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  • Zones

    Labyrinth of Fog

    Additions

    • Malevolent Fog given more fitting sounds and death FX.
    • The Time-Bound Artificer info NPC in the Midnighter Club has new dialog options that tells you which Minotaur weapon defeats the current character talking to them has.
      • Additional flavor dialog also added regarding the Benefactor In The Fog.
    • New unique sound cue added to the zone reset when the Minotaur re-spawns.
    • Defeating the Minotaur automatically now includes a random Incarnate Salvage roll for Level 50 players with their Alpha slot unlocked.
    • Option added to Minotaur in The Fog's reward table choices for 4 Empyrean Merits as alternative for those uninterested in vanity rewards. 3 Fog Inspiration reward option replaced with 3 Ultimate Inspiration reward option.
      • Empyrean payout half for repeat rewards within 18 hours, like the Aether reward choice.
    • Orange 5th Column floor has been expanded.
    • Orange now has a secret door to be found leading to a new area: ???: The Font of Malevolence
      • This secret's door can only be crossed when the Minotaur is dead and the zone timer is running.
    • The Font of Malevolence is a location where larger leagues (3+ teams) can grind large numbers of Elite Bosses that re-spawn infinitely.
      • Elite Bosses defeated in the Font of Malevolence do not count for the zone wide level shift progress.
      • Elite Bosses in this area come from all villain groups present in the zone, like orange floors.

     

    Adjustments

    • Labyrinth enemies reduced to Level 54 at base down from 54(+1) which starts them at a difficulty level / with power numbers that players plan their builds for.
    • Labyrinth enemy packs now contain 4 Elite Bosses, down from 6.
    • Removed Level Shift-scaling Damage Resistance buff from Labyrinth enemies to make them much less bulky at higher shift counts.
    • Point value of Elite Boss defeats doubled when league is at 24+ players.
    • Minotaur's movement speed increased to reduce wait times during the end phase of the raid.
    • When the Minotaur In The Fog summons players to the Colosseum of Minos for Trial By Combat, invites will be skipped for players in the entrance lobby, the Core, or a secret area.
    • Unholy Plague Howl, Netted Pilum Toss, and Hoof Stomp are now unaffected by Recharge buffs/debuffs.
    • Minotaur purple triangle up-time increased from 66% to 80%.
    • Colosseum of Minos arena transition now triggered when The Minotaur In The Fog is at <85% HP instead of <75% HP.
    • Gladiator In The Fog reinforcement wave now triggered at <45% HP instead of <25% HP.
    • Ambient drum SFX when the Minotaur is nearby increased in volume.
    • Inspiration_Labyrinth.png.5b68ec3ce8e2979de6c2a2dc415d325e.png Draught of Fog: When used in the Labyrinth of Fog, this inspiration now also provides a stacking minor PvE Stealth buff for 15 minutes.
      • Combined with a Stealth IO this should allow all players to participate in hunting for Malevolent Fog.
    • Draught of Fog: Condensed the description to try and save on space when in storage bins.
    • Temporary_LabyrinthRally.png.b4e11d4db6120e86e8216ab17e703134.png Follow Through Fog: Now applies a strong PvE Stealth buff on arrival for 5 seconds.
    • Follow Through Fog: Target must now be a player.
    • Accolade_LabyrinthCore.png.21bd26bbdcc69ea3658ca929c23e3524.png Core Attunement: Accolade tray power can now be used anywhere in the zone.
      • Takes those outside the Core in; Takes those inside the Core to the lobby.
    • Core Attunement: Power tool tip now says 'Core Teleport'.
    • Frequency of random Giant Monster spawns increased from every 4-6 hours to 3-4 hours.
    • Giant Monsters are now worth a full zone-wide Level Shift upon defeat.
    • The Giant Monster found in the Forbidden Server Closet secret now cons yellow/neutral until attacked, allowing players to explore the easter egg.
    • Mote's clickable text now matches the mote's color.
    • Spawns near the orange mote have been moved further away.
    • Orange 5th Column floor's randomizer point has been relocated.

     

    Fixes

    • Fixed a scenario where the Minotaur could be challenged to combat, teleported to the arena, but then the attempt abandoned which would cause the Minotaur's setup to become bugged.
    • Many typo and text fixes.
    • Removed a door in Orange 5th Column floor that was randomizing unintentionally.
    • Adjustments to Minotaur's power stances to prevent the AI from getting stuck in stance transition.

     

    Midnighter Club

    Adjustments

    • Candles near the entrance to the Labyrinth of Fog now using fog candles.
    • Invention worktable added to the hall with the Merit Vendor.

     

    Atlas Park

    Fixes

    • Added a tree to an empty planter.

     


    Tasks

    Lady Grey's Task Force - Advanced Mode

    Mission 3

    • Rikti Monkey Vultures & Psi-Protector Primate's bodies now despawn quicker to reduce ent render limit strain during the encounter. No changes to how long the Monkey Gas that spawns after their defeat persists.
    • Replaced the gold skylight with a gold beam FX originating from the gas centrifuge. This should make locating and defeating Psi-Protectors more reasonable during the encounter:

    goldbeamtime.thumb.jpg.b12e7ce0e4b9c579544beca77602aa37.jpg

    • Fixed a bug where Psi-Protector Primates were not receiving their Psi-Network buffs as intended.
    • Fixed misspelling of 'annihilation' in Hro'Dtohz cut scene.

     

    Dr. Aeon's Strike Force

    • Battle Becky in the final mission should now properly attach to and be command-able by Vigilante players.

     

    Mender Ramiel - 'Power Overwhelming'

    • Echo of Minos now using a Minotaur model that links the echo to the Labyrinth of Fog.
       

    Rewards

     

    Mini Pets

    • Existing mini pet recipes have had their rarity shifted down (Very Rare -> Rare; Rare -> Uncommon).
    • Uncommon Mini Pet recipes vendor sell value set at 10,000 influence.
    • Rare Mini Pet recipes continue to sell at their previous 100,000 influence.
    • Hamidon Bud recipe standardized to the same drop rate as other Rare pet recipes. Now 0.1% chance, down from 0.4%.

     


    Costumes

    Fixes

    • Added missing 'Fire' and 'Ice' options to Flat Boot category on all three body types.

     


    NPCS

    Null the Gull

    • No longer mentions sending players to a luau in Talos Island as that location is no longer instanced.

     

    Incarnates

    • Fixed incorrect Minion rank on Madam Bellerose, correctly set to Boss rank per their critter class.

     

    Midnighters

    • Dream Doctor no longer uses sheathed Staff Fighting FX.
    • Fixed missing staff weapon model on Dream Doctor when fighting.
    • Dream Doctor's description on his trainer no longer mentions details from any story arcs.
    • Time-Bound Artificer's sword FX made non-translucent.

     

    Psychic Clockwork

    • Assembler Lord's summons to no longer grant rewards.
    • Fixed Tesla Bishops to properly stop their FX animations when defeated like other Clockwork.

     


    Maps

    Praetorian Tech Lab

    • Fixed a hole in the ceiling of the large assembly line rooms.

     

    Tech Lab

    • Fixed a glowie that was inside of a wall and unclickable.

     


    Miscellaneous

    Long Range Teleporter

    • Added Midnighter Club, The Crucible, and Fort Trident to the LRT destination check pop menu.
    • Fixed 'Going Rouge' not unlocking Imperial City in the LRT.
    • Fixed LRT still checking for 'Silent Sentinel' badge in Atlas Park instead of 'Rookie'.

     


    Powers

    Accolades

    Fixes

    • Mark & Recall: Fixed an issue where certain scripted teleport functions would move player's Mark, causing the recalled location to change unintentionally.

     

    Marine Affinity

    Fixes: Barrier Reef

    • Fixed an issue where Barrier Reef's rename feature would not stick after re-summoning.
    • Now has the correct "Disable All" flag to prevent it being used when other powers cannot.
    • No longer displays the "Tempest" power on it's buff bar.

     

    Fixes: AE and Dopplegangers

    • NPC versions of Marine Affinity should now have the correct level requirements.
    • Barrier Reef is set to not spawn as often and can be interrupted

     

    Miscellaneous

    Fixes: Sentinel Radiation Blast - Irradiate

    • Fixed a bug where Irradiate could slot Single Target Ranged enhancement sets.
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