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Tunnels


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Currently I have to bounce back and forth to sharkhead isle and first ward in order to complete story missions.

 

Putting a tunnel in each map to first ward would help cut back on extra loading screens as a QoL.  It's not anything useful to have to use extra loading screens, I get that the ferry is wanted to be relavent, but you can do that by simply having those portals only go to first ward rather than new locations, granted they could still get there from first ward, but they can do that from mercy island at the start of the game, so it's not exactly helping anything to have the extra loading screens.  I assume the situation is similar on hero side.

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