Zeronthe Posted Monday at 03:48 PM Posted Monday at 03:48 PM (edited) Just realized lsfg-vk (the frame gen portion of lossless scaling) works on linux. Have been testing it with a ton of games lately but i can't for the life of me seem to get it to work with this game. Anybody have better luck? I'm thinking perhaps if there's a way to either force vulkan rendering or skip the launcher it might work? sadly the -project "coh" launch parameter per the wiki to skip the launcher doesn't seem to do anything, unless i'm using it wrong. EDIT: Seems the main issue here is that the game is OpenGL (which proton doesn't translate as there is no need) and lsfg-vk only works for vulkan games(IE most windows games translated from direct X to vulkan.) There are projects like Zink which aim to translate openGL to vulkan but it seems to just make the game crash immediately(at least on nvidia cards.) So guess i'll have to do without for now. Edited yesterday at 04:51 PM by Zeronthe
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