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TheLastEmirate

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  1. Wow. Just wow. Well, I was cautioned against posting here, I suppose I've learned my lesson. As you've all demonstrated, it doesn't matter what's proposed or expressed here, it's all automatically 'the enemy' because I'm not a constant poster. So far lost in your own nonsense that one of you actually posted 'some people just want to bitch', demonstrating exactly what I was told you would do, and who you were. Holy crap. Not one actual moment of consideration, not one actual acknowledgement, just post after post of elitist vitriolic garbage. It isn't even that I posted an issue you didn't 'agree' with, it's the sheer volume of poisonous trash that you responded with. It would have taken almost no effort to consider the post, almost no effort to analyze, and there wasn't any of that. Consider me schooled. I actually didn't believe you'd all be like this, this far gone already, I mean it's been less than a year. But here we are. I wonder how many of you were part of the scam that was laughing at the rest of us behind our backs while you were playing this game and we were donating more than we could really afford to efforts to get it back. I was told it was the majority on several occasions after I told some folks in my SG that I'd posted here. I won't be posting further, and along with the half dozen folks that warned me not to, will be cautioning people against doing so in the future. I know without asking that will please you. I see now what you've already turned the 'suggestions and ideas' forums into. "Suggestions and Ideas" are evidently the last thing that is welcome here. Guess that doesn't bode well for the future. It would be interesting to see what a 'valid person' posts as a suggestion here, but I won't be visiting this forum again. Incidentally, I tested my own issues again about twenty minutes ago, completely proving my original post correct, though from reading your responses, you would obviously fabricate some reason to find fault with that, too, until one you 'chosen ones' has the same issue or one of the others undermines your efforts to 'play the market' by making it inaccessible to you along with the rest of us. Just like in the old days. The one thing that always drew me back to this game was the community. Years I kept looking for another game like it, with one like it. Thanks for finally killing that for me. I needed to see this, that this is what came along with the 'rebirth. Since relaunch, it's pretty evident that that good community has evidently passed like the old game did. Now I've got elitists that brag about how they played it while it was down and talk mad shit about the rest of the 'scrubs' while they deign to move around servers lamenting the state of things since L was forced by the only one of you with a conscience to open the game. I can see how much that has bothered the lot of you folks I've read responding to my original post here. You have fun out there.
  2. This again. If it were a 'hangup' of mine alone and wasn't coming up every few days in chat, I would actually agree with you. But what do the players know, right? Our experience must happen in a vacuum and we make the trouble to relocate this account and post because we are desperate to cause problems. In the real world, this comes up becomes it's an issue. I'm not certain I'd characterize it as a 'problem', but it's something that we're going to have to deal with. Or not, whatever suits you. I was under the impression this was our game now, not NCSoft's or Paragon's, but I may be mistaken about that, as many of the original players seem particularly reticent to make beneficial alterations to it for no real reason aside from 'we've always done it this way'. Or even consider trying the notion out for an observation period after which we can simply reset it or have it occur on a separate instance or server, and see what the population thought about it. It's pretty easy to identify the folks that want to keep it as is because they're the folks manipulating the market more than likely. That shouldn't matter anymore and shouldn't be a thing because it isn't necessary anymore, unless our goal is to start creating more 'gold farmer' offsites like those that took over the game at the end of it's span while it was live. I've even had folks that GM in game tell me 'Pineapple was made for people like you, go play there'. That would actually be a perfect solution for me if I wanted to play an empty dead game with support toons that have no team to support, but I don't, so it isn't. At least none of you have tried to corral the conversation into 'well you just don't like the prices' again, like the last few times I've asked about it. YMMV I suppose. I'm kind of reaching the point with this where I'm beginning to wonder what the point to talking to or suggesting anything to anyone is. It's always the same 'well, we've always done it this way' and that seems good enough. If that's good enough, I guess I'll shut up and not mention it anymore. Evidently I occur in a vacuum and there are no issues and everything is perfect.
  3. Hello there, I don't know if I'm allowed to post in this forum or not, but I didn't see anything forbidding me from doing it and don't know where else I should ask this. I make a lot of toons and have always been deeply in love with this game (I wasn't one of the 'special few' permitted to play while it was in exile, but I actually still built characters in mids for YEARS) and have around ten thousand toons I have been itching for the shot to bring to life. I can level them all, and set up their builds, but I am always stopped by the same problem. There are no recipes for sale in the auctionhouse. I can't actually build a toon without the necessary recipes to make enhancements out of and slot it. I've seen this topic come up a few times always met with an almost bizarre hostility and even brought it up a few times myself. While I get cursed at a lot and shouted at, no one has actually come up with a reason that we're not seeding the auctionhouse with the recipes we need in order to progress in the game. While if you only have one or two characters, the few recipes that become available over a longer span of time (I tested this with Unbreakable Guard and Obliteration, took about a week total for one recipe to slot into one power) is perfectly serviceable. But if you make more than one toon, and there are no recipes available, your only recourse is to run around 400 TF's in order to get the merits you'd need to slot a single character? Is that intended? The point of the 'grind' was to keep people logged in doing chores in order to keep the company alive and getting paid. Are we still playing to pay company salaries? The auctionhouse in the original game existed for a very different reason, and in the end was a way for third party scam artist SG's to make money by manipulating the market. While I don't see anything like that happening here, I'm curious about the purpose of keeping it in it's current form if there are never enough recipes on it to fulfill it's function. Is it possible to seed the auctionhouse with necessary recipes the same way the salvage is seeded? It doesn't even need to be the entire set, just enough to get a start and getting a character built and slotted. For example, maybe one or two of the set can only be acquired with merits the way the all are now, and the rest seeded? I don't know. Just looking for a solution. It feels a lot like character advancement and progress are effectively held hostage behind random number generators and farmers and how many choose to put their recipes on the market instead of slot them themselves. That's a pretty good option in some cases, but really it comes down to 'do chores and spend your playing time farming or go cry' as it is. Is that intended?
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