the_osprey
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Traps (Mastermind) - Detonator
- Recharge lowered to 300s from 600s, endurance cost also lowered to 16.3
- Removed delay from humanoid henchman bomb placement/detonation, all pets now explode when you click!
- All Henchman now place the pseudo-pet version of the bomb, hitting all targets for max damage regardless of if they are a minion or boss
Why?
EDIT: Nevermind, it doesn't sound terrible.
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My concern is that, once again, NCSoft will have the opportunity to claim COH is unprofitable even as licensed IP. And we know what NCSoft did last time.
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Many of the costume changes are appreciated. Unsure about the rest.
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Judgement powers currently offer just one animation option per power. For those of us who stick to themed characters, the one option doesn't always fit what we're looking for.
For example, Cryonic is a cone. Let's have Frost Breath's animation as an option. Pyronic has the same animation as Fire Ball. Could we mirror, for example, Bonfire's animation?
Options abound and variety is the spice of life.
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Just now, goatmonster said:
We had just started a BAF...
And we just started a LRSF, but that's less inconvenient -if the whole team gets back on at the same time.
Oh, well. I guess I'll do other stuff on this week's day off.
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13 minutes ago, Display Name said:
Er... So the past week or so I've been out of work (no worries...yet.) But the good news is that I broke my first 1000! I actually broke it yesterday evening (March 27,) but someone just suggested to me that I post it here!? It didn't occur to me that it was my first 1000 because it seems like I've been badging *forever!* Lol! I've included the creation date.
Congrats, pal!
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Patch Notes for February 20th, 2024 - Issue 27, Page 7
in Patch Notes Discussion
Posted
I feel your pain. Not sure who would ask for these Mind Control changes.