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Closed-Source Server and Client Code..


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The only inferences that I can find online state that the server and client code are closed-source..is this true? Or, is there a public repository somewhere that I haven't found?

 

After experiencing the recent 'MapServer' event and its included lag-fest, it got me curious as to how things are set up.

 

I'd post this on Discord..but, it seems that I'm not allowed there anymore 🤷‍♂️ (could be my AT&T connection..been seeing that some sites are being blocked by customers' routers...)

 

Any devs care to chat? 😉

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