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Posted

I haven't figured out how to use the build making tool, so all I can tell you is my pools so far are :   Flight, Stealth, Presence, and Sorcery, with Scirocco as my patron

 

I have my daemons at soft cap, 90% resistance in 5 of the 8 areas.   Still weak to psionics, unfortunately, but I have all three resist procs on them. 

 

As I near the finish line,  I'm facing a painful choice.    Do I finish sorcery to get Enflame, by taking it and Arcane bolt?    Or just forget about it, and take Invoke Panic from presence, and maybe Crack Whip? 

 

I really wanted to see what happens when I stack Enflame and Disruption field.    The two powers seem like a match made in heaven (or hell in this case).        Disruption will be my final power pick at L49, since it doesn't need to have a lot of slots. 

 

On the other hand, Invoke Panic would be such a useful mezz power.          My deamons are nigh indestructible to everything except psionics, but they totally get massacred by those darn psionics.      Having liquefy really helps, but it's not up all the time.            Having two group mezz powers might enable me to scrape by when I'm facing psionics heavy enemies. 

 

Sadly I don't have enough room in my build to go both directions!!!! 

 

Posted

Honestly I would not recommend either Enflame or Invoke Panic, and believe me I’ve tried to make them both work. Enflame is less bad, but with Demons being a melee/range hybrid set you won’t get a ton out of it solo. Crack Whip on the other hand is excellent and combos really well with Sonic. I would also encourage you to take Disruption Field sooner…it’s probably the best power in the set and you’re losing out on a ton of damage by not taking it. I guess if you plan to never exemplar it’s not an issue, but if that’s not the case it should really be taken ASAP. 

Posted

Perhaps later on when I respec I can move Disruption Field earlier into the build, and put my flight powers toward the end instead, and just use a jet pack when I exemplar. 

 

If you don't think Enflame will get me much damage very often, then I guess that settles it!          I didn't really want to take Arcane Bolt.   At this point in the game, single target powers just don't feel like they speed things up very much, even when they're high damage. 

 

Crack Whip is pretty dope!   Chance for Knockback plus more damage resist debuff.           

 

I guess it really was just between those two things.    Either way I get an increase to AOE damage.  

 

Thanks for discussing with me.                I feel better now. 

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