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Apocohotep

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Posts posted by Apocohotep

  1. Haven't played many Corruptors, thought this would be a fun way to take advantage of the upcoming Assault Rifle changes and easy application of -DEF. ATO's are split because and it seems like it'd always have something fun to press.

     

    This Villain build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Assault Rifle
    Secondary Power Set: Traps
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Burst

    • (A) Malice of the Corruptor - Damage/Recharge
    • (3) Malice of the Corruptor - Accuracy/Damage/Recharge
    • (3) Malice of the Corruptor - Damage/Endurance/Recharge
    • (5) Winter's Bite - Accuracy/Damage
    • (5) Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
    • (7) Winter's Bite - Recharge/Chance for -Speed & -Recharge

    Level 1: Caltrops

    • (A) Ice Mistral's Torment - Chance for Cold Damage
    • (7) Impeded Swiftness - Chance of Damage(Smashing)
    • (9) Pacing of the Turtle - Chance of -Recharge
    • (9) Bombardment - Chance for Fire Damage
    • (11) Positron's Blast - Chance of Damage(Energy)

    Level 2: Buckshot

    • (A) Artillery - Accuracy/Recharge/Range
    • (13) Artillery - Accuracy/Damage
    • (15) Artillery - Damage/Endurance
    • (15) Malice of the Corruptor - Accuracy/Damage
    • (17) Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
    • (17) Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

    Level 4: Combat Jumping

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (29) Kismet - Accuracy +6%
    • (29) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 6: M30 Grenade

    • (A) Scourging Blast - RechargeTime/PBAoE +End
    • (23) Scourging Blast - Accuracy/Damage
    • (25) Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
    • (25) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
    • (27) Bombardment - Chance for Fire Damage
    • (27) Force Feedback - Chance for +Recharge

    Level 8: Triage Beacon

    • (A) Preventive Medicine - Chance for +Absorb
    • (19) Preventive Medicine - Heal
    • (19) Preventive Medicine - Heal/RechargeTime/Endurance
    • (21) Preventive Medicine - Heal/Endurance
    • (21) Preventive Medicine - Endurance/RechargeTime
    • (23) Preventive Medicine - Heal/RechargeTime

    Level 10: Acid Mortar

    • (A) Achilles' Heel - Chance for Res Debuff
    • (31) Touch of Lady Grey - Chance for Negative Damage
    • (31) Shield Breaker - Chance for Lethal Damage
    • (31) Gladiator's Javelin - Chance of Damage(Toxic)
    • (33) Shield Breaker - Accuracy/Defense Debuff
    • (33) Shield Breaker - Defense Debuff

    Level 12: Sniper Rifle

    • (A) Sting of the Manticore - Chance of Damage(Toxic)
    • (33) Sting of the Manticore - Accuracy/Damage
    • (34) Sting of the Manticore - Damage/Endurance
    • (34) Sting of the Manticore - Accuracy/Interrupt/Range
    • (34) Sting of the Manticore - Damage/Interrupt/Recharge
    • (36) Force Feedback - Chance for +Recharge

    Level 14: Super Speed

    • (A) Winter's Gift - Slow Resistance (20%)

    Level 16: Force Field Generator

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Reactive Defenses - Scaling Resist Damage
    • (36) Reactive Defenses - Defense

    Level 18: Hasten

    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO

    Level 20: Poison Trap

    • (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (37) Neuronic Shutdown - Chance of Damage(Psionic)
    • (37) Gladiator's Net - Chance of Damage(Lethal)
    • (39) Lockdown - Chance for +2 Mag Hold

    Level 22: Ignite

    • (A) Bombardment - Chance for Fire Damage
    • (39) Bombardment - Accuracy/Damage/Recharge/Endurance
    • (39) Bombardment - Damage
    • (40) Scourging Blast - Damage/RechargeTime
    • (40) Scourging Blast - Accuracy/Damage/RechargeTime
    • (40) Scourging Blast - Damage/Endurance/RechargeTime

    Level 24: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense

    Level 26: Full Auto

    • (A) Artillery - Endurance/Recharge/Range
    • (42) Artillery - Accuracy/Recharge/Range
    • (43) Artillery - Accuracy/Damage
    • (43) Frozen Blast - Accuracy/Damage
    • (43) Frozen Blast - Accuracy/Damage/Endurance
    • (45) Annihilation - Chance for Res Debuff

    Level 28: Trip Mine

    • (A) Avalanche - Accuracy/Damage
    • (45) Avalanche - Damage/Endurance
    • (45) Avalanche - Accuracy/Damage/Endurance
    • (46) Obliteration - Chance for Smashing Damage
    • (46) Eradication - Chance for Energy Damage

    Level 30: Tactics

    • (A) Endurance Reduction IO
    • (46) Rectified Reticle - Increased Perception

    Level 32: Kick

    • (A) Empty

    Level 35: Tough

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Knockback Protection
    • (48) Gladiator's Armor - TP Protection +3% Def (All)

    Level 38: Dark Embrace

    • (A) Unbreakable Guard - +Max HP
    • (50) Unbreakable Guard - Resistance
    • (50) Unbreakable Guard - Resistance/Endurance

    Level 41: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense

    Level 44: Assault

    • (A) Endurance Reduction IO

    Level 47: Power Boost

    • (A) Recharge Reduction IO

    Level 49: Vengeance

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 1: Scourge 


    Level 1: Brawl
  2. Started this guy last night, he's 19 and already has a 25-min Posi 1 run under his belt and it's been a blast. The long duration shields allow me to spend more time positioning my cones and PFF allowed for some easy alpha-tanking in DFB. Never thought I'd have so much fun as a bubbler and if my MIDS ain't lyin I should be able to debuff mobs -res over 100% by time I get Wail and even with purple triangles that should still turn anyone into paper. I'll put the build in here for perusal and am open to ideas on how to make it cooler or maybe Incarnate suggestions tho I've never had a toon make it that far. Anyway it's hella fun everyone should have one so I can get shields too 🙂
     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Defender
    Primary Power Set: Force Field
    Secondary Power Set: Sonic Attack
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Deflection Shield

    • (A) Defense Buff IO
    • (3) Defense Buff IO

    Level 1: Scream

    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Accuracy/Damage/Endurance
    • (5) Thunderstrike - Damage/Endurance
    • (5) Vigilant Assault - Accuracy/Damage
    • (7) Vigilant Assault - Damage/RechargeTime
    • (7) Vigilant Assault - Damage/Endurance/RechargeTime

    Level 2: Personal Force Field

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (11) Luck of the Gambler - Defense
    • (11) Luck of the Gambler - Defense/Endurance

    Level 4: Howl

    • (A) Artillery - Damage/Recharge
    • (13) Artillery - Accuracy/Damage/Recharge
    • (13) Artillery - Endurance/Recharge/Range
    • (15) Artillery - Accuracy/Damage
    • (15) Artillery - Accuracy/Recharge/Range
    • (17) Artillery - Damage/Endurance

    Level 6: Insulation Shield

    • (A) Defense Buff IO
    • (17) Defense Buff IO

    Level 8: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (19) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (19) Kismet - Accuracy +6%

    Level 10: Shockwave

    • (A) Positron's Blast - Chance of Damage(Energy)
    • (21) Bombardment - Chance for Fire Damage
    • (21) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
    • (23) Force Feedback - Chance for +Recharge
    • (23) Annihilation - Chance for Res Debuff
    • (25) Accuracy IO

    Level 12: Dispersion Bubble

    • (A) Defense Buff IO
    • (25) Defense Buff IO

    Level 14: Fly

    • (A) Freebird - FlySpeed
    • (48) Freebird - Endurance
    • (50) Freebird - +Stealth

    Level 16: Shout

    • (A) Defender's Bastion - Accuracy/Damage
    • (27) Defender's Bastion - Damage/Recharge
    • (27) Defender's Bastion - Damage/Endurance/Recharge
    • (29) Defender's Bastion - Accuracy/Damage/Endurance
    • (29) Defender's Bastion - Accuracy/Damage/Endurance/Recharge
    • (31) Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

    Level 18: Repulsion Field

    • (A) Endurance Reduction IO
    • (31) Sudden Acceleration - Knockback to Knockdown
    • (31) Force Feedback - Chance for +Recharge

    Level 20: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (33) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Defense/Endurance

    Level 22: Force Bomb

    • (A) Bombardment - Damage
    • (33) Bombardment - Accuracy/Recharge/Endurance
    • (34) Javelin Volley - Chance of Damage(Lethal)
    • (34) Bombardment - Chance for Fire Damage
    • (34) Force Feedback - Chance for +Recharge
    • (36) Positron's Blast - Chance of Damage(Energy)

    Level 24: Repulsion Bolt

    • (A) Force Feedback - Chance for +Recharge
    • (36) Sudden Acceleration - Knockback to Knockdown

    Level 26: Damping Bubble

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Reactive Defenses - Scaling Resist Damage
    • (37) Reactive Defenses - Defense/RechargeTime
    • (50) Red Fortune - Defense
    • (50) Red Fortune - Defense/Endurance

    Level 28: Screech

    • (A) Vigilant Assault - Accuracy/Damage/Endurance
    • (37) Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
    • (37) Vigilant Assault - RechargeTime/PBAoE +Absorb
    • (39) Gladiator's Javelin - Chance of Damage(Toxic)
    • (39) Apocalypse - Chance of Damage(Negative)
    • (39) Accuracy IO

    Level 30: Dreadful Wail

    • (A) Multi-Strike - Accuracy/Damage
    • (40) Multi-Strike - Accuracy/Damage/Endurance
    • (40) Fury of the Gladiator - Chance for Res Debuff
    • (40) Obliteration - Damage
    • (42) Obliteration - Chance for Smashing Damage
    • (42) Eradication - Chance for Energy Damage

    Level 32: Hasten

    • (A) Recharge Reduction IO

    Level 35: Dominate

    • (A) Neuronic Shutdown - Chance of Damage(Psionic)
    • (42) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (43) Accuracy IO
    • (43) Unbreakable Constraint - Chance for Smashing Damage
    • (43) Gladiator's Javelin - Chance of Damage(Toxic)
    • (45) Gladiator's Net - Chance of Damage(Lethal)

    Level 38: Mind Over Body

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (45) Steadfast Protection - Knockback Protection
    • (45) Gladiator's Armor - TP Protection +3% Def (All)

    Level 41: Kick

    • (A) Empty

    Level 44: Tough

    • (A) Titanium Coating - Resistance
    • (46) Titanium Coating - Resistance/Endurance
    • (46) Titanium Coating - Endurance
    • (46) Titanium Coating - Resistance/Recharge

    Level 47: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance

    Level 49: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 1: Vigilance 


    Level 1: Brawl

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    • Like 1
  3. I've been in the process of leveling one of these myself, I've got most the ATOs already and having a good time in the 20s. Built for some crazy range and several powers can be swapped out depending on if one wants hasten but Ablative and DNA are both recharging faster than their cooldowns as is. Also features 100% slow resist.

    https://www.midsreborn.com/builds/download.php?uc=1688&c=742&a=1484&f=HEX&dc=78DA7594CD4F135110C067BBBB1628154AC1420B45102C9452A8376F8A68A2422490786D5658CA33CB96B4D5C81FE0DFE0C9C46FC2454DFC0BBCF8ED4505347A5741C0C4838989A9D3373BCDA3864DB6FDEDCCBCF978F3DE4C5E1B6F7CFB66E20468074F3956B1989DB1DD92706DC79CB47262162A8F1FDF28CBB3D3969BB3E7D263B6B5989D16F38EDD5B558DDBF3B65BB4D363229FBD50C859AE98CD9E2C2CE60B1098CAE79DF41947E4164A21C967DDABA2282E094794969BA464C2B6E6EC4271412C05C9BA622CDC5CF4F492984D5783CCE4AF38D949AB58B20BCBED98591FBE6B83F8A3013F6513E09D019031C007EF195E1118F082E139C101B8EE9310A97183EA347E262A2649823A186218D1E4A20688207419B08EAB3535090D9E51804678CDF092E0207C6058236886A79844D8800E74A3AB49E8D0A6792621821668616825688566820D5C6DAA4998B06E78261B0487E00EC3038276586148E904E8C6AFB8C133709102ACA2A65ED1943FA120A0460CC04D90A651B8CD708BA013EE1A1EDC2388C37D827A3C6541C58D2FC865C7E12FC80D8EC379CA2E8A219BD4904DF08D3487E13BC326C316410FFC60D8260860C890E2460B418C4DA2DE6A8C14569B11864DCAF7086C316C33EC10F4C12EC1675CDDA6E6D906BAE999F8190C82A3F055F7E0A1E1C1138220E619519388F0D624B8FF09EE7F82CFC8209F912F98440728497470C8413019EA0892E033E55627E191E1491E7BD5A19B989A448CEF468AEF468AEF468AEFC6301CA3A2425842977A9EBAE01769C2A8E95635DDB8FB746351D3AB248E1F657CE03766D2AFAEE8C7AD922BFEA066406DE8001CC77FBC41C3EC5447A7438A893E24CB90B9260946A48104AF0CC34F83A05A7B9A1B30C20DC8700332DC808C3C38081F31AB51B58E5158A5797399E68D59BD4B9D06A84F590AB1E4897DE453863AAF50AE917CBB61EF2063FB9D7DE4BB3572C41EDD9B6EE7A8A73FFF5F7A83AA5849EE4DAE8C830542AA20569919AAA0B35610AF9D2AFF00FDF1DFCF

  4. Built in MIDS and I'm about to take it out for a spin. I wanted to focus on recharge as well as good controls outside of Domination until it's permanent. I don't know much of how the ATO bonuses work though, would frankenslotting as I have apply the 3% to hold bonuses and other control effects across all my powers? Thanks in advance 🙂

     

     

     

    This Villain build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Science Dominator
    Primary Power Set: Illusion Control
    Secondary Power Set: Sonic Assault
    Power Pool: Leadership
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Blind

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (11) Basilisk's Gaze - Accuracy/Recharge
    • (13) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (13) Basilisk's Gaze - Recharge/Hold
    • (15) Dominating Grasp - RechargeTime/Fiery Orb
    • (15) Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime

    Level 1: Strident Echo

    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (17) Basilisk's Gaze - Accuracy/Hold
    • (17) Basilisk's Gaze - Accuracy/Recharge
    • (19) Basilisk's Gaze - Recharge/Hold
    • (19) Dominating Grasp - Accuracy/Control Duration/Endurance
    • (21) Dominating Grasp - Endurance/RechargeTime

    Level 2: Deceive

    • (A) Malaise's Illusions - Chance of Damage(Psionic)
    • (3) Malaise's Illusions - Accuracy/Confused/Recharge
    • (3) Malaise's Illusions - Accuracy/Recharge
    • (5) Malaise's Illusions - Endurance/Confused
    • (5) Malaise's Illusions - Accuracy/Endurance
    • (11) Malaise's Illusions - Confused/Range

    Level 4: Scream

    • (A) Decimation - Chance of Build Up
    • (21) Decimation - Accuracy/Damage/Recharge
    • (23) Decimation - Accuracy/Damage
    • (23) Decimation - Damage/Endurance
    • (25) Decimation - Damage/Recharge
    • (25) Decimation - Accuracy/Endurance/Recharge

    Level 6: Spectral Terror

    • (A) Unspeakable Terror - Disorient Bonus
    • (7) Unspeakable Terror - Accuracy/Recharge
    • (7) Unspeakable Terror - Fear/Range
    • (9) Ascendency of the Dominator - Accuracy/Control Duration
    • (9) Ascendency of the Dominator - Control Duration/Recharge
    • (36) Ascendency of the Dominator - Endurance/Recharge

    Level 8: Superior Invisibility

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (27) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 10: Arcane Bolt

    • (A) Entropic Chaos - Chance of Heal Self
    • (42) Entropic Chaos - Accuracy/Damage
    • (43) Entropic Chaos - Damage/Endurance
    • (43) Entropic Chaos - Damage/Recharge
    • (43) Entropic Chaos - Damage/Endurance/Recharge
    • (45) Force Feedback - Chance for +Recharge

    Level 12: Gleam

    • (A) Dominating Grasp - Accuracy/Control Duration
    • (31) Dominating Grasp - Control Duration/RechargeTime
    • (31) Ascendency of the Dominator - Accuracy/Control Duration/Endurance
    • (31) Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
    • (33) Ascendency of the Dominator - Recharge/Chance for +Damage
    • (33) Annihilation - Chance for Res Debuff

    Level 14: Mystic Flight

    • (A) Freebird - Endurance
    • (29) Freebird - FlySpeed
    • (29) Freebird - +Stealth

    Level 16: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (27) Reactive Defenses - Scaling Resist Damage

    Level 18: Phantom Army

    • (A) Call to Arms - Endurance/Damage/Recharge
    • (34) Call to Arms - Accuracy/Recharge
    • (34) Call to Arms - Accuracy/Damage
    • (34) Call to Arms - Damage/Endurance
    • (36) Call to Arms - Accuracy/Damage/Recharge

    Level 20: Deafening Wave

    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (36) Basilisk's Gaze - Accuracy/Hold
    • (37) Basilisk's Gaze - Accuracy/Recharge
    • (37) Basilisk's Gaze - Recharge/Hold

    Level 22: Tactics

    • (A) Endurance Reduction IO

    Level 24: Disruption Aura

    • (A) Endurance Reduction IO

    Level 26: Phantasm

    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (37) Expedient Reinforcement - Accuracy/Damage
    • (39) Expedient Reinforcement - Damage/Endurance
    • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (39) Sudden Acceleration - Knockback to Knockdown

    Level 28: Bass Boost

    • (A) Recharge Reduction IO

    Level 30: Earsplitter

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (40) Basilisk's Gaze - Accuracy/Recharge
    • (40) Basilisk's Gaze - Recharge/Hold
    • (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (42) Lockdown - Chance for +2 Mag Hold
    • (42) Ghost Widow's Embrace - Chance of Damage(Psionic)

    Level 32: Hasten

    • (A) Recharge Reduction IO
    • (33) Recharge Reduction IO

    Level 35: Kick

    • (A) Empty

    Level 38: Rune of Protection

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Knockback Protection
    • (48) Gladiator's Armor - TP Protection +3% Def (All)
    • (48) Aegis - Psionic/Status Resistance

    Level 41: Tough

    • (A) Unbreakable Guard - +Max HP
    • (45) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (45) Unbreakable Guard - Resistance
    • (46) Unbreakable Guard - Resistance/Endurance
    • (46) Unbreakable Guard - Endurance/RechargeTime
    • (46) Unbreakable Guard - RechargeTime/Resistance

    Level 44: Dark Embrace

    • (A) Titanium Coating - Resistance
    • (50) Titanium Coating - Resistance/Endurance
    • (50) Titanium Coating - Resistance/Recharge
    • (50) Titanium Coating - Resistance/Endurance/Recharge

    Level 47: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 49: Dark Consumption

    • (A) Recharge Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Domination 


    Level 1: Sprint
  5. Inspired by Snarky's holiday theme I wanted to create a character that leveraged the heck out of -recharge and since this powerset combo can be used on other ATs I figure I could have something of a baseline if I want to Tank or Scrap with a Santa Hat on. My only question really is for a strategy of Translocate into the mob, focusing on bosses while creating a field of stasis around me can this amount of -rech make a dent on AVs and GMs?

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: Ice Melee
    Power Pool: Flight
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Arctic Mastery

    Hero Profile:
    Level 1: Frozen Armor

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (3) Luck of the Gambler - Defense
    • (3) Luck of the Gambler - Defense/Endurance

    Level 1: Ice Sword

    • (A) Gauntleted Fist - RechargeTime/+Absorb
    • (5) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
    • (5) Gauntleted Fist - Accuracy/Damage
    • (7) Gauntleted Fist - Damage/RechargeTime
    • (7) Gauntleted Fist - Accuracy/Damage/RechargeTime
    • (9) Gauntleted Fist - Damage/Endurance/RechargeTime

    Level 2: Chilling Embrace

    • (A) Pacing of the Turtle - Chance of -Recharge
    • (9) Impeded Swiftness - Endurance/Recharge/Slow
    • (11) Impeded Swiftness - Accuracy/Slow
    • (11) Impeded Swiftness - Damage/Slow
    • (13) Impeded Swiftness - Accuracy/Endurance
    • (13) Impeded Swiftness - Range/Slow

    Level 4: Frost

    • (A) Impeded Swiftness - Chance of Damage(Smashing)
    • (15) Impeded Swiftness - Endurance/Recharge/Slow
    • (15) Impeded Swiftness - Accuracy/Slow
    • (17) Impeded Swiftness - Damage/Slow
    • (17) Impeded Swiftness - Accuracy/Endurance
    • (19) Impeded Swiftness - Range/Slow

    Level 6: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (19) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (21) Kismet - Accuracy +6%

    Level 8: Wet Ice

    • (A) Endurance Reduction IO

    Level 10: Mystic Flight

    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (21) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 12: Icicles

    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 14: Spirit Ward

    • (A) Empty

    Level 16: Permafrost

    • (A) Unbreakable Guard - +Max HP
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (23) Unbreakable Guard - Resistance
    • (25) Unbreakable Guard - Resistance/Endurance
    • (25) Unbreakable Guard - Endurance/RechargeTime
    • (27) Unbreakable Guard - RechargeTime/Resistance

    Level 18: Glacial Armor

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (27) Reactive Defenses - Scaling Resist Damage
    • (29) Reactive Defenses - Defense

    Level 20: Ice Patch

    • (A) Recharge Reduction IO

    Level 22: Energy Absorption

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (29) Performance Shifter - Chance for +End

    Level 24: Freezing Touch

    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Endurance
    • (31) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (33) Basilisk's Gaze - Chance for Recharge Slow
    • (33) Lockdown - Chance for +2 Mag Hold

    Level 26: Hoarfrost

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (34) Unbreakable Guard - Resistance
    • (34) Unbreakable Guard - Resistance/Endurance
    • (34) Unbreakable Guard - RechargeTime/Resistance
    • (36) Gladiator's Armor - TP Protection +3% Def (All)

    Level 28: Greater Ice Sword

    • (A) Might of the Tanker - Recharge/Chance for +Res(All)
    • (36) Might of the Tanker - Accuracy/Damage/Endurance/Recharge
    • (36) Might of the Tanker - Accuracy/Damage
    • (37) Might of the Tanker - Damage/Recharge
    • (37) Might of the Tanker - Accuracy/Damage/Recharge
    • (37) Might of the Tanker - Damage/Endurance/Recharge

    Level 30: Frozen Aura

    • (A) Induced Coma - Chance of -Recharge
    • (39) Eradication - Chance for Energy Damage
    • (39) Eradication - Damage
    • (39) Eradication - Accuracy/Recharge
    • (40) Multi-Strike - Accuracy/Damage
    • (40) Multi-Strike - Accuracy/Endurance

    Level 32: Rune of Protection

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (40) Unbreakable Guard - Resistance
    • (42) Unbreakable Guard - Resistance/Endurance
    • (42) Impervium Armor - Psionic Resistance
    • (42) Steadfast Protection - Resistance/+Def 3%

    Level 35: Hasten

    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO

    Level 38: Kick

    • (A) Empty

    Level 41: Tough

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (43) Unbreakable Guard - Resistance
    • (43) Unbreakable Guard - Resistance/Endurance
    • (45) Impervium Armor - Psionic Resistance
    • (45) Aegis - Psionic/Status Resistance

    Level 44: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance

    Level 47: Block of Ice

    • (A) Neuronic Shutdown - Chance of Damage(Psionic)
    • (48) Basilisk's Gaze - Chance for Recharge Slow
    • (48) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (48) Gladiator's Net - Chance of Damage(Lethal)
    • (50) Winter's Bite - Recharge/Chance for -Speed & -Recharge

    Level 49: Shiver

    • (A) Ice Mistral's Torment - Chance for Cold Damage
    • (50) Pacing of the Turtle - Chance of -Recharge
    • (50) Impeded Swiftness - Chance of Damage(Smashing)

    Level 1: Brawl

    • (A) Empty

    Level 1: Gauntlet 


    Level 1: Sprint

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  6. I am also new to Fire/Rad and currently leveling one, this is what I have come up with maybe it'll help you.

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Radiation Armor
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Fire Sword

    • (A) Scrapper's Strike - Recharge/Critical Hit Bonus
    • (3) Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
    • (3) Scrapper's Strike - Accuracy/Damage
    • (5) Scrapper's Strike - Damage/Recharge
    • (5) Scrapper's Strike - Accuracy/Damage/Recharge
    • (7) Scrapper's Strike - Damage/Endurance/Recharge

    Level 1: Alpha Barrier

    • (A) Unbreakable Guard - +Max HP
    • (7) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (9) Unbreakable Guard - Resistance
    • (9) Unbreakable Guard - Resistance/Endurance
    • (11) Unbreakable Guard - Endurance/RechargeTime
    • (11) Unbreakable Guard - RechargeTime/Resistance

    Level 2: Cremate

    • (A) Mako's Bite - Chance of Damage(Lethal)
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage
    • (15) Mako's Bite - Damage/Endurance
    • (15) Mako's Bite - Accuracy/Endurance/Recharge
    • (17) Force Feedback - Chance for +Recharge

    Level 4: Proton Armor

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (17) Unbreakable Guard - Resistance
    • (19) Unbreakable Guard - Resistance/Endurance
    • (19) Unbreakable Guard - RechargeTime/Resistance
    • (21) Steadfast Protection - Resistance/+Def 3%
    • (21) Unbreakable Guard - Endurance/RechargeTime

    Level 6: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (23) Kismet - Accuracy +6%
    • (23) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 8: Gamma Boost

    • (A) Performance Shifter - Chance for +End

    Level 10: Fallout Shelter

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (25) Unbreakable Guard - Resistance
    • (25) Unbreakable Guard - Resistance/Endurance
    • (27) Unbreakable Guard - RechargeTime/Resistance
    • (27) Gladiator's Armor - TP Protection +3% Def (All)

    Level 12: Fly

    • (A) Empty

    Level 14: Hasten

    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO

    Level 16: Radiation Therapy

    • (A) Eradication - Chance for Energy Damage
    • (29) Fury of the Gladiator - Chance for Res Debuff
    • (31) Obliteration - Chance for Smashing Damage
    • (31) Touch of the Nictus - Chance for Negative Energy Damage
    • (31) Theft of Essence - Chance for +Endurance
    • (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 18: Fire Sword Circle

    • (A) Scirocco's Dervish - Chance of Damage(Lethal)
    • (33) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (33) Scirocco's Dervish - Accuracy/Damage
    • (34) Obliteration - Chance for Smashing Damage
    • (34) Obliteration - Damage
    • (34) Touch of Lady Grey - Chance for Negative Damage

    Level 20: Beta Decay

    • (A) Perfect Zinger - Chance for Psi Damage

    Level 22: Incinerate

    • (A) Critical Strikes - RechargeTime/+50% Crit Proc
    • (36) Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (36) Critical Strikes - Accuracy/Damage
    • (36) Critical Strikes - Damage/RechargeTime
    • (37) Critical Strikes - Accuracy/Damage/RechargeTime
    • (37) Critical Strikes - Damage/Endurance/RechargeTime

    Level 24: Particle Shielding

    • (A) Preventive Medicine - Chance for +Absorb
    • (37) Preventive Medicine - Heal/RechargeTime/Endurance
    • (39) Preventive Medicine - Heal
    • (39) Preventive Medicine - Heal/Endurance
    • (39) Preventive Medicine - Endurance/RechargeTime
    • (40) Preventive Medicine - Heal/RechargeTime

    Level 26: Greater Fire Sword

    • (A) Blistering Cold - Accuracy/Damage
    • (40) Blistering Cold - Damage/Endurance
    • (40) Blistering Cold - Accuracy/Damage/Endurance
    • (42) Blistering Cold - Accuracy/Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance
    • (42) Kinetic Combat - Accuracy/Damage

    Level 28: Ground Zero

    • (A) Eradication - Chance for Energy Damage
    • (43) Obliteration - Chance for Smashing Damage
    • (43) Touch of Lady Grey - Chance for Negative Damage
    • (43) Shield Breaker - Chance for Lethal Damage
    • (45) Scirocco's Dervish - Chance of Damage(Lethal)
    • (45) Achilles' Heel - Chance for Res Debuff

    Level 30: Kick

    • (A) Empty

    Level 32: Tough

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (45) Unbreakable Guard - Resistance
    • (46) Unbreakable Guard - Resistance/Endurance
    • (46) Unbreakable Guard - RechargeTime/Resistance
    • (50) Impervium Armor - Psionic Resistance

    Level 35: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (46) Reactive Defenses - Scaling Resist Damage
    • (48) Reactive Defenses - Defense

    Level 38: Meltdown

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (48) Unbreakable Guard - Resistance
    • (48) Unbreakable Guard - Resistance/Endurance
    • (50) Unbreakable Guard - RechargeTime/Resistance
    • (50) Aegis - Psionic/Status Resistance

    Level 41: Focused Accuracy

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 44: Physical Perfection

    • (A) Miracle - +Recovery

    Level 47: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 49: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 1: Critical Hit 


    Level 1: Brawl

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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  7. Really enjoying the Sonic Assault set and figure I'd try to use it to help pump up Fire Control's damage. Plan is to use RoP and Flashfire, TP into the mob letting the -RES aura and Hot Feet do their thing while hovering around yelling at folks. I would like to figure out how to get more defense out of it if possible, I am not sure how much of it Fire Control Doms need but this seems low. I am also open to getting rid of Sorcery if say Leadership for the extra Defense would be better.

     

    Submitted for your perusal and thanks in advance:

     

    This Villain build was built using Mids Reborn 3.4.5
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Sonic Assault
    Power Pool: Flight
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Char

    • (A) Ascendency of the Dominator - Recharge/Chance for +Damage
    • (3) Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
    • (3) Ascendency of the Dominator - Accuracy/Control Duration
    • (5) Ascendency of the Dominator - Control Duration/Recharge
    • (5) Ascendency of the Dominator - Endurance/Recharge
    • (7) Ascendency of the Dominator - Accuracy/Control Duration/Endurance

    Level 1: Shriek

    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (7) Thunderstrike - Accuracy/Damage/Endurance
    • (9) Thunderstrike - Accuracy/Damage
    • (9) Thunderstrike - Damage/Endurance
    • (11) Thunderstrike - Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Recharge

    Level 2: Strident Echo

    • (A) Touch of Death - Chance of Damage(Negative)
    • (15) Touch of Death - Damage/Endurance/Recharge
    • (15) Touch of Death - Accuracy/Damage
    • (17) Touch of Death - Damage/Endurance
    • (17) Touch of Death - Damage/Recharge
    • (19) Touch of Death - Accuracy/Damage/Endurance

    Level 4: Scream

    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (19) Thunderstrike - Accuracy/Damage/Endurance
    • (21) Thunderstrike - Accuracy/Damage
    • (21) Thunderstrike - Damage/Endurance
    • (23) Thunderstrike - Damage/Recharge
    • (23) Thunderstrike - Accuracy/Damage/Recharge

    Level 6: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 8: Hot Feet

    • (A) Obliteration - Chance for Smashing Damage
    • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (25) Obliteration - Damage
    • (46) Obliteration - Accuracy/Recharge
    • (46) Obliteration - Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Recharge

    Level 10: Arcane Bolt

    • (A) Force Feedback - Chance for +Recharge

    Level 12: Flashfire

    • (A) Razzle Dazzle - Chance of Immobilize
    • (27) Razzle Dazzle - Accuracy/Stun/Recharge
    • (27) Razzle Dazzle - Accuracy/Recharge
    • (29) Razzle Dazzle - Accuracy/Endurance
    • (29) Razzle Dazzle - Endurance/Stun
    • (31) Razzle Dazzle - Stun/Range

    Level 14: Mystic Flight

    • (A) Empty

    Level 16: Bass Boost

    • (A) Empty

    Level 18: Hasten

    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO

    Level 20: Deafening Wave

    • (A) Obliteration - Chance for Smashing Damage
    • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge

    Level 22: Rune of Protection

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (50) Steadfast Protection - Knockback Protection
    • (50) Gladiator's Armor - TP Protection +3% Def (All)

    Level 24: Kick

    • (A) Empty

    Level 26: Bonfire

    • (A) Artillery - Endurance/Recharge/Range
    • (34) Artillery - Accuracy/Recharge/Range
    • (34) Artillery - Accuracy/Damage
    • (36) Artillery - Damage/Endurance
    • (36) Artillery - Damage/Recharge
    • (36) Artillery - Accuracy/Damage/Recharge

    Level 28: Disruption Aura

    • (A) Endurance Reduction IO

    Level 30: Tough

    • (A) Unbreakable Guard - +Max HP
    • (37) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (37) Unbreakable Guard - Endurance/RechargeTime
    • (37) Unbreakable Guard - Resistance/Endurance
    • (39) Impervious Skin - Status Resistance/Regeneration

    Level 32: Fire Imps

    • (A) Edict of the Master - Damage
    • (39) Edict of the Master - Accuracy/Damage
    • (39) Edict of the Master - Damage/Endurance
    • (40) Edict of the Master - Accuracy/Endurance

    Level 35: Shout

    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (40) Thunderstrike - Accuracy/Damage/Endurance
    • (40) Thunderstrike - Accuracy/Damage
    • (42) Thunderstrike - Damage/Endurance
    • (42) Thunderstrike - Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Recharge

    Level 38: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (43) Reactive Defenses - Scaling Resist Damage
    • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 41: Earsplitter

    • (A) Touch of Death - Chance of Damage(Negative)
    • (43) Touch of Death - Damage/Endurance/Recharge
    • (45) Touch of Death - Accuracy/Damage
    • (45) Touch of Death - Damage/Endurance
    • (45) Touch of Death - Damage/Recharge
    • (46) Touch of Death - Accuracy/Damage/Endurance

    Level 44: Sleet

    • (A) Achilles' Heel - Chance for Res Debuff

    Level 47: Frozen Armor

    • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (48) Unbreakable Guard - Resistance/Endurance
    • (48) Unbreakable Guard - RechargeTime/Resistance
    • (48) Unbreakable Guard - Endurance/RechargeTime

    Level 49: Ice Storm

    • (A) Bombardment - Chance for Fire Damage

    Level 1: Brawl

    • (A) Empty

    Level 1: Domination 


    Level 1: Sprint

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  8. Final version, super happy with this one 🙂 

     

     

    This Hero build was built using Mids Reborn 3.2.17
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Radiation Melee
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud

    • (A) Scirocco's Dervish - Accuracy/Damage
    • (3) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (3) Scirocco's Dervish - Damage/Endurance
    Level 1: Contaminated Strike
    • (A) Superior Gauntleted Fist - Accuracy/Damage
    • (7) Superior Gauntleted Fist - Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - RechargeTime/+Absorb
    Level 2: Dark Embrace
    • (A) Unbreakable Guard - Resistance
    • (5) Gladiator's Armor - TP Protection +3% Def (All)
    • (15) Unbreakable Guard - Resistance/Endurance
    • (17) Unbreakable Guard - RechargeTime/Resistance
    • (17) Unbreakable Guard - Endurance/RechargeTime
    • (19) Steadfast Protection - Resistance/+Def 3%
    Level 4: Hover
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    Level 6: Murky Cloud
    • (A) Unbreakable Guard - Resistance
    • (7) Unbreakable Guard - Endurance/RechargeTime
    • (19) Unbreakable Guard - +Max HP
    • (21) Unbreakable Guard - Resistance/Endurance
    • (21) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime
    Level 8: Obsidian Shield
    • (A) Unbreakable Guard - Resistance
    • (23) Unbreakable Guard - Resistance/Endurance
    • (25) Unbreakable Guard - RechargeTime/Resistance
    • (25) Unbreakable Guard - Resistance/Endurance/RechargeTime
    Level 10: Radioactive Smash
    • (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
    • (27) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
    • (27) Superior Might of the Tanker - Damage/Endurance/Recharge
    • (29) Superior Might of the Tanker - Accuracy/Damage/Recharge
    • (29) Superior Might of the Tanker - Damage/Recharge
    • (34) Superior Might of the Tanker - Accuracy/Damage
    Level 12: Dark Regeneration
    • (A) Preventive Medicine - Chance for +Absorb
    • (31) Preventive Medicine - Heal
    • (31) Theft of Essence - Chance for +Endurance
    • (31) Preventive Medicine - Heal/RechargeTime/Endurance
    • (33) Preventive Medicine - Heal/RechargeTime
    • (33) Preventive Medicine - Heal/Endurance
    Level 14: Cloak of Darkness
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (15) Kismet - Accuracy +6%
    • (33) Shield Wall - Defense
    • (34) Shield Wall - Defense/Endurance
    • (37) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (43) Shield Wall - Defense/Endurance/Recharge
    Level 16: Radiation Siphon
    • (A) Superior Blistering Cold - Accuracy/Damage
    • (34) Superior Blistering Cold - Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Recharge
    • (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (37) Superior Blistering Cold - Recharge/Chance for Hold
    Level 18: Kick
    • (A) Force Feedback - Chance for +Recharge
    Level 20: Tough
    • (A) Unbreakable Guard - Resistance
    • (37) Unbreakable Guard - Resistance/Endurance
    • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (39) Unbreakable Guard - Endurance/RechargeTime
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (39) Reactive Defenses - Defense
    • (40) Reactive Defenses - Defense/Endurance
    • (46) Reactive Defenses - Endurance/RechargeTime
    • (50) Reactive Defenses - Scaling Resist Damage
    • (50) Reactive Defenses - Defense/Endurance/RechargeTime
    Level 24: Fusion
    • (A) Recharge Reduction IO
    Level 26: Oppressive Gloom
    • (A) HamiO:Endoplasm Exposure
    Level 28: Irradiated Ground
    • (A) Endurance Reduction IO
    • (40) Eradication - Chance for Energy Damage
    • (40) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
    • (42) Touch of Lady Grey - Chance for Negative Damage
    • (42) Achilles' Heel - Chance for Res Debuff
    • (42) Fury of the Gladiator - Accuracy/Damage/End/Rech
    Level 30: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 32: Evasive Maneuvers
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    Level 38: Atom Smasher
    • (A) Superior Avalanche - Recharge/Chance for Knockdown
    • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Endurance
    • (45) Superior Avalanche - Damage/Endurance
    • (46) Superior Avalanche - Accuracy/Damage
    Level 41: Hasten
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 44: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 47: Conserve Power
    • (A) Recharge Reduction IO
    Level 49: Physical Perfection
    • (A) Preventive Medicine - Heal
    Level 1: Gauntlet 
    Level 1: Brawl
    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 1: Swift

    • (A) Empty

    Level 1: Hurdle

    • (A) Empty

    Level 1: Health

    • (A) Panacea - +Hit Points/Endurance
    • (13) Numina's Convalesence - +Regeneration/+Recovery
    • (13) Miracle - +Recovery

    Level 1: Stamina

    • (A) Performance Shifter - Chance for +End
    • (5) Performance Shifter - EndMod

    Level 50: Agility Core Paragon 


    Level 30: Afterburner 
    ------------
  9. 1 hour ago, Uun said:

    You didn't slot end reduction in at least 4 of your toggles.

    • I wouldn't slot SMoT in Death Shroud. I would move it to Radioactive Smash and 3-slot Scirocco's Dervish (Acc/Dam, Dam/End, Acc/Dam/End) in Death Shroud.
    • Cloak of Darkness needs end reduction.
    • Drop Cloak of Fear. It has an accuracy penalty, a huge endurance cost and only affects minions. If you're going to keep it, it needs end reduction.
    • Not sure what you're trying to do with Oppressive Gloom, but it needs accuracy. I wouldn't both slotting for taunt, since you already have a taunt aura in Death Shroud.
    • Irradiated Ground needs end reduction.
    • Weave needs end reduction.
    • No Devastating Blow? I realize it has a long animation, but it's a heavy hitter.

    Thanks so much, I've made some alterations and got rid of CoF. Still unsure about the slotting but it feels like it'll be a much smoother ride 🙂 Still can't get down with Dev Blow, but I might throw it in an alt spec when I'm better with my slot-fu. 

     

    This Hero build was built using Mids Reborn 3.2.17
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Radiation Melee
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud

    • (A) Scirocco's Dervish - Accuracy/Damage
    • (3) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (3) Scirocco's Dervish - Damage/Endurance
    Level 1: Contaminated Strike
    • (A) Superior Gauntleted Fist - Accuracy/Damage
    • (7) Superior Gauntleted Fist - Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - RechargeTime/+Absorb
    Level 2: Dark Embrace
    • (A) Unbreakable Guard - Resistance
    • (15) Unbreakable Guard - Resistance/Endurance
    • (17) Unbreakable Guard - RechargeTime/Resistance
    • (17) Unbreakable Guard - +Max HP
    • (19) Steadfast Protection - Resistance/+Def 3%
    • (19) Gladiator's Armor - TP Protection +3% Def (All)
    Level 4: Hover
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    Level 6: Murky Cloud
    • (A) Unbreakable Guard - Resistance
    • (21) Unbreakable Guard - Resistance/Endurance
    • (21) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime
    Level 8: Obsidian Shield
    • (A) Unbreakable Guard - Resistance
    • (23) Unbreakable Guard - Resistance/Endurance
    • (25) Unbreakable Guard - RechargeTime/Resistance
    • (25) Unbreakable Guard - Resistance/Endurance/RechargeTime
    Level 10: Radioactive Smash
    • (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
    • (27) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
    • (27) Superior Might of the Tanker - Damage/Endurance/Recharge
    • (29) Superior Might of the Tanker - Accuracy/Damage/Recharge
    • (29) Superior Might of the Tanker - Damage/Recharge
    • (46) Superior Might of the Tanker - Accuracy/Damage
    Level 12: Dark Regeneration
    • (A) Preventive Medicine - Chance for +Absorb
    • (31) Preventive Medicine - Heal
    • (31) Theft of Essence - Chance for +Endurance
    • (31) Preventive Medicine - Heal/RechargeTime/Endurance
    • (33) Preventive Medicine - Heal/RechargeTime
    • (33) Preventive Medicine - Heal/Endurance
    Level 14: Cloak of Darkness
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    • (34) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (34) Reactive Defenses - Scaling Resist Damage
    Level 16: Radiation Siphon
    • (A) Superior Blistering Cold - Accuracy/Damage
    • (34) Superior Blistering Cold - Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Recharge
    • (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (37) Superior Blistering Cold - Recharge/Chance for Hold
    Level 18: Kick
    • (A) Force Feedback - Chance for +Recharge
    Level 20: Tough
    • (A) Unbreakable Guard - Resistance
    • (37) Unbreakable Guard - Resistance/Endurance
    • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (39) Unbreakable Guard - Endurance/RechargeTime
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (39) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Fusion
    • (A) Recharge Reduction IO
    Level 26: Oppressive Gloom
    • (A) HamiO:Endoplasm Exposure
    Level 28: Irradiated Ground
    • (A) Endurance Reduction IO
    • (40) Eradication - Chance for Energy Damage
    • (40) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
    • (42) Touch of Lady Grey - Chance for Negative Damage
    • (42) Achilles' Heel - Chance for Res Debuff
    • (42) Fury of the Gladiator - Accuracy/Damage/End/Rech
    Level 30: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 32: Evasive Maneuvers
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (43) Kismet - Defense/Recharge
    • (50) Kismet - Accuracy +6%
    • (50) Kismet - Defense/Endurance
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    Level 38: Atom Smasher
    • (A) Superior Avalanche - Recharge/Chance for Knockdown
    • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Endurance
    • (45) Superior Avalanche - Damage/Endurance
    • (46) Superior Avalanche - Accuracy/Damage
    Level 41: Hasten
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 44: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 47: Conserve Power
    • (A) Recharge Reduction IO
    Level 49: Physical Perfection
    • (A) Preventive Medicine - Heal
    Level 1: Gauntlet 
    Level 1: Brawl
    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 1: Swift

    • (A) Empty

    Level 1: Hurdle

    • (A) Empty

    Level 1: Health

    • (A) Panacea - +Hit Points/Endurance
    • (13) Numina's Convalesence - +Regeneration/+Recovery
    • (13) Miracle - +Recovery

    Level 1: Stamina

    • (A) Performance Shifter - Chance for +End
    • (5) Performance Shifter - EndMod/Accuracy
    • (5) Performance Shifter - EndMod/Recharge
    • (7) Performance Shifter - EndMod/Accuracy/Recharge
    • (15) Performance Shifter - EndMod
    • (37) Performance Shifter - Accuracy/Recharge

    Level 50: Agility Core Paragon 


    Level 30: Afterburner 
    ------------

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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  10. Good morning! I have been playing around with this in the builder and have leveled him to 22, I can see that he will have endurance issues pretty much all its life just on power choices alone. It's still a super fun concept and playstyle and I was wondering if I could get some help from the experts with my slotting and IO choices to make it more blue bar friendly? 

     

    Thanks kindly in advance!

     

    This Hero build was built using Mids Reborn 3.2.17
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Radiation Melee
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud

    • (A) Superior Might of the Tanker - Accuracy/Damage
    • (3) Superior Might of the Tanker - Damage/Recharge
    • (3) Superior Might of the Tanker - Accuracy/Damage/Recharge
    • (5) Superior Might of the Tanker - Damage/Endurance/Recharge
    • (5) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
    • (7) Superior Might of the Tanker - Recharge/Chance for +Res(All)

    Level 1: Contaminated Strike

    • (A) Superior Gauntleted Fist - Accuracy/Damage
    • (7) Superior Gauntleted Fist - Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
    • (9) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
    • (11) Superior Gauntleted Fist - RechargeTime/+Absorb

    Level 2: Dark Embrace

    • (A) Unbreakable Guard - Resistance
    • (15) Unbreakable Guard - Resistance/Endurance
    • (17) Unbreakable Guard - RechargeTime/Resistance
    • (17) Unbreakable Guard - +Max HP
    • (19) Steadfast Protection - Resistance/+Def 3%
    • (19) Gladiator's Armor - TP Protection +3% Def (All)

    Level 4: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 6: Murky Cloud

    • (A) Unbreakable Guard - Resistance
    • (21) Unbreakable Guard - Resistance/Endurance
    • (21) Unbreakable Guard - RechargeTime/Resistance
    • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 8: Obsidian Shield

    • (A) Unbreakable Guard - Resistance
    • (23) Unbreakable Guard - Resistance/Endurance
    • (25) Unbreakable Guard - RechargeTime/Resistance
    • (25) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 10: Radioactive Smash

    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Damage/Endurance
    • (27) Mako's Bite - Damage/Recharge
    • (29) Mako's Bite - Accuracy/Endurance/Recharge
    • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (46) Mako's Bite - Chance of Damage(Lethal)

    Level 12: Dark Regeneration

    • (A) Touch of the Nictus - Healing/Absorb
    • (31) Touch of the Nictus - Healing/Absorb/Recharge
    • (31) Theft of Essence - Chance for +Endurance
    • (31) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
    • (33) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (33) Touch of the Nictus - Chance for Negative Energy Damage

    Level 14: Cloak of Darkness

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (33) Luck of the Gambler - Defense
    • (34) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (34) Reactive Defenses - Scaling Resist Damage

    Level 16: Radiation Siphon

    • (A) Superior Blistering Cold - Accuracy/Damage
    • (34) Superior Blistering Cold - Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (36) Superior Blistering Cold - Accuracy/Damage/Recharge
    • (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (37) Superior Blistering Cold - Recharge/Chance for Hold

    Level 18: Cloak of Fear

    • (A) Nightmare - Accuracy/Endurance
    • (37) Nightmare - Accuracy/Fear/Recharge
    • (37) Nightmare - Accuracy/Fear

    Level 20: Fusion

    • (A) Empty

    Level 22: Kick

    • (A) Force Feedback - Chance for +Recharge

    Level 24: Tough

    • (A) Unbreakable Guard - Resistance
    • (39) Unbreakable Guard - Resistance/Endurance
    • (39) Unbreakable Guard - RechargeTime/Resistance
    • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 26: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (40) Luck of the Gambler - Defense

    Level 28: Irradiated Ground

    • (A) Fury of the Gladiator - Accuracy/Damage
    • (40) Eradication - Chance for Energy Damage
    • (40) Fury of the Gladiator - Chance for Res Debuff
    • (42) Touch of Lady Grey - Chance for Negative Damage
    • (42) Achilles' Heel - Chance for Res Debuff
    • (42) Fury of the Gladiator - Accuracy/Damage/End/Rech

    Level 30: Oppressive Gloom

    • (A) Triumphant Insult - Chance to Disorient
    • (50) Triumphant Insult - Threat/Placate/Recharge
    • (50) Triumphant Insult - Threat/Placate

    Level 32: Fly

    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 35: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (43) Kismet - Accuracy +6%

    Level 38: Atom Smasher

    • (A) Superior Avalanche - Recharge/Chance for Knockdown
    • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Recharge
    • (45) Superior Avalanche - Accuracy/Damage/Endurance
    • (45) Superior Avalanche - Damage/Endurance
    • (46) Superior Avalanche - Accuracy/Damage

    Level 41: Hasten

    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO

    Level 44: Focused Accuracy

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff

    Level 47: Conserve Power

    • (A) Recharge Reduction IO

    Level 49: Physical Perfection

    • (A) Preventive Medicine - Chance for +Absorb

    Level 1: Gauntlet 


    Level 1: Brawl
  11. Making a goofy Wolverine-type but as a Tank, currently I am using Bio/Savage in Efficient stance and having a pretty good time of it though it's only level 18. Really enjoy never running out of endurance and my health bar goes up pretty fast as well. I also took a look at Willpower as it seems to put up some pretty great regeneration as well. I picked BIo as it's got the -resist aura to help out with my damage. Anyone know which set has more regen/recovery output in the higher levels? 

  12. Echoing above sentiment, this sounds super fun to play! Do you have any keybind tricks to optimally use the different teleports and how flexible is the primary pick if one wanted to do this as a /Rad?  TP'ing to a pack in middle of room, FS to grab the rest into a -def PBAOE so the team will have an easier time with their alphas sounds incredible. 

  13. Thanks for taking the time to read this. I am new to scrappers but felt inspired by a post regarding the use of combat teleport to snatch up fleeing mobs. I've read about Savage's dps woes but the idea of two gap closers and fold space just sounds hilariously fun. I don't know enough about the power sets to decide what to skip but can I get some ideas on how to level out something like this? 

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