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Posted

Looking for an ideas or tips on how this build could be better.  It's been through a few iterations already, and as far as pools go Fly is required, as is Cross Punch (MA desperately needs any AOE it can get)

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Presence
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Rchg/HoldProc(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42)
Level 1: Resist Physical Damage -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), GldArm-3defTpProc(39)
Level 2: Cobra Strike -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(33), CrsImp-Acc/Dmg/Rchg(36), CrsImp-Dmg/EndRdx/Rchg(46)
Level 4: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(17)
Level 6: Focus Chi -- GssSynFr--Build%(A)
Level 8: Crane Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(9), TchofDth-Acc/Dmg(11), TchofDth-Acc/Dmg/EndRdx(15), SuddAcc--KB/+KD(17)
Level 10: Boxing -- Mk'Bit-Acc/Dmg(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(13), ShlWal-ResDam/Re TP(50)
Level 14: Fly -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(46)
Level 18: Crippling Axe Kick -- SprScrStr-Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Rchg/+Crit(25), TchofDth-Acc/Dmg(36), TchofDth-Dmg/EndRdx(43), TchofDth-Acc/Dmg/EndRdx(43)
Level 20: Tough -- ImpArm-ResPsi(A)
Level 22: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 24: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(29)
Level 26: Dragon's Tail -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(39)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(36)
Level 30: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-ResDam(37)
Level 32: Provoke -- MckBrt-Acc/Rchg(A), MckBrt-Taunt/Rng(33)
Level 35: Tough Hide -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(37)
Level 38: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 41: Soul Storm -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(50)
Level 44: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(45), RctArm-ResDam/Rchg(45)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 49: Hover -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Clr-Stlth(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 50: Cognitive Interface 
Level 50: Ion Core Judgement 
Level 50: Carnival Core Ally 
Level 50: Ageless Invocation 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 50: Agility Radial Paragon 
Level 44: Quick Form 
Level 0: Freedom Phalanx Reserve 
Level 0: The Atlas Medallion 
------------

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