
      • Encase a foe in stone for a short moment, dealing damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. 

      • Encase grants one stack of Seismic Pressure.

    • SeismicBlast_Shatter.png.4a0cf159bd6aab458f4966500f460ad7.png  Shatter  Ranged, Light DMG(Smash), Foe -Jump, -Fly, -DEF
      • Cover a foe in stone shards and shatter them, inflicting light damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. 
      • Shatter grants one stack of Seismic Pressure.

    • SeismicBlast_RockShards.png.2e9f1a3b6cdef030692fcc36ab5611b5.png  Rock Shards  Ranged Cone, Light DMG(Lethal), -Defense, Special
      • You launch a volley of stone shards at your target in a sweeping cone. These shards stab into the target, causing lethal damage. They will also continue to suffer additional lethal damage over time.
      • SeismicBlast_RockShards_Mega.png.09cad0b47ad40d910d0b7f764595eb09.png  If affected by Seismic Shockwaves, this power will halt the shockwaves, the up front damage will be increased and damage over time accelerated, foes will be knocked down, range will be increased to 80ft and arc to 50 degrees.

      • Rock Shards grants one stack of Seismic Pressure.

    • SeismicBlast_Entomb.png.dea8a9c67c6a49f4f635aec00c1936d1.png  Entomb  Ranged, High DMG(Smash), Foe -Jump, -Fly, -DEF
      • Entomb foes in a big boulder, dealing high damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. 

      • Entomb grants one stack of Seismic Pressure.

    • SeismicBlast_Aim.png.3e75eb69e2f7790872bce161844b48b3.png  Seismic Force  Self +To Hit, +DMG, +Special
      • Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

      • SeismicBlast_Aim_Mega.png.ac6c589ec0d726f4bb84221e967181bf.png  If affected by Seismic Shockwaves, this power will halt the shockwaves and Seismic Force will recharge in half the time.

    • SeismicBlast_UpThrust.png.674778cfec4e658504b7873b7ba0d49d.png  Upthrust  Targeted AoE, Light DMG(Smashing), -Fly, -Defense, Chance to Knockdown
      • You channel seismic energy into the earth, causing a micro-fault to erupt under your target. This causes a shard of rock to thrust upward out of the ground, dealing smashing damage and lowering their defense. Affected foes will become heavy, limiting their ability to jump and fly for a short time. The force of the eruption can knockback enemies.
      • Upthrust grants one stack of Seismic Pressure.

    • SeismicBlast_Tombstone.png.65f44ce9b7a4f8961fd799daaebdff8b.png  Tombstone  Sniper, High DMG(Smash), Foe -Jump, -Fly
      • Create a giant pillar of stone, creating a Tombstone around your target dealing extreme damage and limiting their ability to jump and fly for a short time. 
      • This is a sniper attack, and is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

      • Tombstone grants one stack of Seismic Pressure.

    • SeismicBlast_Stalagmite.png.8d530aa2d1b330022171ff7b753caa8a.png  Stalagmite  Ranged, Variable DMG(Smash), Foe Disorient, Special
      • You can cause a Stalagmite to erupt under an enemy dealing minimal Lethal damage and Disorienting them for a good while. You must be on the ground to activate this power.
      • SeismicBlast_Stalagmite_Mega.png.fd167698cd204341c11a1dfc18556568.png  If affected by Seismic Shockwaves, this power will halt the shockwaves and deal extreme damage. Bonus Damage is only 2/3rds enhanceable.

      • Stalagmite grants one stack of Seismic Pressure.

    • SeismicBlast_Meteor.png.0ff72e7a1ced036ae81e3ddd4a953fa0.png  Meteor  Ranged (Location AoE), Extreme DMG(Smashing) Foe Knockback
      • You call down a meteor strike from the sky at a specified location. All targets within 30' are caught in the blast radius, taking extreme damage and being knocked back.
      • Note: This power uses the knock vector system. You'll notice the foes will be knocked up and back.

    WHy? WHY? in all the world of blasters does this set have the most "Light dmg attacks"?  Its like its not even made for a blaster more like a defender.   Can this be adjusted please?

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