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Posted

Hello community, I was wondering if anyone would be able to help me make my tank a little tankier. I have more than adequate defense in some areas, but noticeably lacking in the psi/tox/and a little bit in Neg nrg. From what I have been seeing I should be able to get my Neg nrg to 45% or close to it from energy drain, but not entirely sure.

 

However, I am much more concerned with my neg nrg resistance. It is ~ 75% while all my other resistances are damn near close to 90%. I can't seem to find much wiggle room in my build to squeeze out a few more % in it without hurting another area by a greater %. 

Lastly, I am not really sure if I should have the end procs in stam and harmonic mind or the power transfer chance to heals. I guess energy drain should be sufficient to cover my end use. Would greatly appreciate any feedback and or criticism. 

 

Thanks

 

EA-WMTank.thumb.png.14fa576f90cd9bb4f7bba45bcde00ae8.png

Tanker (Energy Aura - War Mace) mine.mbd

Posted

Two stacks of MoTT ATO proc, which is not hard to get, will have you at resist cap.

 

I like PT: Chance to Heal in Harmonic Mind. If you need more endurance, swap it back to what you have now. Try out both.

 

Nice build!

Posted (edited)

You could try splitting the Superior Gauntleted Fist into 2 sets of 3 to double up on the 6% eng/neg resist. 3 piece Eradication can help you get some more eng/neg defense. What I would also suggest is slotting more heal set IOs into Power Armor as it provides max HP. Even doing a 4 piece Preventive Medicine (heal, heal/end, heal/rech, heal/end/rech) will give you an additional ~217ish max HP and since you're running resilient core alpha, it will help to max the resistance buffs from the power.

 

This should be a more "balanced" resist total, though still needs to rely on 2 stacks of SMoT to hit 89-90% resist to all. I don't know what your plans are for the T4 destiny slot, but barrier core does provide a minimum of 5% resist/defense if you want to factor that in. If you do factor in barrier, I'd probably suggest removing the CJ slot and just 1 slotting it with LotG +rech. The additional slot can be moved for another LotG +rech in Energy Drain.

 

image.thumb.png.dcbbd466ad5dd8ff995fadf5b4191da4.png

 

Edit: small adjustment to build

Tanker (Energy Aura - War Mace).mbd

Edited by Warshades
  • Thanks 1
Posted

Would also add that if you want to prioritize sustainability, maybe consider adding Hasten over BU. This will increase the availability of Energize which is useful as a heal, regen buff, and endurance discount power.

 

Below is a quick adjustment to the build I posted above that factors in the minimum 5% resist/def from barrier core and replaces BU with Hasten (I'd suggest picking it up earlier than lvl 49 though). Without Hasten, recharge on Energize is at 47 seconds (this is with additional LotG +rech changes that I mentioned in the first post, the build that I posted for download has Energize recharge at 50 seconds). With Hasten active (10 seconds from perma) it's down to 37 second recharge on Energize.

 

image.thumb.png.48318aa4aa2fadf150a8c7aef47ec05f.png

  • Thanks 1
Posted (edited)

Wow I really appreciate all that effort and they look great! I like having a rng aoe attack; will help pull in mobs. I'm going to tinker with these builds a bit and report back if I change anything - so much fun thank you!

Edited by Vandalin7

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