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spiritbrand

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Posts posted by spiritbrand

  1. In the detailed info, it says that Adrenal Booster gives +34.20% strength to defense and Mids backs this up. In game, though, activating it doesn't change the numbers under Combat Attributes.

     

    Is this some other kind of defense? What am I missing?

     

    EDIT: I was able to find another thread that notes it buffs defense debuffs.

  2. On 11/22/2020 at 9:09 AM, Moonlighter said:

    ~ Normalize the components to have any commons/uncommons/rare work. I know for flavor it looks good to have different ones, but when the rewards panel comes up we need to spend time cross referencing which component we will need in 3 incarnate levels on this character. As an example, if the whole system was simplified to "Minor Incarnate Boon" "Major Incarnate Boon" and 'Epic Incarnate Boon" then the system would work exactly the same, take exactly as long to grind, but the rewards choice dialog would be a thousand times easier because I could just bank stuff for later without having to bring up a spreadsheet or combing through the crafting window again.

     

    This is particularly relevant when someone is running a series of incarnate trials.

     

    Another simpler to implement option? Just make the swap crafting interaction allow us to swap components with no extra cost; a minor for a minor, a rare for a rare, etc. Then I can just grab Hamidon Goo (or whatever) and swap it to what I want later.

     

     

    Or have those things reward a token (or threads, etc.) to buy what you want.

  3. 3 hours ago, Hover said:

    Ok it is absolutely time to make a combat-teleporting /martial blaster. Six mini teleports!!! If anyone needs me I'll be in the character creator for the next three hours choosing a primary set and messing around with asymmetrical shoulder pieces 😄

    I'm not sure I get the benefit of these short-range combat teleports. When and why would I use this versus just moving over to the other spot? Especially if it's a two-click maneuver.

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