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Reimagining one my mains as a Brute, and stumbling over how to get to 32.5% to all positions outside of using a Barrier Destiny. I was thinking if any would be left behind, it could be Range, but I figured I should submit the build to the wolves before I commit. Darkest Night will help, but any ways to improve the build are welcome. I would certainly not being able to pull the Numina unique out of Reconstruction, but I needed the 3.75% to Range. I am also not married to position-defense, but would getting the equivalent in S/L, E/N, and F/C require giving up too much in the way of other bonuses? 

 

I plan to play him like a Bulky Scrapper rather than a full on point-Brute, thus the lack of Taunt.

 

Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury(29)
Level 1: Fast Healing -- Heal-I(A), Heal-I(7)
Level 2: Reconstruction -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(36)
Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), HO:Golgi(11), HO:Golgi(11), HO:Golgi(13)
Level 10: Dull Pain -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(34), HrmHln-Heal/Rchg(34), HrmHln-Heal/EndRdx/Rchg(36), HrmHln-Heal(36)
Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(13), ShlWal-ResDam/Re TP(15), Rct-ResDam%(15)
Level 14: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19)
Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), Heal-I(17)
Level 18: Boxing -- Empty(A)
Level 20: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(21)
Level 22: Tough -- ResDam-I(A)
Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)
Level 26: Soul Drain -- Erd-Dmg(A), Erd-Acc/Rchg(43), Erd-Dmg/Rchg(43), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(46), Erd-%Dam(50)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(42)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33)
Level 32: Midnight Grasp -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(37), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Rchg/+Regen/+End(39)
Level 35: Gloom -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(40), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(42)
Level 38: Moment of Glory -- LucoftheG-Rchg+(A), RechRdx-I(42)
Level 41: Darkest Night -- EndRdx-I(A)
Level 44: Dark Obliteration -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5), Prv-Absorb%(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Agility Core Paragon 
------------

Mostly on Torchbearer, but if you ever see me on, feel free to say hello!

Astral.Kai - Peacebringer; Dark.Enforcer - Dark/Shield Scrapper; Spark.Enforcer - Electrical/Shield Scrapper; Shadow.Reign - Dark/Regen Brute;

Glitter - Warshade;

And others to be added as I get them up to snuff, lol!

 

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