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Posted

Honestly, I really have no idea what I'm shooting for. The only thing I really remember from when I made a Grav/FF Troller on Live was to slot crazy procs in Crushing Field so that it could act like a second Hold/Knockdown power with extra bonus damage. I don't think I really wanna invest a billion into this character if that's what is required for Perma Dom or whatever... so I guess I'm on a bit of a budget. On that build, I was able to get to a good level of Ranged Defense without too much trouble as the Bubbles helped that. Here? I really don't know.

 

My current build plan:

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Pointsphere: Level 50 Mutation Dominator

Primary Power Set: Gravity Control

Secondary Power Set: Fiery Assault

Power Pool: Flight

Power Pool: Presence

Ancillary Pool: Fire Mastery

 

Villain Profile:

Level 1: Lift -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Acc/Dmg/EndRdx/Rchg(17), Dvs-Dmg/Rchg(21), Dvs-Acc/Dmg/Rchg(40), Dvs-Hold%(40)

Level 1: Flares -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(17), EntChs-Dmg/EndRdx/Rchg(31), EntChs-Heal%(40)

Level 2: Gravity Distortion -- Lck-Acc/Hold(A), Lck-Acc/Rchg(5), Lck-Acc/EndRdx/Rchg/Hold(25), Lck-EndRdx/Rchg/Hold(27), Lck-Rchg/Hold(37), Lck-%Hold(42)

Level 4: Hover -- Ksm-ToHit+(A), Ksm-Def/EndRdx(5)

Level 6: Propel -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(9), Thn-Dmg/Rchg(25), Thn-Dmg/EndRdx/Rchg(27), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx(50)

Level 8: Crushing Field -- Rgn-Knock%(A), PstBls-Dam%(9), GrvAnc-Hold%(11), TraoftheH-Dam%(11), PstBls-Acc/Dmg/EndRdx(13), RechRdx-I(15)

Level 10: Fly -- BlsoftheZ-Travel/EndRdx(A)

Level 12: Fire Blast -- Dcm-Build%(A), Dcm-Acc/Dmg(13), Dcm-Acc/EndRdx/Rchg(29), Dcm-Acc/Dmg/Rchg(29), Dcm-Dmg/EndRdx(43)

Level 14: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dmg/Rchg(45), PstBls-Dam%(46)

Level 16: Pacify -- Acc-I(A)

Level 18: Gravity Distortion Field -- Lck-Acc/Hold(A), Lck-Acc/Rchg(19), Lck-Rchg/Hold(19), Lck-EndRdx/Rchg/Hold(42), Lck-Acc/EndRdx/Rchg/Hold(46), Lck-%Hold(48)

Level 20: Embrace of Fire -- RechRdx-I(A), RechRdx-I(21)

Level 22: Combustion -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-Acc/Dmg/Rchg(23)

Level 24: Intimidate -- Acc-I(A)

Level 26: Wormhole -- RzzDzz-Stun/Rng(A), RzzDzz-Immob%(31), RzzDzz-Acc/EndRdx(31), RzzDzz-Acc/Rchg(34), RzzDzz-Acc/Stun/Rchg(36)

Level 28: Unrelenting -- RechRdx-I(A), RechRdx-I(37)

Level 30: Consume -- RechRdx-I(A), RechRdx-I(37)

Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)

Level 35: Rain of Fire -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(46)

Level 38: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dam%(39), PstBls-Dmg/Rchg(39), PstBls-Acc/Dmg/EndRdx(50)

Level 41: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(42)

Level 44: Melt Armor -- AnlWkn-%ToHit(A), AnlWkn-Acc/Rchg(45), AnlWkn-Acc/Rchg/EndRdx(45)

Level 47: Blazing Bolt -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(48), ExcCnt-Dmg/Rchg(48), ExcCnt-Stun%(50)

Level 49: Dimension Shift -- RechRdx-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Domination

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- UnbLea-Stlth(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Flight-I(A)

Level 2: Health -- Mrc-Rcvry+(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(7), PrfShf-End%(7)

------------

 

 

 

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Original Server(s): Infinity & Justice

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