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Posted

my ice/shield brute can someone have a look and let me know how it could be better thanks

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Ice Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Ice Sword -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48), SprBlsCol-Acc/Dmg/EndRdx(49)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(47), GldArm-3defTpProc(47)
Level 2: Battle Agility -- ShlWal-ResDam/Re TP(A), ShlWal-Def(3), ShlWal-Def/EndRdx(3), ShlWal-Def/Rchg(45)
Level 4: Frost -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(5), BrtFur-Acc/Dmg(9), BrtFur-Dmg/Rchg(43), BrtFur-Acc/Dmg/Rchg(45)
Level 6: True Grit -- Ags-Psi/Status(A), Ags-ResDam(7), Ags-ResDam/EndRdx(7), Ags-ResDam/Rchg(40), Prv-Absorb%(40)
Level 8: Ice Patch -- RechRdx-I(A)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11), LucoftheG-Def(11)
Level 12: Active Defense -- EndRdx-I(A)
Level 14: Maneuvers -- LucoftheG-EndRdx/Rchg(A), LucoftheG-Def(15), LucoftheG-Def/Rchg+(15), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg(33)
Level 16: Against All Odds -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(17), MckBrt-Taunt(17), MckBrt-Taunt/Rchg(23)
Level 18: Greater Ice Sword -- Hct-Dam%(A), Hct-Dmg/EndRdx(19), Hct-Dmg(19), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21)
Level 20: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(23)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Max HP%(25), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(31)
Level 26: Weave -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(27), Rct-Def(27), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 30: Phalanx Fighting -- RedFrt-EndRdx(A), RedFrt-Def(33), RedFrt-Def/EndRdx(34), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(34)
Level 32: Frozen Aura -- Arm-Dam%(A), Arm-Dmg/EndRdx(37), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), FuroftheG-ResDeb%(40)
Level 35: Shield Charge -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-Dmg(36), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37)
Level 38: Electrifying Fences -- GrvAnc-Hold%(A), GrvAnc-Immob(49), GrvAnc-Immob/Rchg(50), GrvAnc-Acc/Immob/Rchg(50), GrvAnc-Acc/Rchg(50)
Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(42), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Rchg(43), Ann-ResDeb%(43)
Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 47: Build Up -- RechRdx-I(A)
Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Support Radial Embodiment 
Level 50: Ageless Core Epiphany 
------------

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  • 2 weeks later
Posted

I would have done something like this. Doesnt rely on incarnates to softcap anything and should do a lot more damage overall.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Ice Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Ice Sword

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (3) Superior Unrelenting Fury - Damage/RechargeTime
  • (3) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (5) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (5) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (7) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 1: Deflection

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (7) Shield Wall - Defense/Endurance
  • (9) Shield Wall - Defense
  • (9) Steadfast Protection - Resistance/+Def 3%
  • (11) Gladiator's Armor - Resistance
  • (11) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Battle Agility

  • (A) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense/Recharge
  • (13) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (15) Red Fortune - Defense
  • (17) Red Fortune - Endurance

Level 4: Frost

  • (A) Superior Brute's Fury - Recharge/Fury Bonus
  • (19) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (19) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (21) Superior Brute's Fury - Accuracy/Damage
  • (21) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (23) Superior Brute's Fury - Damage/Recharge

Level 6: True Grit

  • (A) Preventive Medicine - Chance for +Absorb
  • (23) Preventive Medicine - Heal
  • (25) Preventive Medicine - Heal/RechargeTime
  • (25) Aegis - Resistance/Endurance
  • (27) Aegis - Resistance/Recharge
  • (27) Aegis - Resistance

Level 8: Ice Patch

  • (A) Recharge Reduction IO

Level 10: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Kismet - Accuracy +6%

Level 12: Active Defense

  • (A) Endurance Reduction IO

Level 14: Kick

  • (A) Empty

Level 16: Against All Odds

  • (A) Endurance Reduction IO

Level 18: Hasten

  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO

Level 20: Tough

  • (A) Unbreakable Guard - +Max HP
  • (31) Unbreakable Guard - Resistance
  • (31) Unbreakable Guard - Resistance/Endurance
  • (31) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 22: Weave

  • (A) Reactive Defenses - Scaling Resist Damage
  • (33) Reactive Defenses - Defense/Endurance/RechargeTime
  • (33) Reactive Defenses - Defense
  • (33) Reactive Defenses - Defense/Endurance
  • (34) Reactive Defenses - Endurance/RechargeTime
  • (34) Reactive Defenses - Defense/RechargeTime

Level 24: Maneuvers

  • (A) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense/Recharge
  • (36) Red Fortune - Endurance/Recharge
  • (36) Red Fortune - Defense/Endurance/Recharge
  • (36) Red Fortune - Defense
  • (37) Red Fortune - Endurance

Level 26: Freezing Touch

  • (A) Hecatomb - Damage
  • (37) Hecatomb - Chance of Damage(Negative)
  • (37) Hecatomb - Accuracy/Damage/Recharge
  • (39) Hecatomb - Accuracy/Recharge
  • (39) Hecatomb - Damage/Endurance
  • (39) Unbreakable Constraint - Chance for Smashing Damage

Level 28: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 30: Phalanx Fighting

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Recharge

Level 32: Frozen Aura

  • (A) Armageddon - Chance for Fire Damage
  • (40) Armageddon - Damage/Endurance
  • (42) Armageddon - Damage
  • (42) Armageddon - Accuracy/Recharge
  • (42) Armageddon - Accuracy/Damage/Recharge
  • (43) Fury of the Gladiator - Chance for Res Debuff

Level 35: Shield Charge

  • (A) Eradication - Damage
  • (43) Eradication - Accuracy/Recharge
  • (43) Eradication - Chance for Energy Damage
  • (45) Eradication - Accuracy/Damage/Recharge
  • (45) Eradication - Accuracy/Damage/Endurance/Recharge
  • (45) Force Feedback - Chance for +Recharge

Level 38: Electrifying Fences

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (46) Superior Frozen Blast - Damage/Endurance
  • (46) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (46) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (48) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime

Level 41: Ball Lightning

  • (A) Ragnarok - Chance for Knockdown
  • (48) Ragnarok - Damage/Endurance
  • (48) Ragnarok - Damage
  • (50) Ragnarok - Accuracy/Damage/Recharge
  • (50) Ragnarok - Accuracy/Recharge
  • (50) Annihilation - Chance for Res Debuff

Level 44: Grant Cover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Tactics

  • (A) HamiO:Cytoskeleton Exposure

Level 49: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Fury 


Level 1: Brawl

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