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My first attempt at a BS/DA build. Feedback is much appreciated. First Broadsword build so im wondering if this might be better for a scrapper for the crits but i do like the increased defenses from brutes.

 

Also could use alittle help on my attack enhancement placements. If there is a better way to slot my attacks,

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Broad Sword
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Hack -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7)
Level 1: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 2: Slice -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(9), Obl-Acc/Dmg/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-%Dam(21)
Level 4: Death Shroud -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg(11), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(19)
Level 8: Murky Cloud -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(46), RctArm-ResDam/Rchg(46), RctArm-ResDam/EndRdx/Rchg(46)
Level 10: Super Speed -- BlsoftheZ-ResKB(A)
Level 12: Obsidian Shield -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(50), RctArm-ResDam/Rchg(50), RctArm-ResDam/EndRdx/Rchg(50)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 16: Dark Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(39)
Level 18: Boxing -- Acc-I(A)
Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), StdPrt-ResKB(29)
Level 22: Whirling Sword -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(23), SprUnrFur-Acc/Dmg/Rchg(23), SprUnrFur-Dmg/EndRdx/Rchg(25), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(27)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), ShlWal-ResDam/Re TP(36), ShlWal-Def/EndRdx(36)
Level 26: Cloak of Darkness -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(40), Rct-Def(42), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43)
Level 28: Cloak of Fear -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(39), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-ToHitDeb(40)
Level 30: Disembowel -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34)
Level 32: Head Splitter -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Acc/Rchg(33), Obl-Dmg(33), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Soul Transfer -- Pnc-Heal/+End(A)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(45), LucoftheG-Def/EndRdx(45)
Level 47: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt(48), MckBrt-Taunt/Rchg(48), MckBrt-Acc/Rchg(48)
Level 49: Superior Conditioning -- EndMod-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon
------------

 

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