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Flight and mob pathing.


Kaelit

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What I'd like fixed/changed is the way mobs path whenever my character lifts one leg off the ground.

Generally, after using the first ranged attack at their disposal they all seem to agree the best strategy to proceed is to group up under my character's feet and continually run in circles with the occasional jump.

Not only is this visually annoying, it's also affected the way I use AoE attacks. I have almost given up on cones due to them requiring strategic positioning on the level of a tactical mastermind.

While this is beneficial for the mobs I'm targeting, it's also made one of my powers rather useless. I'd very much appreciate some feedback as to why this is and how it could be fixed.

I'm attaching images of what me fighting mobs looks like 90% of the time.

 

screenshot_200317-22-19-42.jpg

 

screenshot_200317-22-20-23.jpg

 

screenshot_200317-22-30-22.jpg

Edited by Kaelit

No live organism can continue for long to exist sanely under conditions of absolute reality.

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