Urban Justice
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Posts posted by Urban Justice
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Thank you all. I know I have read a lot about folks disagreeing with taking Temporal manipulation with Beam, but let me just say that I know I do not use it in a normal rotation due to things just falling over so quickly but when I am with friends doing AVs it helps so much on being able to take them down.
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Hello all
Just a little background here. I came to COH heroes a few months ago and have been loving the game and the community. I found a hero I wanted to play and reached out to @Snarky for build advice. Thank you @Snarky. Using MIDS I have begun adjusting the build to incorporate a little more defense and resist at the expense of accuracy. Would some of the folks that have experience with enhancement mind taking a look and see if I am on the right path here. I know there are rules on stacking and diminishing returns but it is out of my comprehension at the moment. I currently run with a team that includes a very good Scrapper and Tanker. I tend to hover and blast away.
@Snarky build and my current build
Blaster Beam Temporal Munitions w ach.mxd
Below is what I am looking at going to. Any suggestions or opinions are absolutely welcome.
Thank you
Character: "Urban Justice 2" A Level 50 Technology Blaster (Hero)
Primary Power Set: Beam Rifle
Secondary Power Set: Temporal Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Epic Power Pool: Arsenal Mastery
Selected Powers
Level 1: Charged Shot
- Slot Level 1: Thunderstrike: Accuracy/Damage
- Slot Level 3: Thunderstrike: Damage/Endurance
- Slot Level 3: Thunderstrike: Damage/Recharge
- Slot Level 5: Thunderstrike: Accuracy/Damage/Recharge
- Slot Level 5: Thunderstrike: Accuracy/Damage/Endurance
- Slot Level 7: Thunderstrike: Damage/Endurance/Recharge
Level 1: Time Wall
- Slot Level 1: Gravitational Anchor: Chance for Hold
Level 2: Cutting Beam
- Slot Level 2: Artillery: Accuracy/Damage
- Slot Level 9: Artillery: Damage/Endurance
- Slot Level 11: Artillery: Damage/Recharge
- Slot Level 11: Artillery: Accuracy/Damage/Recharge
- Slot Level 13: Artillery: Accuracy/Recharge/Range
- Slot Level 13: Artillery: Endurance/Recharge/Range
Level 4: Single Shot
- Slot Level 4: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge
- Slot Level 15: Superior Winter's Bite: Accuracy/Damage
- Slot Level 15: Superior Winter's Bite: Damage/RechargeTime
- Slot Level 17: Superior Winter's Bite: Accuracy/Damage/Endurance
- Slot Level 17: Superior Winter's Bite: Accuracy/Damage/Recharge
- Slot Level 19: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
Level 6: Disintegrate
- Slot Level 6: Thunderstrike: Accuracy/Damage
- Slot Level 19: Thunderstrike: Damage/Endurance
- Slot Level 21: Thunderstrike: Damage/Recharge
- Slot Level 21: Thunderstrike: Accuracy/Damage/Recharge
- Slot Level 23: Thunderstrike: Accuracy/Damage/Endurance
- Slot Level 23: Thunderstrike: Damage/Endurance/Recharge
Level 8: Aim
- Slot Level 8: Gaussian's Synchronized Fire-Control: To Hit Buff
- Slot Level 25: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
- Slot Level 25: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Slot Level 27: Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Slot Level 27: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Slot Level 29: Gaussian's Synchronized Fire-Control: Chance for Build Up
Level 10: Chronos
- Slot Level 10: Rectified Reticle: To Hit Buff
- Slot Level 29: Rectified Reticle: To Hit Buff/Recharge
Level 12: Lancer Shot
- Slot Level 12: Devastation: Accuracy/Damage
- Slot Level 31: Devastation: Damage/Endurance
- Slot Level 31: Devastation: Damage/Recharge
- Slot Level 31: Devastation: Accuracy/Damage/Recharge
- Slot Level 33: Devastation: Accuracy/Damage/Endurance/Recharge
- Slot Level 33: Devastation: Chance of Hold
Level 14: Hover
- Slot Level 14: Winter's Gift: Slow Resistance (20%)
Level 16: Hasten
- Slot Level 16: Invention: Recharge Reduction
- Slot Level 33: Invention: Recharge Reduction
Level 18: Penetrating Ray
- Slot Level 18: Superior Defiant Barrage: Accuracy/Damage
- Slot Level 34: Superior Defiant Barrage: Damage/RechargeTime
- Slot Level 34: Superior Defiant Barrage: Accuracy/Damage/RechargeTime
- Slot Level 34: Superior Defiant Barrage: Accuracy/Damage/Endurance
- Slot Level 36: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime
- Slot Level 36: Superior Defiant Barrage: RechargeTime/+Status
Level 20: Temporal Healing
- Slot Level 20: Power Transfer: Chance to Heal Self
- Slot Level 36: Power Transfer: EndMod
- Slot Level 37: Preventive Medicine: Chance for +Absorb
- Slot Level 37: Numina's Convalesence: +Regeneration/+Recovery
- Slot Level 37: Numina's Convalesence: Heal
- Slot Level 39: Regenerative Tissue: +Regeneration
Level 22: Stealth
- Slot Level 22: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 24: Time Stop
- Slot Level 24: Superior Entomb: Accuracy/Hold
- Slot Level 39: Superior Entomb: Hold/Recharge
- Slot Level 39: Superior Entomb: Endurance/Recharge
- Slot Level 40: Superior Entomb: Accuracy/Hold/Endurance
- Slot Level 40: Superior Entomb: Accuracy/Hold/Endurance/Recharge
- Slot Level 40: Superior Entomb: Recharge/Chance for +Absorb
Level 26: Piercing Beam
- Slot Level 26: Superior Frozen Blast: Recharge/Chance for Immobilize
- Slot Level 42: Superior Frozen Blast: Accuracy/Damage
- Slot Level 42: Superior Frozen Blast: Damage/Endurance
- Slot Level 42: Superior Frozen Blast: Accuracy/Damage/Endurance
- Slot Level 43: Superior Frozen Blast: Accuracy/Damage/Recharge
- Slot Level 43: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
Level 28: Maneuvers
- Slot Level 28: Shield Wall: +Res (Teleportation), +5% Res (All)
Level 30: Tactics
- Slot Level 30: Rectified Reticle: Increased Perception
Level 32: Overcharge
- Slot Level 32: Superior Blaster's Wrath: Accuracy/Damage
- Slot Level 43: Superior Blaster's Wrath: Damage/Recharge
- Slot Level 45: Superior Blaster's Wrath: Accuracy/Damage/Recharge
- Slot Level 45: Superior Blaster's Wrath: Accuracy/Damage/Endurance
- Slot Level 45: Superior Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
- Slot Level 46: Superior Blaster's Wrath: Recharge/Chance for Fire Damage
Level 35: Body Armor
- Slot Level 35: Gladiator's Armor: TP Protection +3% Def (All)
Level 38: Time Lord
- Slot Level 38: Steadfast Protection: Resistance/+Def 3%
Level 41: Surveillance
- Slot Level 41: Achilles' Heel: Chance for Res Debuff
Level 44: Cryo Freeze Ray
- Slot Level 44: Lockdown: Accuracy/Hold
- Slot Level 46: Lockdown: Accuracy/Recharge
- Slot Level 46: Lockdown: Recharge/Hold
- Slot Level 48: Lockdown: Endurance/Recharge/Hold
- Slot Level 48: Lockdown: Accuracy/Endurance/Recharge/Hold
- Slot Level 48: Lockdown: Chance for +2 Mag Hold
Level 47: Time Shift
- Slot Level 47: Absolute Amazement: Stun
- Slot Level 50: Absolute Amazement: Stun/Recharge
- Slot Level 50: Absolute Amazement: Stun/Recharge/Accuracy
- Slot Level 50: Absolute Amazement: Chance for ToHit Debuff
Level 49: Assault
- Slot Level 49: Invention: Endurance Reduction
Inherent Powers
Sprint:
- Slot Level 1: Celerity: +Stealth
Swift:
- Slot Level 1: Invention: Run Speed
Hurdle:
- Slot Level 1: Invention: Jumping
Health:
- Slot Level 1: Panacea: +Hit Points/Endurance
- Slot Level 7: Miracle: +Recovery
Stamina:
- Slot Level 1: Performance Shifter: Chance for +End
- Slot Level 9: Performance Shifter: EndMod
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Beam Rifle and Temporal Manipulation - Enhancement Advice/Opinions
in Blaster
Posted · Edited by Urban Justice
After playing around, this is the build I have been using. Anyone see anything that is slotted incorrectly?
Thank you
Urban Justice 3 - Blaster (Beam Rifle - Temporal Manipulation).mbd