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Energy/Nin build for revision


Lyrium

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Warning: Never played Energy Blast, never played Ninjitsu, and my highest Sentinel is 10 😛 I wanted to do a DragonBall themed hero so Hover is a must

 

Also, random question. I know Fire/ and Elec/ are top damage for Sentinels. How bad is Energy Blast compared with those?

 

Spoiler

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

 

Click this DataLink to open the build!

Level 49 Magic Sentinel
Primary Power Set: Energy Blast
Secondary Power Set: Ninjitsu
Power Pool: Flight
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Fighting

Hero Profile:
Level 1: Power Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), Rct-Def(7), Rct-Def/EndRdx(9)
Level 2: Energy Torrent -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(9), Bmbdmt-Dam/Rech(11), Bmbdmt-Acc/Dam/Rech(11), Bmbdmt-Acc/Dam/Rech/End(13), Bmbdmt-+FireDmg(13)
Level 4: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(15)
Level 6: Power Burst -- Apc-Dam%(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(19), SuddAcc--KB/+KD(21)
Level 8: Danger Sense -- Rct-ResDam%(A), Rct-EndRdx/Rchg(21), Rct-Def/Rchg(23), Rct-Def/EndRdx/Rchg(23), Rct-Def(25), Rct-Def/EndRdx(25)
Level 10: Kuji-In Rin -- EndRdx-I(A)
Level 12: Hover -- LucoftheG-Def/Rchg+(A), Rct-Def(27), Rct-Def/EndRdx(27), Ksm-ToHit+(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Seishinteki Kyoyo -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(31), PreOptmz-EndMod/Rech(31), PreOptmz-EndMod/Acc/End(31), PreOptmz-EndMod/Acc/Rech(33), PreOptmz-EndMod/End/Rech(33)
Level 18: Explosive Blast -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(34), SprOppStr-Acc/Dmg/EndRdx(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SuddAcc--KB/+KD(36)
Level 20: Kuji-In Sha -- Prv-Absorb%(A), Prv-Heal(36), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37)
Level 22: Spirit Ward -- Pnc-Heal/+End(A)
Level 24: Mystic Flight -- WntGif-ResSlow(A)
Level 26: Focused Power Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(39), SprSntWar-Acc/Dmg/Rchg(39), SprSntWar-Acc/Dmg/EndRdx(39), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(40)
Level 28: Bo Ryaku -- GldArm-3defTpProc(A), GldArm-ResDam(40)
Level 30: Rune of Protection -- StdPrt-ResDam/Def+(A)
Level 32: Nova -- Arm-Dam%(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43), OvrFrc-Dam/KB(43)
Level 35: Blinding Powder -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(43), CrcPrs-Acc/Conf/Rchg(45), CrcPrs-Acc/Rchg(45), CrcPrs-Conf/EndRdx(45), CrcPrs-Conf%(46)
Level 38: Kuji-In Retsu -- ShlWal-ResDam/Re TP(A)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(47)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(47), Rct-Def/EndRdx(48)
Level 49: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(49)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(48)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
------------

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		|-------------------------------------------------------------------|
Edited by Erhnam
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And a second build removing the Sorcery pool and Blinding Power (not sure how useful would be) to include Psy epic pool. I'm not sure which one is better

Spoiler

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

 

Click this DataLink to open the build!

Level 49 Magic Sentinel
Primary Power Set: Energy Blast
Secondary Power Set: Ninjitsu
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Power Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), Rct-Def(7), Rct-Def/EndRdx(9)
Level 2: Energy Torrent -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(9), Bmbdmt-Dam/Rech(11), Bmbdmt-Acc/Dam/Rech(11), Bmbdmt-Acc/Dam/Rech/End(13), Bmbdmt-+FireDmg(13)
Level 4: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(15)
Level 6: Power Burst -- Apc-Dam%(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(19), SuddAcc--KB/+KD(21)
Level 8: Danger Sense -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(23), Rct-Def/EndRdx/Rchg(25), Rct-ResDam%(25)
Level 10: Kuji-In Rin -- EndRdx-I(A)
Level 12: Hover -- LucoftheG-Def/Rchg+(A), Rct-Def(27), Rct-Def/EndRdx(27), Ksm-ToHit+(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Seishinteki Kyoyo -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(31), PreOptmz-EndMod/Rech(31), PreOptmz-EndMod/Acc/End(31), PreOptmz-EndMod/Acc/Rech(33), PreOptmz-EndMod/End/Rech(33)
Level 18: Explosive Blast -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(34), SprOppStr-Acc/Dmg/EndRdx(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SuddAcc--KB/+KD(36)
Level 20: Kuji-In Sha -- Prv-Absorb%(A), Prv-Heal(36), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37)
Level 22: Fly -- WntGif-ResSlow(A)
Level 24: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Focused Power Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(39), SprSntWar-Acc/Dmg/Rchg(39), SprSntWar-Acc/Dmg/EndRdx(39), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(40)
Level 28: Bo Ryaku -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40)
Level 30: Boxing -- Empty(A)
Level 32: Nova -- Arm-Dam%(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43), OvrFrc-Dam/KB(43)
Level 35: Mass Hypnosis -- Acc-I(A)
Level 38: Kuji-In Retsu -- ShlWal-ResDam/Re TP(A)
Level 41: Dominate -- UnbCns-Dam%(A), UnbCns-Acc/Rchg(43), NrnSht-Dam%(45), GldJvl-Dam%(45), GhsWdwEmb-Dam%(45)
Level 44: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(47)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(47), Rct-Def/EndRdx(48)
Level 49: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(49)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 22: Afterburner 
------------

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Edited by Erhnam
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