Most of this sounds great. And the implications these types of changes have for future enemy encounters/AI is a major plus.
However, I don't know about Demons suddenly becoming predominantly ranged. This is mostly with regards to Ember Demon, who I generally assume will be near me in mid-range.
Something I'll need to test when I have a moment.
I don't like these changes for Demons. As a kinetic, demons all spread out (or any pets for that matter) doesn't work with kinetics. These changes will break my Demon/Kinetic and probably all pet powersets for Kinetics. Please don't make these changes. You want pets to stay a range, you should make another command, that is "Attack at Range". Please don't make these changes. You need to look at powerset synergy.
Focused Feedback: Pets & Henchmen Updates for December 6, 2019
in [Open Beta] Focused Feedback
Posted · Edited by btsumm_sup
I don't like these changes for Demons. As a kinetic, demons all spread out (or any pets for that matter) doesn't work with kinetics. These changes will break my Demon/Kinetic and probably all pet powersets for Kinetics. Please don't make these changes. You want pets to stay a range, you should make another command, that is "Attack at Range". Please don't make these changes. You need to look at powerset synergy.