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Claws/Invuln


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My Claws/Invuln was one of my first when I came back.  He's been sitting idle for a while, so I thought I'd load him up and take him for a spin.  Took him into a some +3 DA missions and got obliterated by Knives.  When I looked at his build it didn't look good, so I'm looking for a respec.

 

Here's what I'm thinking right now. Feedback is great.

Note that I prefer to not take Hasten when I don't have to.

Tough is a mule, I'm at 73% S/L res without it running.

I'm considering freeing up a slot somewhere to replace my Kinetic Combat in Strike with 3pc Pulverizing Fisticuffs and 3 pc Pounding Slugfest, essentially trading 3.75 S/L Def for 2.5 E/N Def.

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Accuracy IO

Level 1: Resist Physical Damage

  • (A) Unbreakable Guard - +Max HP
  • (33) Unbreakable Guard - Resistance

Level 2: Temp Invulnerability

  • (A) Unbreakable Guard - Endurance/RechargeTime
  • (7) Unbreakable Guard - Resistance
  • (7) Unbreakable Guard - Resistance/Endurance
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 4: Slash

  • (A) Superior Blistering Cold - Damage/Endurance
  • (15) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (15) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (17) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (17) Superior Blistering Cold - Recharge/Chance for Hold
  • (19) Achilles' Heel - Chance for Res Debuff

Level 6: Spin

  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (19) Eradication - Accuracy/Damage/Recharge
  • (21) Eradication - Damage/Recharge
  • (21) Scirocco's Dervish - Damage/Recharge
  • (23) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (23) Scirocco's Dervish - Accuracy/Recharge

Level 8: Follow Up

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (25) Superior Critical Strikes - Damage/RechargeTime
  • (25) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (27) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (27) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (29) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 10: Dull Pain

  • (A) Doctored Wounds - Heal/Recharge
  • (29) Doctored Wounds - Heal/Endurance/Recharge
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance
  • (31) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Chance for +Absorb

Level 12: Stealth

  • (A) Red Fortune - Defense/Endurance

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Luck of the Gambler - Defense

Level 16: Unyielding

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (33) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Endurance/Recharge
  • (34) Reactive Armor - Resistance
  • (34) Reactive Armor - Endurance/Recharge

Level 18: Focus

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (36) Superior Scrapper's Strike - Damage/Recharge
  • (36) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (36) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (37) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 20: Resist Elements

  • (A) Impervium Armor - Psionic Resistance

Level 22: Resist Energies

  • (A) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Recharge
  • (39) Reactive Armor - Resistance/Endurance/Recharge

Level 24: Boxing

  • (A) Empty

Level 26: Eviscerate

  • (A) Superior Avalanche - Damage/Endurance
  • (39) Superior Avalanche - Accuracy/Damage/Endurance
  • (40) Superior Avalanche - Accuracy/Damage/Recharge
  • (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Avalanche - Recharge/Chance for Knockdown
  • (42) Fury of the Gladiator - Chance for Res Debuff

Level 28: Invincibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) HamiO:Cytoskeleton Exposure

Level 30: Tough

  • (A) Impervium Armor - Psionic Resistance

Level 32: Shockwave

  • (A) Artillery - Endurance/Recharge/Range
  • (43) Artillery - Accuracy/Recharge/Range
  • (43) Artillery - Accuracy/Damage
  • (43) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 35: Tough Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance

Level 38: Weave

  • (A) Reactive Defenses - Defense
  • (46) Reactive Defenses - Defense/Endurance
  • (46) Reactive Defenses - Endurance/RechargeTime
  • (48) Reactive Defenses - Defense/RechargeTime
  • (48) Reactive Defenses - Defense/Endurance/RechargeTime
  • (48) Reactive Defenses - Scaling Resist Damage

Level 41: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Red Fortune - Defense/Endurance
  • (50) Red Fortune - Defense/Endurance/Recharge

Level 44: Grant Invisibility

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 47: Infiltration

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Unstoppable

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 1: Critical Hit


Level 1: Brawl

 

 

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Updated Build.

Moved Scrapper's Strike to Strike (fitting) and put Winter's Bite in Focus.

Made a few other tweaks, including adding tactics just for the 2pc Rectified Reticle bonus.

Defense (with 1 in range for Invincibility)

S/L 50.75

E/N 44.81

F/C 34.81

Psi 20.25

Resistance

S/L 73.21

E/N 35.97

F/C 48.23

Tox 27.23

Psi 14

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(5), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(7)
Level 1: Resist Physical Damage -- ResDam-I(A)
Level 2: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9)
Level 4: Slash -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(19), AchHee-ResDeb%(19)
Level 6: Spin -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(21), Erd-Dmg/Rchg(21), ScrDrv-Dmg/Rchg(23), ScrDrv-Acc/Dmg/EndRdx(23), ScrDrv-Acc/Rchg(25)
Level 8: Follow Up -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(29)
Level 10: Dull Pain -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Heal/Rchg(31), Prv-Absorb%(33)
Level 12: Stealth -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(50)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)
Level 16: Unyielding -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(33), RctArm-ResDam/EndRdx/Rchg(34), RctArm-ResDam(34), RctArm-EndRdx/Rchg(34)
Level 18: Focus -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(37)
Level 20: Resist Elements -- GldArm-3defTpProc(A)
Level 22: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(37), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(39)
Level 24: Boxing -- Empty(A)
Level 26: Eviscerate -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40), FuroftheG-ResDeb%(40)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), GssSynFr--Build%(42), HO:Cyto(42)
Level 30: Tough -- ImpArm-ResPsi(A)
Level 32: Shockwave -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(43), Artl-Acc/Dam/Rech(43), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(45), OvrFrc-Dam/KB(45)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)
Level 38: Weave -- Rct-Def(A), Rct-Def/EndRdx(46), Rct-EndRdx/Rchg(46), Rct-Def/Rchg(46), Rct-Def/EndRdx/Rchg(48), Rct-ResDam%(48)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 44: Grant Invisibility -- ShlWal-ResDam/Re TP(A)
Level 47: Infiltration -- LucoftheG-Def/Rchg+(A)
Level 49: Tactics -- RctRtc-Pcptn(A), RctRtc-ToHit(50)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(11)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PwrTrns-+Heal(13), PwrTrns-EndMod(15)
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

 

 

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