Cursemonger Posted June 24 Share Posted June 24 (edited) I've come back after an extended period away. I was working on a "Spidermind" themed build. Essentially, it was a Crab Spider Soldier ranged build with a focus on pets. I was trying to go very theme heavy but still be effective. I no longer have the original build plan due to a computer upgrade. I could really use some guidance on where to go with Incarnates and Slots/Sets # **Villain Arachnos Soldier** ### *Build plan made with Mids' Reborn v3.7.4 rev. 9* ---- - **Primary powerset: Crab Spider Soldier** - **Secondary powerset: Crab Spider Training** - **Pool powerset (#1): Speed** - **Pool powerset (#2): Flight** - **Pool powerset (#3): Leaping** - **Pool powerset (#4): Fighting** - **Ancillary powerset: Mace Mastery** ---- # **Powers taken:** **Level 1: Channelgun** - A: Invention: Accuracy - 3: Invention: Accuracy - 3: Invention: Damage Increase - 5: Spider's Bite: Accuracy/Damage - 5: Spider's Bite: RechargeTime/Global Toxic **Level 1: Crab Spider Armor Upgrade** - A: Invention: Resist Damage - 7: Invention: Resist Damage - 7: Invention: Resist Damage **Level 2: Longfang** - (Empty) - (Empty) - (Empty) - (Empty) - (Empty) - (Empty) **Level 4: Combat Training: Defensive** - A: Invention: Defense Buff - 13: Invention: Defense Buff - 15: Invention: Defense Buff **Level 6: Hasten** - A: Invention: Recharge Reduction - 15: Invention: Recharge Reduction - 17: Invention: Recharge Reduction **Level 8: Suppression** - A: Invention: Accuracy - 17: Invention: Accuracy - 19: Invention: Damage Increase - 19: Invention: Damage Increase - 21: Invention: Endurance Reduction - 21: Invention: Defense Debuff **Level 10: Hover** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 12: Combat Jumping** - A: Invention: Endurance Reduction - 23: Invention: Defense Buff **Level 14: Fly** - A: Invention: Flight Speed **Level 16: Venom Grenade** - A: Invention: Accuracy - 23: Invention: Accuracy - 25: Invention: Damage Increase - 25: Invention: Damage Increase - 27: Invention: Endurance Reduction **Level 18: Frag Grenade** - A: Invention: Accuracy - 27: Invention: Accuracy - 29: Invention: Damage Increase - 29: Invention: Damage Increase - 31: Invention: Endurance Reduction - 31: Invention: Knockback Distance **Level 20: Tactical Training: Maneuvers** - A: Invention: Endurance Reduction - 36: Luck of the Gambler: Defense/Endurance - 36: Luck of the Gambler: Defense **Level 22: Tactical Training: Assault** - A: Invention: Endurance Reduction **Level 24: Fortification** - A: Invention: Endurance Reduction - 34: Invention: Resist Damage - 36: Invention: Resist Damage **Level 26: Omega Maneuver** - A: Invention: Recharge Reduction - 34: Invention: Recharge Reduction **Level 28: Summon Spiderlings** - A: Expedient Reinforcement: Accuracy/Recharge - 31: Expedient Reinforcement: Accuracy/Damage - 33: Expedient Reinforcement: Damage/Endurance - 33: Expedient Reinforcement: Accuracy/Damage/Recharge - 33: Expedient Reinforcement: Endurance/Damage/Recharge - 34: Expedient Reinforcement: Resist Bonus Aura for Pets **Level 30: Call Reinforcements** - A: Invention: Accuracy - 37: Expedient Reinforcement: Accuracy/Damage - 37: Expedient Reinforcement: Damage/Endurance - 37: Expedient Reinforcement: Accuracy/Damage/Recharge - 39: Expedient Reinforcement: Endurance/Damage/Recharge - 39: Invention: Recharge Reduction **Level 32: Mental Training** - A: Invention: Run Speed **Level 35: Serum** - A: Invention: Recharge Reduction - 39: Invention: Recharge Reduction - 40: Invention: Recharge Reduction - 40: Invention: Healing - 40: Invention: Healing - 42: Invention: Healing **Level 38: Web Envelope** - A: Invention: Recharge Reduction - 42: Invention: Recharge Reduction - 42: Invention: Immobilisation Duration - 43: Invention: Immobilisation Duration - 43: Invention: Immobilisation Duration **Level 41: Shatter Armor** - A: Invention: Accuracy - 43: Invention: Accuracy - 45: Invention: Damage Increase - 45: Invention: Damage Increase - 45: Invention: Damage Increase **Level 44: Summon Blaster** - A: Sovereign Right: Resistance Bonus - 46: Expedient Reinforcement: Accuracy/Damage - 46: Expedient Reinforcement: Damage/Endurance - 46: Expedient Reinforcement: Accuracy/Damage/Recharge - 48: Expedient Reinforcement: Endurance/Damage/Recharge - 48: Invention: Recharge Reduction **Level 47: Tactical Training: Leadership** - A: Invention: Endurance Reduction **Level 49: Combat Training: Offensive** - A: Invention: Accuracy ---- # **Inherents:** **Level 1: Conditioning | Hidden** **Level 1: Brawl** - (Empty) **Level 1: Sprint** - (Empty) **Level 2: Rest** - (Empty) **Level 1: Swift** - (Empty) **Level 1: Hurdle** - (Empty) **Level 1: Health** - A: Invention: Healing - 50: Invention: Healing - 50: Invention: Healing **Level 1: Stamina** - A: Invention: Endurance Modification - 48: Invention: Endurance Modification - 50: Invention: Endurance Modification **Level 14: Afterburner** ---- # **Incarnates:** **Agility Total Core Revamp****Pyronic Core Judgement****Paralytic Core Interface****Arachnos Total Core Improved Ally****Ageless Core Invocation****Assault Genome** ---- # **Stats Breakdown:** ### ***- Defense -*** - **Smashing:** 20.17% - **Lethal:** 20.17% - **Fire:** 20.17% - **Cold:** 20.17% - **Energy:** 21.73% - **Negative:** 21.73% - **Toxic:** 20.17% - **Psionic:** 20.17% - **Melee:** 20.17% - **Ranged:** 35.18% - **AoE:** 20.17% ### ***- Resistance -*** - **Smashing:** 27.21% - **Lethal:** 27.21% - **Fire:** 37.43% - **Cold:** 37.43% - **Energy:** 41.93% - **Negative:** 41.93% - **Toxic:** 37.43% - **Psionic:** 3.17% ### ***- HP & Endurance -*** - **Regeneration:** 199.63% - **Max HP:** 1711.57 | - **End Recovery:** 8.75/s - **End Use:** 1.26/s End. (Net gain: 7.49/s) - **Max End:** 100 ### ***- Movement -*** - **Run Speed:** 26.47 mph - **Jump Speed:** 32.29 mph - **Jump Height:** 18.67 ft - **Fly Speed:** 76.35 mph ### ***- Stealth & Perception -*** - **Stealth (PvE):** 0 ft - **Stealth (PvP):** 0 ft - **Perception:** 846 ft ### ***- Misc -*** - **Haste:** 286.25% - **ToHit:** 10% - **Accuracy:** 14.24% - **Damage:** 129% - **End Rdx:** 0% - **Threat:** 200 ### ***- Status Protection -*** - **Held:** 12.3 - **Stunned:** 12.3 - **Sleep:** 12.3 - **Immobilized:** 22.68 - **Knockback:** 0 - **Repel:** 0 - **Confused:** 9.19 - **Terrorized:** 9.19 - **Taunt:** 0 - **Placate:** 0 - **Teleport:** 0 ### ***- Status Resistance -*** - **Held:** 7.5% - **Stunned:** 7.5% - **Sleep:** 568.05% - **Immobilized:** 7.5% - **Knockback:** 0% - **Repel:** 0% - **Confused:** 68.05% - **Terrorized:** 68.05% - **Taunt:** 60.55% - **Placate:** 60.55% - **Teleport:** 0% ### ***- Debuff Resistance -*** - **Defense:** 0% - **Endurance:** 0% - **Recovery:** 0% - **PerceptionRadius:** 51.9% - **ToHit:** 33% - **RechargeTime:** 40% - **SpeedRunning:** 40% - **Regeneration:** 0% ---- # **Set Effects Breakdown** __**Spider's Bite**__ (Channelgun) - 2.5% DamageBuff(All) - 35.34 Toxic Damage (8% chance , Cancels on Miss) __**Luck of the Gambler**__ (Hover) - +7.5% Enhancement(RechargeTime) __**Luck of the Gambler**__ (Tactical Training: Maneuvers) - 10% (0.54 HP/sec) Regeneration __**Expedient Reinforcement**__ (Summon Spiderlings) - 1.5% Resistance(Energy,Negative), 2.5% Status Resistance - 3% DamageBuff(All) - +6.25% Enhancement(RechargeTime) - 10% (0.54 HP/sec) Regeneration - 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative) - 10% Resistance(All) __**Expedient Reinforcement**__ (Call Reinforcements) - 1.5% Resistance(Energy,Negative), 2.5% Status Resistance - 3% DamageBuff(All) - +6.25% Enhancement(RechargeTime) __**Sovereign Right**__ (Summon Blaster) - 10% Resistance(All) __**Expedient Reinforcement**__ (Summon Blaster) - 1.5% Resistance(Energy,Negative), 2.5% Status Resistance - 3% DamageBuff(All) - +6.25% Enhancement(RechargeTime) ---- # **Set Buffs Totals** __**Damage (Toxic) (35.34 Total)**__- +35.34 Toxic Damage (8% chance , Cancels on Miss) (From Spider's Bite: RechargeTime/Global Toxic in Channelgun) __**Damage(All) (11.5% Total)**__- +3% Damage(All) (From Expedient Reinforcement in Summon Spiderlings) - +3% Damage(All) (From Expedient Reinforcement in Call Reinforcements) - +3% Damage(All) (From Expedient Reinforcement in Summon Blaster) - +2.5% Damage(All) (From Spider's Bite in Channelgun) __**Energy/Negative Defense (1.56% Total)**__- +1.56% Energy/Negative Defense (From Expedient Reinforcement in Summon Spiderlings) __**Defense (Ranged) (3.13% Total)**__- +3.13% Defense(Ranged) (From Expedient Reinforcement in Summon Spiderlings) __**Enhancement (RechargeTime) (26.25% Total)**__- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Hover) - +6.25% Enhancement(RechargeTime) (From Expedient Reinforcement in Summon Spiderlings) - +6.25% Enhancement(RechargeTime) (From Expedient Reinforcement in Call Reinforcements) - +6.25% Enhancement(RechargeTime) (From Expedient Reinforcement in Summon Blaster) __**MezResist(All) (7.5% Total)**__- +2.5% MezResist(All) (From Expedient Reinforcement in Summon Spiderlings) - +2.5% MezResist(All) (From Expedient Reinforcement in Call Reinforcements) - +2.5% MezResist(All) (From Expedient Reinforcement in Summon Blaster) __**Regeneration (20% Total / 17.08 HP/s)**__- +10% (0.54 HP/sec) Regeneration (From Luck of the Gambler in Tactical Training: Maneuvers) - +10% (0.54 HP/sec) Regeneration (From Expedient Reinforcement in Summon Spiderlings) __**S/L Resistance (20% Total)**__- +10% S/L Resistance to Pets (From Expedient Reinforcement: Resist Bonus Aura for Pets in Summon Spiderlings) - +10% S/L Resistance to Pets (From Sovereign Right: Resistance Bonus in Summon Blaster) __**Fire/Cold Resistance (20% Total)**__- +10% Fire/Cold Resistance to Pets (From Expedient Reinforcement: Resist Bonus Aura for Pets in Summon Spiderlings) - +10% Fire/Cold Resistance to Pets (From Sovereign Right: Resistance Bonus in Summon Blaster) __**Energy/Negative Resistance (24.5% Total)**__- +10% Energy/Negative Resistance to Pets (From Expedient Reinforcement: Resist Bonus Aura for Pets in Summon Spiderlings) - +10% Energy/Negative Resistance to Pets (From Sovereign Right: Resistance Bonus in Summon Blaster) - +1.5% Energy/Negative Resistance (From Expedient Reinforcement in Summon Spiderlings) - +1.5% Energy/Negative Resistance (From Expedient Reinforcement in Call Reinforcements) - +1.5% Energy/Negative Resistance (From Expedient Reinforcement in Summon Blaster) __**Resistance (Toxic) (20% Total)**__- +10% Resistance(Toxic) to Pets (From Expedient Reinforcement: Resist Bonus Aura for Pets in Summon Spiderlings) - +10% Resistance(Toxic) to Pets (From Sovereign Right: Resistance Bonus in Summon Blaster) __**Resistance (Psionic) (20% Total)**__- +10% Resistance(Psionic) to Pets (From Expedient Reinforcement: Resist Bonus Aura for Pets in Summon Spiderlings) - +10% Resistance(Psionic) to Pets (From Sovereign Right: Resistance Bonus in Summon Blaster) Spidermind.mbd Edited June 24 by Cursemonger Link to comment Share on other sites More sharing options...
Cursemonger Posted June 25 Author Share Posted June 25 It would have helped if I searched harder... Link to comment Share on other sites More sharing options...
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