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Posted

I have been tweaking around some slotting and ideas on how to squeeze a bit more out of my Dom and really tighten it up. This is the current build I am running:

 

https://www.midsreborn.com/builds/download.php?uc=1588&c=693&a=1386&f=HEX&dc=78DA6594594F135114C7EF30B79616B09452CA564ACBDE62A1B205C110C22602498D0F1A5F48539A3209B64DA726FAE84710353E6AE2066ECFAE0FA27E103F80828A893ED5D339FF761A67D2C9EFCCFF9E6DCEBDD38DEB8BF5AF566ECE09C5B5B093D0F5CDC5EC552D932864F3B68D445A4BAA822E3BDDFECAC2E6423653C86777A2ABC954D90E9AABF3BA9EB8B65388C6752D9BD192E567E18C6729E6622E95DA7219E67A2AB195CAEBDB5AAEC1785ED6D2DB052D93AE2FAFE6E821B094D392955C1B09BD90CADFE026D3A572ADD4DA28DD1346A3A5AB28C56A8D1031296ACE812B4CB90C2E31ED660CFDE812B5A428C8A2DC9586D7893BE06D66ED2E788BE9A018D5082ADAD408677686C12166FD2038C06CFFAA1A9C24D8B89ECD36C56B2727C10966E33838C66C9AE7BA53146B475DFB6BCED7F486D9FC167CC76C790F7E608668471D1CAB3822C2D05AC16972A9C354EAA0F5907F03B40607F7E126CDC5396A5C6B9CB7D5ABF0FB4D902C55E1211F377A74EF735CE71EF888D9F5187C023EC5AC28A5C7D88DA2CDD3CDF9BB3B413FD8C50C06C076EE57A1BA5EF4EB35765625C5C79DA8BEBFF0FEC3EC39067F3367086DEC2BDBBEF0B47B3E337B3F8107E047A6A4FC1D984607A6D08F2994D9423E7EF6117EF8CC52AD004E40E090DF7CE008FCC11CFA09FE028F7142283684D31A7AC97D845F80CFC167CCE17DA68B62FA50AFEF2CE7199E056798A7CE80D3E01C4E8D5B8841CC7010FD8FB8C187EC3B729FD94BBE11F8464A83F74B113BCD796223600C7327DF28762B8ABC3E3B7FD7256DB403F565E57B2D76CAFFBFDD758B129795AF592886F2CD498A52AD7CB72887A6A22841AEDC7F9E8401298EAAD7EE619776996BE14AC7C5B0A597518B12B328631665DCA2381AE9DF0655A48F0A7337C5B666D35EAED29BBCA6FDC0433662F742A67EC569DA97ABEC4B55F6852AFB1F96D70752

 

And this is what I am thinking I might tweak too:

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Block of Ice -- BslGaz-Acc/Rchg(A), BslGaz-Acc/Hold(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5)
Level 1: Psionic Dart -- Empty(A)
Level 2: Mind Probe -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9)
Level 4: Telekinetic Thrust -- Hct-Dam%(A), Hct-Dmg/EndRdx(9), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(13), OvrFrc-Dam/KB(13)
Level 6: Frostbite -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(46), GrvAnc-Acc/Rchg(46), GrvAnc-Immob/EndRdx(50)
Level 8: Arctic Air -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprAscoft-EndRdx/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprAscoft-Rchg/+Dmg%(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Super Speed -- Empty(A)
Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), HO:Cyto(42), HO:Cyto(43)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 20: Drain Psyche -- Acc-I(A), Pnc-Heal(21), Pnc-Heal/EndRedux(21), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam(27), GldArm-3defTpProc(46), StdPrt-ResDam/Def+(50)
Level 26: Glacier -- UnbCns-Dam%(A), UnbCns-Hold/Rchg(29), UnbCns-Acc/Hold/Rchg(29), UnbCns-Acc/Rchg(31), UnbCns-EndRdx/Hold(40)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(31), Ksm-ToHit+(33)
Level 30: Tactics -- GssSynFr--Build%(A), HO:Cyto(43), HO:Cyto(43)
Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)
Level 35: Psionic Lance -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(37)
Level 38: Psychic Shockwave -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), FuroftheG-ResDeb%(40)
Level 41: Link Minds -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(42)
Level 44: Mind Over Body -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45)
Level 47: Psionic Tornado -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50)
Level 49: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 49: Quick Form
Level 50: High Pain Threshold
Level 50: Invader
Level 50: Marshal
Level 50: Born In Battle
Level 50: Intuition Radial Paragon
Level 50: Cryonic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Assault Core Embodiment
------------

 


While it is not softcapped on Def, I find with the control powers; I am able to handle mobs are 8x4 pretty easy, but looking to shore up a few things, as I feel the original build is a bit sloppy.

 

I wanted to see if there was anything I missed; or to tweak to solidify it.

Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane

Posted

I drummed up 2 versions I think could work. One is ice mastery just to bring in some non-psy dmg (and will deal a lot more in general). Another keeps psi mastery since that's what you had initially but cleaned up some slotting.
 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Block of Ice

  • (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
  • (3) Superior Ascendency of the Dominator - Control Duration/Recharge
  • (3) Superior Ascendency of the Dominator - Endurance/Recharge
  • (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
  • (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
  • (7) Superior Ascendency of the Dominator - Recharge/Chance for +Damage

Level 1: Psionic Dart

  • (A) Empty

Level 2: Mind Probe

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (7) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (9) Superior Blistering Cold - Accuracy/Damage
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (11) Superior Blistering Cold - Damage/Endurance

Level 4: Telekinetic Thrust

  • (A) Hecatomb - Chance of Damage(Negative)
  • (13) Hecatomb - Damage/Endurance
  • (13) Hecatomb - Damage
  • (15) Hecatomb - Accuracy/Damage/Recharge
  • (15) Hecatomb - Accuracy/Recharge
  • (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 6: Frostbite

  • (A) Gravitational Anchor - Chance for Hold
  • (17) Gravitational Anchor - Immobilize
  • (19) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (19) Gravitational Anchor - Accuracy/Recharge
  • (21) Gravitational Anchor - Immobilize/Endurance

Level 8: Arctic Air

  • (A) Coercive Persuasion  - Confused
  • (21) Coercive Persuasion  - Confused/Recharge
  • (23) Coercive Persuasion  - Accuracy/Confused/Recharge
  • (23) Coercive Persuasion  - Accuracy/Recharge
  • (25) Coercive Persuasion  - Confused/Endurance
  • (25) Coercive Persuasion  - Contagious Confusion

Level 10: Hasten

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 12: Ice Slick

  • (A) Recharge Reduction IO

Level 14: Super Speed

  • (A) Winter's Gift - Slow Resistance (20%)

Level 16: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (27) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (29) Shield Wall - Defense
  • (29) Shield Wall - Defense/Endurance

Level 18: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Drain Psyche

  • (A) Accuracy IO
  • (31) Panacea - Heal
  • (31) Panacea - Heal/Endurance
  • (31) Panacea - Endurance/Recharge
  • (33) Panacea - Heal/Recharge
  • (33) Panacea - Heal/Endurance/Recharge

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Unbreakable Guard - +Max HP
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - Resistance/Endurance
  • (34) Unbreakable Guard - Resistance
  • (34) Gladiator's Armor - TP Protection +3% Def (All)
  • (36) Steadfast Protection - Resistance/+Def 3%

Level 26: Glacier

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (36) Basilisk's Gaze - Accuracy/Recharge
  • (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (37) Basilisk's Gaze - Endurance/Recharge/Hold

Level 28: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (37) Reactive Defenses - Scaling Resist Damage
  • (39) Kismet - Accuracy +6%
  • (39) Luck of the Gambler - Defense/Endurance

Level 30: Tactics

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) HamiO:Cytoskeleton Exposure

Level 32: Jack Frost

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (40) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Damage/Endurance
  • (40) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (42) Expedient Reinforcement - Endurance/Damage/Recharge
  • (42) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 35: Psionic Lance

  • (A) Sting of the Manticore - Accuracy/Damage
  • (42) Sting of the Manticore - Damage/Endurance
  • (43) Sting of the Manticore - Chance of Damage(Toxic)
  • (43) Sting of the Manticore - Damage/Interrupt/Recharge
  • (43) Sting of the Manticore - Damage/Endurance/Recharge
  • (45) Apocalypse - Chance of Damage(Negative)

Level 38: Psychic Shockwave

  • (A) Armageddon - Damage
  • (45) Armageddon - Chance for Fire Damage
  • (45) Armageddon - Accuracy/Damage/Recharge
  • (46) Armageddon - Accuracy/Recharge
  • (46) Armageddon - Damage/Endurance
  • (46) Fury of the Gladiator - Chance for Res Debuff

Level 41: Link Minds

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense/Recharge

Level 44: Mind Over Body

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (48) Unbreakable Guard - Resistance
  • (48) Unbreakable Guard - Resistance/Endurance
  • (50) Unbreakable Guard - RechargeTime/Resistance

Level 47: Psionic Tornado

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (50) Superior Frozen Blast - Damage/Endurance
  • (50) Superior Frozen Blast - Accuracy/Damage/Endurance

Level 49: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Domination 


Level 1: Brawl

 

 

Posted

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice

  • (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
  • (3) Superior Ascendency of the Dominator - Control Duration/Recharge
  • (3) Superior Ascendency of the Dominator - Endurance/Recharge
  • (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
  • (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
  • (7) Superior Ascendency of the Dominator - Recharge/Chance for +Damage

Level 1: Psionic Dart

  • (A) Empty

Level 2: Mind Probe

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (7) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (9) Superior Blistering Cold - Accuracy/Damage
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (11) Superior Blistering Cold - Damage/Endurance

Level 4: Telekinetic Thrust

  • (A) Hecatomb - Chance of Damage(Negative)
  • (13) Hecatomb - Damage/Endurance
  • (15) Hecatomb - Damage
  • (15) Hecatomb - Accuracy/Damage/Recharge
  • (17) Hecatomb - Accuracy/Recharge
  • (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 6: Frostbite

  • (A) Gravitational Anchor - Chance for Hold
  • (19) Gravitational Anchor - Immobilize
  • (19) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (21) Gravitational Anchor - Accuracy/Recharge
  • (21) Gravitational Anchor - Immobilize/Endurance

Level 8: Arctic Air

  • (A) Coercive Persuasion  - Confused
  • (23) Coercive Persuasion  - Confused/Recharge
  • (23) Coercive Persuasion  - Accuracy/Confused/Recharge
  • (25) Coercive Persuasion  - Accuracy/Recharge
  • (25) Coercive Persuasion  - Confused/Endurance
  • (27) Coercive Persuasion  - Contagious Confusion

Level 10: Hasten

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 12: Ice Slick

  • (A) Recharge Reduction IO

Level 14: Super Speed

  • (A) Winter's Gift - Slow Resistance (20%)

Level 16: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (29) Shield Wall - Defense
  • (31) Shield Wall - Defense/Endurance

Level 18: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Drain Psyche

  • (A) Accuracy IO
  • (31) Panacea - Heal
  • (31) Panacea - Heal/Endurance
  • (33) Panacea - Endurance/Recharge
  • (33) Panacea - Heal/Recharge
  • (33) Panacea - Heal/Endurance/Recharge

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Unbreakable Guard - +Max HP
  • (34) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - Resistance/Endurance
  • (34) Unbreakable Guard - Resistance
  • (36) Gladiator's Armor - TP Protection +3% Def (All)
  • (36) Steadfast Protection - Resistance/+Def 3%

Level 26: Glacier

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (36) Basilisk's Gaze - Accuracy/Recharge
  • (37) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (37) Basilisk's Gaze - Endurance/Recharge/Hold

Level 28: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (39) Reactive Defenses - Scaling Resist Damage
  • (39) Kismet - Accuracy +6%
  • (39) Luck of the Gambler - Defense/Endurance

Level 30: Tactics

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) HamiO:Cytoskeleton Exposure

Level 32: Jack Frost

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (40) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Damage/Endurance
  • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (42) Expedient Reinforcement - Endurance/Damage/Recharge
  • (42) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 35: Psionic Lance

  • (A) Sting of the Manticore - Accuracy/Damage
  • (43) Sting of the Manticore - Damage/Endurance
  • (43) Sting of the Manticore - Chance of Damage(Toxic)
  • (43) Sting of the Manticore - Damage/Interrupt/Recharge
  • (45) Sting of the Manticore - Damage/Endurance/Recharge
  • (45) Apocalypse - Chance of Damage(Negative)

Level 38: Psychic Shockwave

  • (A) Armageddon - Damage
  • (45) Armageddon - Chance for Fire Damage
  • (46) Armageddon - Accuracy/Damage/Recharge
  • (46) Armageddon - Accuracy/Recharge
  • (46) Armageddon - Damage/Endurance
  • (48) Fury of the Gladiator - Chance for Res Debuff

Level 41: Sleet

  • (A) Undermined Defenses - Recharge/Endurance
  • (48) Achilles' Heel - Chance for Res Debuff

Level 44: Frozen Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 47: Ice Storm

  • (A) Annihilation - Damage/RechargeTime
  • (50) Annihilation - Accuracy/Damage/RechargeTime
  • (50) Javelin Volley - Damage/Recharge

Level 49: Hibernate

  • (A) Recharge Reduction IO

Level 1: Domination 


Level 1: Brawl

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